TLDR: Unless oversized boobs are a turn off for you, I'd suggest playing the game at least for 2 playthroughs to see what you're getting into. Surprisingly deep.
So; believe it or not, from the first image I was under the impression this was a game revolving around boobs. 5 hours later and I'm knee deep in a time loop trying to get my cousin to have more confidence in herself. That said, boobs still are very important in this game, so fret not.
The time loop aspect is very interesting and very well done, surprisingly. For a game that is still being updated, it also works surprisingly well since even in its current state you can complete multiple playthroughs and progress. It also feeds into my own personal excitement of hitting skip and then noticing the text stops in an event you've seen a couple times because now there's something new to it.
In the current build, you probably won't see too many in-depth event trees revolving around the parents of the cabin but for the characters already with content you'll be surprised just how far the rabbit hole goes.
For additions, I hope after all characters are fleshed out they look to potentially add a day that acts as sort of an 'ending' to a character, as well as add additional cgs to existing events. Based off the currently most developed character (Alex), if all characters of this game can just reach that as a standard I think this game could be an amazing cache of content.
Sorry if the review seems all over the place, just got done with a six hour stint of playing this game non-stop when I just wanted to see tits.
So; believe it or not, from the first image I was under the impression this was a game revolving around boobs. 5 hours later and I'm knee deep in a time loop trying to get my cousin to have more confidence in herself. That said, boobs still are very important in this game, so fret not.
The time loop aspect is very interesting and very well done, surprisingly. For a game that is still being updated, it also works surprisingly well since even in its current state you can complete multiple playthroughs and progress. It also feeds into my own personal excitement of hitting skip and then noticing the text stops in an event you've seen a couple times because now there's something new to it.
In the current build, you probably won't see too many in-depth event trees revolving around the parents of the cabin but for the characters already with content you'll be surprised just how far the rabbit hole goes.
For additions, I hope after all characters are fleshed out they look to potentially add a day that acts as sort of an 'ending' to a character, as well as add additional cgs to existing events. Based off the currently most developed character (Alex), if all characters of this game can just reach that as a standard I think this game could be an amazing cache of content.
Sorry if the review seems all over the place, just got done with a six hour stint of playing this game non-stop when I just wanted to see tits.