I wish I had more patience and free time. I've had enough of this style of game after playing bunny black 1. For 2012? This is exactly what I would've been interested in. In 2025? I dropped during the first level.
There's a reason that I do not endlessly play RPGMaker games. This is a different engine, but effortless and grindy combat with long attack animations still wears you down after a while. If encounters are too intrusive and frivolous, it is no longer a dungeon crawler. Any mazelike exploration is lost and it becomes the same as a bunch of repetitive generic mob fights in a consecutive sequence.
No matter how mid the CG art is, I find it can be forgivable in VNs when it is possible to become invested in the characters. Edging for 20hours to the promise of whatever tag brought me to the girl on the cover is how I intend to end up dying alone.
If instead of attempting to play BB1 and BB2 back to back, I spaced them out by a couple years, I probably would've completed this game.
As is though:
There's a reason that I do not endlessly play RPGMaker games. This is a different engine, but effortless and grindy combat with long attack animations still wears you down after a while. If encounters are too intrusive and frivolous, it is no longer a dungeon crawler. Any mazelike exploration is lost and it becomes the same as a bunch of repetitive generic mob fights in a consecutive sequence.
No matter how mid the CG art is, I find it can be forgivable in VNs when it is possible to become invested in the characters. Edging for 20hours to the promise of whatever tag brought me to the girl on the cover is how I intend to end up dying alone.
If instead of attempting to play BB1 and BB2 back to back, I spaced them out by a couple years, I probably would've completed this game.
As is though:
- None of the newly introduced characters particularly appealed to me
- The combat looks like it would have been 20 completely empty hours.
- There was not enough pregnancy in the rape.
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