review - v2.3 Public
I don't usually like RPG Maker games because they're usually boring (lots of walking around for nothing, too much unnecessary dialogue, few scenes, etc.).
However, this game deserves recognition because you don't have to go through five maps to see a scene, or read or fast-forward through five whole books of filler dialogue to raise the affection level of some random NPC... Here, things are brief, with short maps, fair and interesting dialogue, and you find the interesting scenes quickly.
In addition, both the AI art and the videos are quite good and high quality (even with the AI's own flaws of certain inconsistencies or defects in backgrounds, etc., they are tolerable), the main character is beautiful, and her story is interesting.
The downside is that it's linear (there are no RPG elements, such as costume changes or level ups), so this game could be described as a linear VN with the possibility of movement.
Another downside is that some situations are very short. The work in the tavern could have been expanded, and even if good generic scenes are made, they could be used to work longer in the tavern, but I don't know what the developer's plans are.
I also think it needs a menu or something where you can see the unlocked scenes (RPGs usually have one). Besides, what's the point of finding the hidden scenes if you can't watch them again or know how many you've unlocked so far?
Despite all this, I give it a 4 because I like the game and the direction it's taking. I'm taking away one star for the cons mentioned, but I'm hopeful that the game will improve and continue to move forward. For my part, I recommend playing it.