RPGM - Completed - CallGate [v2.0.8] [njyana!!]

  1. 3.00 star(s)

    RpgLover(Temp)

    Dammit, I wish I knew what's written on the screen! Curse my inability to read foreign symbol.
    The game premise look promising and the world it present is interesting, but as of right now it's unplayable due to many untranslated text and mistranslation.

    The main notable feature the game has is that player can customize game difficulty progression in the beginning.
    This kind of mechanic always miffed me, because on one hand;
    carelessly changing the value could potentially sabotage the flow, making the game unbeatable or optimizing player progression to reduce grind.
    While the other make extra content easily accessible with little time, breaking the game balance.

    Ultimately, I see this as the dev being lazy to balance the game.
  2. 2.00 star(s)

    Amitiel

    v1.11.1
    Pretty much unplayable without additional translation tools. Went through the character creation, prologue and starting area and very little was translated. What was little was translated was pretty heavy MTL Engrish to the point of not really understanding what it's asking/saying.

    There might be a decent game somewhere underneath, but it's not currently worth the time as it is/without already being fluent in Japanese.
  3. 4.00 star(s)

    RavageSavage03

    I...cannot stop playing this shit. It's grindy as fuck but i like that. The gamplay loop is adictive. If you have a chinesse farmer syndrome this will be perfect for you.

    The art is not that good, but it's one of those games where the action progresses i just love the reactions the girls put as you keep going.

    If you don't like grindy poorly translated games it's not for you. 8/10. It wouold be a solid 9 if it the HTML Translation was complete at the very least.
  4. 4.00 star(s)

    Wallytres

    TLDR: This game is a Dystopic RPG where you kill people for cash to get out of prison, Provides intentional lack of information

    Gameplay: Very grindy, This is the type of game where having information turns the game into a cakewalk however when you dont have the information the game becomes very slow and painful Luckily the developer prepared early for that giving you several options to determine enemy difficulty/loot multipliers so overall its a positive for me

    Dont bother with Figuring out the C ending on your own unless you have a guide it is impossible

    Story: The story of the characters is quite vague i do like it overall but the way you obtain the information is very grindy and tedious

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    Translation: the current translation is not good only UI + items are partially translated if you know how to use Mtool it should be fine