Hello, my name is Siderophilia and I have played Caliross, The Shapeshifter's Legacy v0.95a by mdqp.
I've played my share of RPGM games, but none of them have resonated with me in quite the same way as Caliross. I saw this game a few times before but skipped out on it because I thought it had a dumb name, which was admittedly a mistake on my part. Taking place in a fantasy setting, Caliross is a game featuring a female protagonist and lots of non-consensual themes and mind control. With that introduction I'll rescind my usual paragraph breakdown in favor of listing strengths and weaknesses, the former of which I believe massively outweigh the latter.
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So yeah, that should give you an idea of what to expect from Caliross. In short, if you care for writing, mind control, or the female protag corruption stuff, this is definitely worth checking out, even if you've tried and disliked other RPGM titles. If you hate games asking you to expend any kind of mental energy skip it.
I've played my share of RPGM games, but none of them have resonated with me in quite the same way as Caliross. I saw this game a few times before but skipped out on it because I thought it had a dumb name, which was admittedly a mistake on my part. Taking place in a fantasy setting, Caliross is a game featuring a female protagonist and lots of non-consensual themes and mind control. With that introduction I'll rescind my usual paragraph breakdown in favor of listing strengths and weaknesses, the former of which I believe massively outweigh the latter.
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- A RPG maker game which does most things right, albeit the combat is just the run of the mill RPG stuff it isn't a major presence and what you get is decently balanced, there is no grind, very little running around useless empty maps, and most fights can be skipped with a bit of critical thinking.
- The game features heavily in puzzle gameplay, mostly in the main storyline, which is actually surprisingly good. A lot of puzzles are on the easy side for sure, but they don't take up time as to be annoying, and a few actually feel a little satisfying to solve.
- While the game is complex and can sometimes be confusing, there are some massive quality of life improvements such as the personal info and quest screens, which are great aids in keeping track of your current situation.
- Actual decent writing with a main storyline which stays interesting despite keeping the sexual stuff to a minimum. It didn't get me extremely engaged in the lore of Caliross, but just opening up a game like this to discover that the protagonist left home because she wanted to become a historian and learn of the origins of her people is amazing when you consider the standard for these games. Somebody tried. Can we have a small applause?
- Lots of side content which caters to a pretty wide (but not too deviating) set of fetishes.
- Highly customizable female protagonist who may undergo both psychological and physiological changes over the course of the game. 3 main stats (inhibitions, willpower and intelligence) plus a set of acquirable traits, bust and ass size, tattoos, piercings and more. The stats and trait system open up for a lot more than the typical corruption game advancing, and things such as your intelligence cap being massively lowered because your character is now a bimbo actually have you questioning your choices once in a while.
- The art is good. Not the greatest and it sometimes feels inconsistent between drawings, but still, good.
- Even when art isn't present (might be unfinished scenes), the writing actually works good enough to carry the experience on its own.
- There's a lesbian vampire lady named Beatrix who is all around just the greatest. She shows up for a glass of wine, calls you her flower, and when it's over she'll always carry you to your bed. Someone tell this girl she didn't have to hypnotize me.
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- The game is often ambiguous, there is an inconsistency in the display of eventual stat changes and sometimes even things like controls. While I can forgive minor stat changes going unannounced, things such as receiving a new trait really ought to be announced more clearly.
- The complex nature of the game and branching paths can make it hard to navigate and find content which interests you the most. Some content being hidden behind things such as losing a battle in an early quest really doesn't help. There's a link to a walkthrough included with the game which is quite frankly a necessity just to find the things you are looking for, but even that isn't all encompassing.
- Like a lot of games with non-linear storytelling, Caliross often feels inconsistent, and it doesn't do as much as it could with its impressive character customization. While NPC's will sometimes react to your looks and traits will sometimes have effects in new places you didn't expect them to, it is the exception rather than the rule. I also fear that a lot of the inconsistencies relate to things so integral to the game design that they can't be fixed without massively limiting player freedom, but things like the MC being a noblewoman who regularly works at the brothel without any reactions or a bimbo who complains that thinking makes her head hurt one moment only to the next decipher ancient runes and note them in her journal really bring down the overall immersion.
- As this is a game in development, a few pointers of where the dynamic content ends and where additional content is planned but not yet implemented could be really useful.
- Repeated usage of the phrase "meat toilet".
So yeah, that should give you an idea of what to expect from Caliross. In short, if you care for writing, mind control, or the female protag corruption stuff, this is definitely worth checking out, even if you've tried and disliked other RPGM titles. If you hate games asking you to expend any kind of mental energy skip it.