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Burner3485

Newbie
Jul 13, 2024
18
9
22
Maybe they’ll bear twins or triplets in the future. Or sire.

I can see it scaling alongside crit chance and Fertility / Virility.
 

kadarisk

New Member
Jun 29, 2024
1
0
11
Here's my cheat table for 2024-12-22 and 2025-05-08 versions.
Animation speed (moving quickly), stats (mana/stamina/health/etc), character stats (stat/ability points, stat modifiers, gold, essence, lvl), pregnancy pointers, FOV value, NoClip. I didn't come up with anything else, all those pointers are more than enough.

UPDATED FOR 2025-05-08, no new options added (just adjusted the offsets)
this table works great but i don't understand how the pregnancy options are supposed to work, can somebody who also used this table help? i couldn't get her to look preg
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,519
3,650
428
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Hey Everyone!

The long awaited Update dropped for Ascended+ Patrons last Friday on the Launcher, since then we've been bug fixing and have dropped three hotfix patches and so we totally forgot to update you all on Patreon! Most of this update was covered in our Dev Blogs, but let's go through everything we've added!

CUSTOMIZATION UPGRADES

Customization was one of our biggest focuses this update, bringing you a huge new array of customization options for your character.

Hair Revamp & Hair Colours

We've remade all the old Human Hair with new models, materials and with the ability for you to pick your own Hair Colours.

HairColours.png

Because sharing is caring, all of the 6 revamped hair styles are now also available on Felian and Jackals. For all Forms we've picked out "Canon" and non-canon hair colours, giving you the choice between what we've curated as the best look for the form and giving you the choice to have any option you'd like to be.

Body Markings

Tattoos have come to Sabu with this update, bringing different styles and colours for every form and body type (except formless).

TattoosA.png

TattoosB.png

In the customization menu you can pick through different Tattoo styles, selections, choose the colour, pigment blend and give the tattoos a metallic sheen (this is especially great for Draconids and Crocs); this update brings 12 Tattoo Styles and 29 Tattoo Colours so far.

Makeup

Similar to Body Markings, Makeup is now available for every form and body type, giving you 11 Makeup Styles and 25 Makeup Colours to choose from.



Eye Colour

Eye colour has been a long requested feature that we've now added and made available for All Forms and Body Types minus Crocodiles and Formless due to their unique eye situation.

62 Unique Eyes are available so far with CatsEye and Round Pupils available, similar to Hair, we've curated Canon Eye colours for every Form, but you're free to choose any that you'd like!

Bouncy Bouncy

Boob Physics and Ass Physics have been changed with this update, with boobs receiving physics enhancements and some extra logic for fitting and being managed by clothing and scaling properly with size for those who like to have a smaller chest.

Ass physics got some love, with the junk in the trunk having some extra bounce and spring, this is most noticeable when the sliders cranked up. This is utilizing a lot of the work we already put in for the DSS scenes.

Human Specific Improvements

Humans were long overdue some TLC and so along with the above cosmetic upgrades, they've got some specific changes.

-Complexion

Skin.png

Humans were looking a bit pristine despite being baked in the Sabu Sun for so long, so we've upgraded their Skin Colours and added some tan lines. This is completely optional between Sunkissed, Tanned and Unblemished Complexions which are available in the Cosmetic Shrine.

-Body Hair

Bodyhair.png

Our Humans were looking a bit bare in the Body Hair department, choose between a trimmed and managed look or go WILD. Four body hair options are available for all Human Subforms.

-New Face Morphs



Humans now have access to 8 new face morphs to replace the two ethnicity sliders that were there before, giving you far more control over the look and style of each human face. This along with hair colours, eye colours and defaults makes each Human Subform much more distinct. Look forward in the future to seeing more humans in the world!

NEW DSS2 SCENES

HighresScreenshot00183.jpg

Four new DSS2 scenes are available this update:

Sarratu the Queen Drake, our long awaited Drake companion has found herself captured in Dra'koq isle at the hands of Exotic breeder Ozier. Enter her pit at your peril as you may find yourself at her mercy.

Ozier, the Nubian Centaur, our latest Centaur scene, the Dominant male will treat you as their personal broodmare given the opportunity but this scene is available for all Forms and Body Types.

Sarratu's Gatekeeper is easily distracted and is available for players to give blowjobs and is easily distracted from his duties. This however is not a repeatable scene as Sarratu's Gatekeeper is part of a future mini-quest.

The Disgraced Anubite that is scored by Amansi during Good Tombkeeping is now avaialble as a repeatable Blowjob DSS scene in the Anubite Camp nearby. Frustrated after his experience you can find him hiding in the nearby ruins so you can bring him some much needed relief.

WEAPON UPDATES

Screenshot 2025-09-17 170349.png

The long awaited return of the Khopesh is here! Available currently in two subtypes, Old & New. These have been balanced to fit in around the existing weapon choices in the world and that's where you'll have to find them hidden away for now!

Arrows have been expanded, when we reworked bows and arrows last update we added Bronze and Heavy Arrows, there's now two more Subtypes available. Anubite Arrows, these are a mid-range cost & damage arrow available from the Bowyer. Inquition Arrows, these are poison tipped and can be found on the Inquisition and the Bowyer.

PHOTOMODE(BETA) & KORVOTH'S SCEPTRE

With all these Cosmetic changes it'd be remiss if we didn't also make it easier to change the look of your character on the go! With Korvoth's Sceptre you can now access the Cosmetic and Genital customization screen from anywhere.

Strike a pose! A new photo mode is available to get those beauty shots and desktop backgrounds you've been looking for, access it from the Pause Menu anywhere in the world. You can pan, tilt, zoom, freeze time, change the time of day and pick pose animations (we'll add more!).



WORLD EXPANSION & IN-DEVELOPMENT AMBIENT SEX SCENES

As always we've been expanding the world with new environment art and world building to continuously bring you all more of the world of Sabu. There's also the UE4 area which is now in the world in-progress but is inaccessible until it's completed

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Ambient Sex Scenes are something we've been working on and experimenting with that are small non-dss scenes around the world that the player can join-in on, there's none available yet but you can see some of their in-development sex scenes hidden around the world now.

HighresScreenshot00182.jpg

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AVATAR RELEASE SCHEDULE

The Avatar release for this update will be coming 22/09/2025.

We hope you all enjoy the latest update, thanks for your support!

Team Carnal Instinct

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PATCH NOTES

NOTE: v0.6.2 and v0.6.3 Hotfix Notes included

ADDED

  • Added Zuganti Human Sub-Form
  • Added Virethi Human Sub-Form
  • Added Minoan Formless Sub-Form
  • Added Bloodseeker Felian Sub-Form
  • Added Bald Felian Sub-Form
  • Added Ozier DSS2 Scene
  • Added Sarratu DSS2 Scene
  • Added Gatekeeper DSS2 Scene
  • Added Discraced Anubite DSS2 Scene
  • Added weapon "Aged Khopesh"
  • Added weapon "Ornate Khopesh"
  • Added Photomode (Beta)
  • Added Inquition Arrows
  • Added Anubite Arrows
  • Added new human hair
  • Added makeup options
  • Added tattoo options
  • Added new world zones (in progress) Wased-Heq
  • Added Eyes & Eye Customization
  • Added new world NPCs
  • Added new human face morphs
  • Added Complexion (Human Only)
  • Added Body Hair (Human Only)
  • Added support for ornament removal for hair
  • Added support for hair colors
  • Added the ability for anyone to skip the intro zone
  • Added Many Gilded Fold Dialog NPCs
FIXED
  • Fixed a problem where missed arrows wouldnt appear on the ground
  • Fixed arrows not being lootable from the ground
  • Fixed an issue with belly buldge in DSS2
  • Fixed various material errors including obelisks, kethras gifts
  • Fixed a bug with male->demi form clicking
  • Fixed an error which caused boat animations to unsync quickly
  • Fixed an issue with lootable foliage being affected by scalability settings
  • Fixed a bug where leaving the campfire would keep you in a black screen
  • Fixed various issues with the player character in the cosmetics/inventory screen regarding wraps and other clothing items
  • Fixed an issue with the pelvis not shifting during DSS scenes for futas
  • Fixed an issue with the felreq dying
  • Fixed the taberna campfire to rotate you into a friendly bush
  • Fixed multiple typo errors in the games items and quests
  • Fixed missing drac male buttons
  • Fixed a problem with void magic scene not working with lovense
  • Fixed issues with amansi's lipsync for dialogue
  • Fixed multiple issues with hair in DSS1 scenes
  • Fixed an issue with caused HLODs being displayed correctly
  • Fixed an issue with all characters not displaying makeup UVs correctly
  • Fixed bugs with cosmetic window buttons doubling up code
  • Fixed problems with DSS2 pose weights not being correctly transfered
  • Fixed "paint" collision for exotic limbs set to recieve
  • Fixed a bug with the pause menu always checking for user input
  • Fixed an issue with closing widgets with escape not always working
  • Fixed multiple animation errors with sentry AI, causing combat glitches
  • Fixed an issue with the disgraced anubite glitching out during amansi seq
  • Fixed taberna doors to be bi-directional
  • Fixed vendor bug where they would check themselves for a gold limit
  • Fixed a bug where bulk items could only drop by 1 from enemies
  • Fixed issue with glitching the scepter anim and tefahra
  • Fixed a bug where you couldnt change bodyskin as a demi form
  • Fixed various issues with animations breaking skirts
  • Fixed issues with static NPCs unsyncing animations due to bounding box errors
  • Fixed bugs with the camera collision during interaction with climbable objects such as ladders
  • Fixed a problem with DSS2 POV cameras not being locked to local rotation of the participant
  • Fixed a bug where characters would not perform "dress up" animations during cosmetic tweaking
  • Fixed a problem with the form code which was limiting forms to only 5 hairstyles
  • Fixed a bug where the world camera would be lower down than ussual after finishing a DSS2 scene
  • Fixed a bug which causes ambient dialogue to be played from a great distance
  • Fixed various vendors not stocking "empty jars" which can be made into sus milks
  • Fixed inconsistency between world and preview character physics and sliders
  • Fixed an unobtrusive clothing issue for DSS2
  • Fixed a bug where mouth movement during DSS2 scenes would sometimes stop and fail after a long dialogue line
  • Fixed a issue where items given during dialogue would not display until after the conversation has ended
  • Fixed Amonhoteph & select sentry gaurds to use masculine sound effects
  • Fixed a bug where progress bars would always interp causing small unneeded hitches
  • Fixed a bug where vendors would ignore player gold
  • Fixed an issue with changing body type would result in bugged animations
  • Fixed a bug with Tatto Colours not loading correctly
  • Fixed a bug where arcana could not be used when exactly equal to the mana cost
  • Fixed a bug with Virethi and Zuganti forms were showing as incorrect names on the cosmetic screen
  • Fixed issues with some NPC names showing as lower case
  • Fixed morphs missing for Minoan Formless
  • Fixed a bug where blink would only move the character a smal amount
  • Fixed a bug with the disgraced anubite compass marker appearing before availability
CHANGED
  • Changed the location of multiple light sources to not block character views
  • Changed and updated DSS2 to include exotic forms
  • Changed and updated lovense to a new version
  • Changed visuals for the inventory/cosmetic shrine
  • Changed the game to pause time when in the inventory
  • Changed the rate of aadi turning
  • Changed the stats on the first felreq fight
  • Changed the ethnicity morph for human models
  • Changed the korvoths scepter to be used anytime, anywhere for changing cosmetics & genitals on the go
  • Changed navigation data for the world
  • Changed world to support runtime cell transforms to test for performance gains
  • Changed in world nubs to have new models
  • Changed multiple dialogue cameras for NPCs
  • Changed buff bars to include pregnancy status
  • Changed multiple NPCs in world animations
  • Changed the stats of most weapons in the game, bringing them all roughly equal with each other on the power scale
  • Changed the start time of the world day/night cycle and the overall speed
  • Changed quest markers to include subobjectives
  • Changed focus code for widgets to increase FPS
  • Changed various item and UI icons to properly match their ingame item
  • Changed dodge combat to include shorter dodges again like UE4
  • Changed Safiya's pool setup to properly reflect the quest
  • Changed human forms to be split from formless in the shrine of ascension
  • Changed physics substepping
  • Changed the droprate for bandages from cursed enemies
  • Changed and updated the world map image to reflect new changes
  • Changed mulitple in game sounds to have different ranges and attenuation radius
  • Changed the ordering of morph sliders in the cosmetic menu
  • Changed all the default cosmetics for different forms
  • Changed eye animations for all characters
  • Changed jiggle bone interactions for buttocks and stomach
  • Changed and updated icons for cosmetic sections
  • Changed the korvoth sceptre text to better describe new behavior
  • Changed chest icons to be chests, not lootbags like vendors
  • Changed cosmetic UI so Feline & Reptile buttons will disable for non-compatible body types i.e. Masculine.

As usual, a this is a reminder that Patreon builds of the game are protected and can only be shared by compromising a Patreon account. It is easier to wait a few weeks for the next Steam build, which will also include bugfixes not currently available for Patreon.
 

desireloading

Member
May 18, 2019
182
71
71
guys i installed this game and it has no scenes only travelling why is that
It's frustrating to see people coming in and asking, "Does the game have cutscenes?"
First of all, keep in mind that to unlock possible cutscenes, you have to progress through the game to a certain point, interact with characters, complete quests, etc.

If you're looking for an Adeptus Steve Wild Life-style animation gallery, that's not possible, at least not yet. Basically, cutscenes function as a reward for playing the game; some can be replayed, others cannot.
 

CroNoX

Newbie
Modder
Apr 19, 2018
80
109
217
Everything but fixing the quests, saves, or adding the option to interact with NPCs. I'll check back next year when the game proudly releases 1-2 updates that add a rock in the corner of the map and two earrings. Who knows, maybe if we're really lucky, they'll even bless us with nail polish.
 
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TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,519
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428
Everything but fixing the quests, saves, or adding the option to interact with NPCs. I'll check back next year when the game proudly releases 1-2 updates that add a rock in the corner of the map and two earrings. Who knows, maybe if we're really lucky, they'll even bless us with nail polish.
Aside from four new sex scenes apparently not counting as NPC interaction, I actually appreciate that a fair chunk of this changelog is tied to quality of life complaints that I've had for quite a while. The fact that they're actually fixing a bunch of old minor issues is a really good sign because it means they actually are trying to work through the backlog of reported problems. Part of that is likely the result of focusing on character bodies for the new customization options, but that doesn't make it meaningless.
 
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CroNoX

Newbie
Modder
Apr 19, 2018
80
109
217
Aside from four new sex scenes apparently not counting as NPC interaction, I actually appreciate that a fair chunk of this changelog is tied to quality of life complaints that I've had for quite a while. The fact that they're actually fixing a bunch of old minor issues is a really good sign because it means they actually are trying to work through the backlog of reported problems. Part of that is likely the result of focusing on character bodies for the new customization options, but that doesn't make it meaningless.
I meant the random NPCs around the map, like you could in the old UE4 build. Also yeah, 4 scenes but most of them are being submissive to males, so good for those who like it. The rest, fixing bugs and adding tattoos, hairs, etc. They could have focused more in adding more content instead of photo mode and customizations. At least that's my personal opinion. The game is almost 5 years old, abandoned old build and the UE5 version is barely making any progress.
 
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CroNoX

Newbie
Modder
Apr 19, 2018
80
109
217
You say that as though this update weren't already adding more content than they normally do, even discounting the photo mode and customizations.
Sure thing, but like I said, it's my opinion. And just look at the reviews, I'm not the only one who sees it like that.:rolleyes:
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,519
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428
Sure thing, but like I said, it's my opinion. And just look at the reviews, I'm not the only one who sees it like that.:rolleyes:
My point is that they legitimately did a better job this update compared to usual. We got actual bugfixes, significant QoL improvements, new sex scenes, and tons of new character customization options. And then you come in here saying that no, better isn't good enough. Improvement isn't good enough. So instead you just trash talk them without acknowledging anything they did.

Edit: It's entirely worth noting that I saw their devlog about starting onto the region from UE4 and assumed that this update was going to be yet another case where I could summarize it as "Oops! We accidentally sank all of our time into editing the map and so now we have to stuff the changelog by breaking our work up into tons of items. Let's see, we can list mapping six different ways and we can describe this bugfix three different ways..."

But then they actually come out with a substantial update? Lots of QoL fixes like addressing UI issues and admitting their shrine-based chargen was a mistake and giving us access to it anywhere? Plus more chargen options than we've ever received in an update before and more new sex scenes than we've received in a single update to boot? (Actually I'd have to double-check that, but I don't count when they ported a bunch of the old scenes for the sex island and I think that's the only time the list was bigger in a single update)

Oh, and they finally gave us photo mode, which iirc was something from the earliest roadmaps this game had that just kind of vanished from the list one day and never made it into UE4 at all. That one came out of left field, to say the least.
 
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