Hello all!
I would love to implement a Character Creation Stats menu in my VN. Sadly I am too bad at coding to make something useful out of this:
Here is what people said about the above code in DISCORD
Is it possible from the code to make a Character Creation Stats Menu that as an example works like this:
Player starts with "10" free points to spend.
Points left: 10
Strength: 10 [-] [+]
Dexterity: 10 [-][+]
Points left: 9
Strength: 11 [-] [+] <--- player press [+] one time and 1 point is taken from "points left" and goes to Strength
Dexterity: 10 [-][+]
Points left: 7
Strength: 11 [-] [+]
Dexterity: 12 [-][+] <--- player press [+] two times and 2 points is taken from "points left" and goes to Dexterity
While the player start with 10 free points it's important that she/he can't use "more" than that in the Character Creation. And it's also important that not any points can be "stolen" from the ones that exist in Strength or Dexterity either by pressing the [-] at start.
A system like this would for sure benefit my VN's if it can be made. Oh, and if anyone decide to "fix" the above code, please test-run it in a clean Ren'py project and after a successful run paste it in here. Can't risk it won't run can we
Hoping for the best.
A.
I would love to implement a Character Creation Stats menu in my VN. Sadly I am too bad at coding to make something useful out of this:
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Here is what people said about the above code in DISCORD
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Log in or register now.
Is it possible from the code to make a Character Creation Stats Menu that as an example works like this:
Player starts with "10" free points to spend.
Points left: 10
Strength: 10 [-] [+]
Dexterity: 10 [-][+]
Points left: 9
Strength: 11 [-] [+] <--- player press [+] one time and 1 point is taken from "points left" and goes to Strength
Dexterity: 10 [-][+]
Points left: 7
Strength: 11 [-] [+]
Dexterity: 12 [-][+] <--- player press [+] two times and 2 points is taken from "points left" and goes to Dexterity
While the player start with 10 free points it's important that she/he can't use "more" than that in the Character Creation. And it's also important that not any points can be "stolen" from the ones that exist in Strength or Dexterity either by pressing the [-] at start.
A system like this would for sure benefit my VN's if it can be made. Oh, and if anyone decide to "fix" the above code, please test-run it in a clean Ren'py project and after a successful run paste it in here. Can't risk it won't run can we
Hoping for the best.
A.
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