This game seems promising, and has some interesting mechanics.
I like this premise of management and slaves, and I saw that the game is still in development, so here are some tips on things that might help.
Having progress bars with the slaves, for normal actions and sexual actions, in this case it would make more sense to have that option to "train her", little by little she would gain confidence and experience to unlock more actions like handjob, blowjob, anal... It could also have more information about them like health, fatigue, happiness of the slave itself (separate from the general happiness of the city). Talk, give bath, have sex and rap her will change this bar status.
Training them makes them better at brothel work, earning more money and happiness of the population.
Sleep actions, this is one of my fetishes, currently we can only observe their bodies and change their position while they sleep at night (at least as far as I got in the game), I really like doing the most diverse night actions trying not to wake them up.
I really like the "rape" action
The city starts with a few inhabitants, maybe if the city were a little more lively, already having some initial houses with people, with more interaction, maybe some missions would make the game less boring of just collecting resources.
a little more dialogue, this would be linked or not to that idea of having a ''status or friendship bar'' with the individuals in the city, currently I only have 9 people living in the city, and as the owner or person responsible for it I would like to interact more with the citizens, it would be satisfying to see the city's evolution (I'm a big fan of citybuilder games). A little more interaction with the slaves and very repetitive dialogues for the same action that we have already done several times with the same girl, I saw that this is already in development in the game , in my opinion it is one of the things I like most about this type of game, the amount of different actions, the dialogues, the depth (or even simpler if the focus is on the visual), having different dialogues as we gain trust with the girls.
Since the game is a citybuild with sex slaves, maybe getting the girls pregnant can help increase the city's population, then as the turns progress they grow and can work and help in the city, I don't know if they would be free or slaves too, I don't know how to proceed after that, just an initial idea that I had.
and also because it is a city build type, it has more construction options, such as different types of houses, such as simpler houses for one person or more ''luxury'' houses for more people to live in, this would bring more residents to the city. I also thought of other works like a cell for disobedient slaves (or some kind of chamber where we can use the girls however we want)
I hope this helps you, I found the game promising, I like slaves games since I played ''stones'' by maskopatol 4 years ago, also hope everything is going well in its development.
I like this premise of management and slaves, and I saw that the game is still in development, so here are some tips on things that might help.
Having progress bars with the slaves, for normal actions and sexual actions, in this case it would make more sense to have that option to "train her", little by little she would gain confidence and experience to unlock more actions like handjob, blowjob, anal... It could also have more information about them like health, fatigue, happiness of the slave itself (separate from the general happiness of the city). Talk, give bath, have sex and rap her will change this bar status.
Training them makes them better at brothel work, earning more money and happiness of the population.
Sleep actions, this is one of my fetishes, currently we can only observe their bodies and change their position while they sleep at night (at least as far as I got in the game), I really like doing the most diverse night actions trying not to wake them up.
I really like the "rape" action
The city starts with a few inhabitants, maybe if the city were a little more lively, already having some initial houses with people, with more interaction, maybe some missions would make the game less boring of just collecting resources.
a little more dialogue, this would be linked or not to that idea of having a ''status or friendship bar'' with the individuals in the city, currently I only have 9 people living in the city, and as the owner or person responsible for it I would like to interact more with the citizens, it would be satisfying to see the city's evolution (I'm a big fan of citybuilder games). A little more interaction with the slaves and very repetitive dialogues for the same action that we have already done several times with the same girl, I saw that this is already in development in the game , in my opinion it is one of the things I like most about this type of game, the amount of different actions, the dialogues, the depth (or even simpler if the focus is on the visual), having different dialogues as we gain trust with the girls.
Since the game is a citybuild with sex slaves, maybe getting the girls pregnant can help increase the city's population, then as the turns progress they grow and can work and help in the city, I don't know if they would be free or slaves too, I don't know how to proceed after that, just an initial idea that I had.
and also because it is a city build type, it has more construction options, such as different types of houses, such as simpler houses for one person or more ''luxury'' houses for more people to live in, this would bring more residents to the city. I also thought of other works like a cell for disobedient slaves (or some kind of chamber where we can use the girls however we want)
I hope this helps you, I found the game promising, I like slaves games since I played ''stones'' by maskopatol 4 years ago, also hope everything is going well in its development.