Camp Hill Range [v0.04]
Pros:
Art-style
Cons:
writing
dull story
too slow-burn
UI
mini-games
Conclusion:
I really struggled with whether I should rate this game 3* because it's "fairly" early in development, or if I should give it a 2* rating.
The game looks really nice, I like the art style and wish more would use it.
It's weird that people complain about the art style, when it looks good.
Other than the art style, there's not much I can say positively about this game.
There are just a few nice premises in the game, like the relationship between the principal and the girl and the secret relationship with the blond chick.
But it's such a shame that this game is just so incredibly lackluster.
For a game that is now over a year in development, there's just nothing going on, that is that interesting.
It feels like there is no progress here, and it doesn't give me a reason to keep following this game any further.
You are basically at the start of getting to know the girls and have to complete some tasks that just feel really boring and unrewarding.
There are no sex scenes, except with a hooker. Other than that, you can jerk off on a girl in exchange for cigarettes.
There is pretty much no story here except a few premises.
Another thing that I don't like is that there's no rollback in this game, or even a auto function.
This game just feels way too bare-bones, and I can't see how it will ever go forward.
These are the reasons why I think that this game deserves 2* max, and I feel that the 5* ratings are just incredibly dishonest and are more about "potential," which is an overrated term anyway, and just don't reflect the current state accurately.
I don't want to be discouraging, but there's just nothing that makes me excited about the next updates.
The game has a decent foundation, but the content is just way too lackluster.