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Unity - Completed - Castle of Vania [Final] [Succubus Factory]

  1. 3.00 star(s)

    Django_Farney

    This project is well-intentioned, has good ideas (I'm particularly a fan of FX scenes, and they are good), but the graphics and animations of the scenes leave something to be desired, and the game could be bigger.
    The controls are a bit truncated
  2. 3.00 star(s)

    Deleted member 9084581

    Alright, where to start.

    I did beat the game, took me about 80 minutes.

    Is this a bad game, no.

    Is it a great game, also no.

    It's pretty middle of the road in my opinion.

    What I liked:

    Art style: Pixel
    Initiate sex with enemies: There's a handful of enemies you can fuck once you stun them
    Weapon variety: You don't get to upgrade your whip (which is a bit disappointing), you do get various side weapons depending on the enemy you fuck or interact with.
    Boss fights: The boss fights are fairly easy and you can fuck them or whatever once you defeat them. Don't get anything for it, just the animation.

    Things I didn't like:

    The shitty ass horrible exaggerated KNOCKBACK! Whoever started the knockback thing should be kicked in the nuts. I mean they are probably dead, considering that all started back on the NES. But, for the life of me I can't imagine why people want that in a game. Or at the very least, not a huge one.

    That was my biggest drawback.

    Story: It's a parody of Castlevania. Vania kidnaps your fiance for herself....I guess. And you fight your way to save him. It's pretty ironic considering you fuck enemies and bosses the whole time. Enjoying it on the way, so I don't get the whole fiance angle. Might as well just be single...cause after some of the cocks she fucks bro ain't going to be satisfying her.

    Honestly the fiance angle was pointless, you'll see when you beat it. They could have thought of some other reason to have you go after Vania.

    Animations: The in level animations were fine, albeit very short. However, I gotta say the CG scenes, while they are animated. Not great art style wise. If they had kept the art similar to the games main photo then would have been nice. Or, honed in on the pixel part. It is still pixel, but it's not gonna give you a boner...maybe? I guess it depends considering it would be subjective.

    Platforming: I had no issues with the platforming outside of the cheap knockback stuff.

    Controls: I used a controller. Definitely recommend. Was responsive and comfortable.

    All in all, not a bad game. I think it's worth playing if you're looking to kill an hour and if you like Castlevania style games.

    They did leave it open for a sequel, which could be interesting and could really LEAN into the sex part of the game. If the dev reads this...based on your ending. LEAN into that choice you made. More animations, longer animations and better CG. Has potential to get better for sure.

    Also, since this is very OG Castlevania. Maybe next one could be more like Simon's Quest...guess we'll see.

    It's not as bad as some of the reviews have given it, but it's not the best this site has to offer.

    Play at your own risk, you can always uninstall.
  3. 2.00 star(s)

    Sennin

    Sticky controls and input feels lagged.
    Movement is slow and doesnt feel great to play.
    Enemies when dying are still 'active' so walking into a fall corpse hurts you.
    Deliberate Enemy placements in front of pits to knock you off with no chance or way to block,doge or prevent is dickmove game design.

    Animations are decent.

    Overall: do better
  4. 2.00 star(s)

    Merozzy

    Good pixel art, and that's about all the good things about the game.

    There are 11 scenes that take over an hour to get, and thats skipping all the level and enemies.
    There's not even an interesting gameplay, just attack and hope to outlive bosses with janky controls.
  5. 1.00 star(s)

    Pokepika01

    Simply awful. The sprites and animations are terrific, unfortunately that is the only good news.
    The graphics options are limited to 4 resolutions, capping out at only 1080p, so ultrawide users can get bent.
    The controls have some of the worst bindings I've ever seen, WASD IJKL with F as... "interact". And OF COURSE, there's no option to rebind them to something that makes sense on Planet Earth, god forbid. I thought we had this conversation when Dark Souls Prepare to Die edition tried this shit back in 2012!
    Speaking of control, the actual control and movement is less that stellar, as well. The range of the whip is miniscule, and while the wind-up takes forever, the actual attack is over near-instantaneously. And just as a cherry on top, stairs can only be interacted with by pressing up or down from a landing, or in other words you can't jump onto stairs. Something the original Castlevania got right IN 1986! Skiiiip, skip skip skip. For the love of god, don't waste your bandwidth.
  6. 2.00 star(s)

    Mike17723

    One missed jump and, back to the start of the level, the controls cannot be remapped, so you will have a hard time using them confortably, if I am a fan of platformers and I don't have the patience to play this, well, that tells you everything there is to know.

    H-scenes? very little, and of not very good quality,

    This game needs some serious improvements if they want to make people play it.
  7. 5.00 star(s)

    Warnizon

    “What is a man? A miserable little pile of secrets.”

    Ok so let's go to the actual review.

    I'll start with the most important, H Scenes.
    Far as i played, you can down some types of enemies (like the golem) and fuck him, no enemies grabbing you and doing funny things yet. There's just 3 types of enemies btw

    Combat is simple and boring sadly, you just slap the enemies with the whip like a Belmont, and throw some axes... like Belmont. There's no dashes, other attacks, etc... yet

    Music is good, i really enjoyed it, fits very well with the game.

    Art is amazing, cute, detailed and attractive to the eyes.

    Protagonist looks like Marika of Elden Ring + Belmont from Castlevania series, 5 stars

    Starting of the game, the initial storytelling, clearly a Undertale reference, 10/10

    A little thing i noticed that made me love it... official portuguese language! heyy!

    Overall, a really nice demo!
  8. 2.00 star(s)

    jamin3062

    Only three enemies types at the moment - all feel pretty boring. Skeletons really don't seem to do anything, they're way to easy to kill. Bats are annoying. Combat felt very repetitive. Level felt too long and repetitive. Sex scenes were ight. Prolly not worth playing until it gets a little more fleshed out.