- Oct 4, 2018
- 99
- 6
are the crash still there if i using the new version?Go back 1 page download the lastest patch and update the game.
cause i still got same condition
are the crash still there if i using the new version?Go back 1 page download the lastest patch and update the game.
The issue shouldn't be present any more, except if you've already slept with Lady Homura. Console 'plaza.action = False' to make it go away then.are the crash still there if i using the new version?
Still waiting on the analysis if it's pure evil.The ninja hunt minigame is pure evil done by a sadist. I really think it should be made easier, by a lot.
thanks for the helpThe issue shouldn't be present any more, except if you've already slept with Lady Homura. Console 'plaza.action = False' to make it go away then.
This is a hook for some chapter 3 stuff, and isn't supposed to be active yet. Unfortunately, it probably was for some iteration of 0.2 back in November.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/BKendday.rpy", line 1032, in script call
call play_events(type = "morning") from _call_play_events_1 # Note: Morning events are set with the new day's date: beware of the confusion
File "game/BKevents.rpy", line 659, in script call
call display_events(ev_list) from _call_display_events
File "game/BKevents.rpy", line 671, in script call
$ ev.play()
File "game/BKevents.rpy", line 232, in script
python:
File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/BKendday.rpy", line 1032, in script call
call play_events(type = "morning") from _call_play_events_1 # Note: Morning events are set with the new day's date: beware of the confusion
File "game/BKevents.rpy", line 659, in script call
call display_events(ev_list) from _call_display_events
File "game/BKevents.rpy", line 671, in script call
$ ev.play()
File "game/BKevents.rpy", line 232, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Brothel King 0.2 v211209
Sat Dec 18 11:34:15 2021
Still too old to play.File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
Brothel King 0.2 v211209
New patch is out.You must be registered to see the links
This is the lastest patch.sorry i got this error can anyone helpCode:I'm sorry, but an uncaught exception occurred. While running game code: File "game/BKendday.rpy", line 1032, in script call call play_events(type = "morning") from _call_play_events_1 # Note: Morning events are set with the new day's date: beware of the confusion File "game/BKevents.rpy", line 659, in script call call display_events(ev_list) from _call_display_events File "game/BKevents.rpy", line 671, in script call $ ev.play() File "game/BKevents.rpy", line 232, in script python: File "game/BKevents.rpy", line 233, in <module> if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock AttributeError: 'RevertableList' object has no attribute 'target' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/BKendday.rpy", line 1032, in script call call play_events(type = "morning") from _call_play_events_1 # Note: Morning events are set with the new day's date: beware of the confusion File "game/BKevents.rpy", line 659, in script call call display_events(ev_list) from _call_display_events File "game/BKevents.rpy", line 671, in script call $ ev.play() File "game/BKevents.rpy", line 232, in script python: File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "game/BKevents.rpy", line 233, in <module> if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock AttributeError: 'RevertableList' object has no attribute 'target' Windows-10-10.0.19041 Ren'Py 7.4.10.2178 Brothel King 0.2 v211209 Sat Dec 18 11:34:15 2021
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
The way it is set up, you will need to re-use the "?" cheat menu's 'Reset food effects' after you add any girl to your slaves who was created before the use-food patch.Still too old to play.You likely also need to use the 'Reset food effects' debug option after updating.
Open the console with shift+o then type this there:
Code:game.set_task(None, "story")
Code:game.set_task(None, "story2")
Code:game.set_task(None, "story3")
Search the area's for them. For the first 2 time you can use the Makabishi from the shop for insta win if you are bad with the mini game.how to beat the kunoichi ?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/BKendday.rpy", line 1032, in script call
call play_events(type = "morning") from _call_play_events_1 # Note: Morning events are set with the new day's date: beware of the confusion
File "game/BKevents.rpy", line 659, in script call
call display_events(ev_list) from _call_display_events
File "game/BKevents.rpy", line 671, in script call
$ ev.play()
File "game/BKevents.rpy", line 232, in script
python:
File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/BKendday.rpy", line 1032, in script call
call play_events(type = "morning") from _call_play_events_1 # Note: Morning events are set with the new day's date: beware of the confusion
File "game/BKevents.rpy", line 659, in script call
call display_events(ev_list) from _call_display_events
File "game/BKevents.rpy", line 671, in script call
$ ev.play()
File "game/BKevents.rpy", line 232, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Brothel King 0.2 v211209
Sun Dec 19 02:40:50 2021
Food handling was changed recently. Use the 'Reset food effects' debug option from the help menu to reset food for existing girls.food related error
File "game/BKevents.rpy", line 233, in <module>
if isinstance(char, Girl) and char.current_food_effect[eff.target] == eff: # Disables food lock
AttributeError: 'RevertableList' object has no attribute 'target'
The newest one is v211215Brothel King 0.2 v211209
I'm sooooo happy we finally got Goldo to add this patch number thing. This is not the purpose he finally added it for, but it has been so very useful for things like this for us being able to instantly tell from a crash dump that the reporting user is not updated.You aren't using the lastest patch.
The newest one is v211215
Thanks. Didn't know there was a newer version. Just updated and that fixed itYou aren't using the lastest patch.
The newest one is v211215
I can't seem to find where in the files it talks about the maximum amount of opinions a girl could have about the item types. For example, I have one girl that:
Loves: Hard Liquor
Likes: Precious Things & Erotic Things
Hates: Books & Cute Things
Is there a way to tell how many a girl can have or at least what the maximum they can have?
By coding in Python?How could I write in an object or spell that could detect this on each girl?
There are 5 gift types in total, so you've found them all.Is there a way to tell how many a girl can have or at least what the maximum they can have? I don't know if I'm crossing the wasted actions line by asking them if I already hit the wall on those things. Thank you in advanced.
Unless I'm missing something, turning the instructions into an object or a spell would require a bit of creativity. I think you'd want to create a dummy spell/object that does nothing by itself, combined with a custom event that repeats itself daily. The event would then check if the MC has the object or (active) spell before deciding if it should run its code or not. Instead of a scheduled event, it might also be possible to run it on command through an extra menu option in the slave interaction menu.Side Note: How could I write in an object or spell that could detect this on each girl?
Not sure how often this exact distribution is guaranteed since 0.2 combines two base personalities, e.g: An extravert/idealist (sweet) girl would have 1 love, 1 like, 2 dislikes and 1 hate.Exactly 1 'loves', 2 'likes' and 2 'hates'. Note that the two 'likes' and 'hates' actually are not exactly identical