Dammit, I wish I knew what's written on the screen! Curse my inability to read foreign symbol.
The game premise look promising and the world it present is interesting, but as of right now it's unplayable due to many untranslated text and mistranslation.
The main notable feature the game has is that player can customize game difficulty progression in the beginning.
This kind of mechanic always miffed me, because on one hand;
carelessly changing the value could potentially sabotage the flow, making the game unbeatable or optimizing player progression to reduce grind.
While the other make extra content easily accessible with little time, breaking the game balance.
Ultimately, I see this as the dev being lazy to balance the game.
The game premise look promising and the world it present is interesting, but as of right now it's unplayable due to many untranslated text and mistranslation.
The main notable feature the game has is that player can customize game difficulty progression in the beginning.
This kind of mechanic always miffed me, because on one hand;
carelessly changing the value could potentially sabotage the flow, making the game unbeatable or optimizing player progression to reduce grind.
While the other make extra content easily accessible with little time, breaking the game balance.
Ultimately, I see this as the dev being lazy to balance the game.