Ren'Py - Charmed [v0.35] [ImpCharm]

  1. 3.00 star(s)

    THE Chair

    I would give Charmed a 6 out of 10. The game knows what it wants to be: it is about monster girls, level drain, and simple RPG-style battles. From the beginning, the focus is more on showing fetish scenes than telling a story. The systems, choices, and art are all built around that one idea. If you enjoy that exact loop, the game gives it to you in a steady way. If you want more variety or story outside of that, it does not deliver much.


    The writing is simple. The opening with Lulu is quick and only there to give you a start point and explain how things work. Dialogue across the game is usually short and focused on teasing, resisting, or giving in. There is not much extra character development or world detail. It works fine for setting up the scenes, but after a while, it feels one-note. Most conversations push you toward the same kind of payoff, so nothing really grows or changes beyond seeing the next girl.


    The pacing relies a lot on repeating the same actions. The developers describe it as “replayable,” but most of that means you are going through the same kind of encounters again until you unlock something new. If you are into the main fetish loop, that repetition will feel fine. If you are not, it starts to drag. New status effects or monster girls get added over time, but in between those, it can feel like you are waiting for content rather than moving through a story.


    Player choice is limited. You usually get to pick things like whether you resist, give in, or try a different option. These choices do affect the scene you see or the status you get in a fight, but they do not really change what happens long-term. The game is built around making sure the fetish content happens, so most paths still end up in the same place. This is good if you just want to see all the variations, but less good if you want choices to actually matter for the story.


    Combat and systems are tied to the fetish theme. Status effects show up during fights and are described in scenes, which works best when the two line up clearly. Sometimes they feel a bit disconnected and just like obstacles between you and the next scene. Party members add some options, but battles are not really about strategy. They are there to support the drain encounters and keep the loop going.


    Progression is mostly about unlocking new characters and scenes. There are not many rewards outside of that. If you are motivated by collecting every girl and seeing all the content, this is fine. If you want equipment, story, or bigger goals, there is not much here. The art has improved in version 0.35 because the dev replaced mismatched or risky images with more consistent work. That makes things look more uniform than before, though it still does not feel like a single artist’s vision. The art is clear enough to show the scenes, but not impressive beyond that.


    The audio does its job but is easy to forget. Quality of life has gotten better in the latest version with bug fixes and forward save compatibility. This makes the game feel more stable than older builds, where saves could break. Updates tend to be small and steady, adding more girls or mechanics instead of major changes. That keeps the game on track but also means it does not expand much beyond its original design.


    The game is very direct about being about its focus on power imbalance and drain. If you like that theme, you will find plenty here. If you want romance or equal relationships, this game will not give you that. Overall, Charmed is good at giving exactly what it promises, but it is repetitive, shallow outside of its fetish focus, and doesn’t reach beyond that, which is why I’d place it firmly in the middle at 6 out of 10.
  2. 5.00 star(s)

    TeckXChaos

    Great UI, simple and straight forward controls and mechanics, a good understanding of the applicable kinks, and a surprising amount of variety in the kink content.

    Art is fine for what it is. If you're playing this game you're playing it for the kinks and nothing else. If you don't like reading, don't play this game, you'll just be wasting your time.

    Lots of femdom, level draining, findom, slime fucking, and hypnosis.
  3. 4.00 star(s)

    Inebar

    It was made for me or what? it totally get the draining kink. Love the idea to use the money et the merchant scam. It would be great to make scenes with just some slime hiding on/in you after a battle, which use the adventurer while resting. i'm also into urethral rape, and maybe it can included ?
  4. 5.00 star(s)

    Kipppppp

    I'm a huge fan of the level drain genre and this game is one of my favorites
    the story is okay, its pretty similar to other isekais but the scenes are amazing.
    i love the merchant skye a lot and there's an impressive amount of detail for things like coming back to an enemy after having lost to them before although i do think it's not quite a version 2.5 yet, since there's about an hour of playtime and the story is pretty clearly still developing, i think what's there is very promising!

    and i dont mind the AI art too much, it allows the developer to focus on creating more content without having to worry about art

    im generally not a big fan of AI but the game is completely free so im not complaining and i couldnt even tell which ones were AI and which ones weren't

    you can also see the clear effort thats put into this game from the UI and all the little details to the animations. i love it i highly recommend it if you're into monster girls or level draining
  5. 2.00 star(s)

    Playfulpetfox

    Inconsistent art style, minimal writing during sex scenes, and very little art overall. 2 stars for having battle fuck mechanics, but they're not great due to frequently shifting styles.

    Of the 2 blue slime girls, Skye is especially bad. In one fight, I saw 4 different styles. Jumping from one artist to another inbetween the climax sequence is just not great. The other blue slime doesn't even actually have unique art for the climax sequence, nor does the pink princess slime.

    Then there's the pointless grinding. You want to do this? Go fight the same enemy 8 times to level up. Want to do this other thing? Repeat. Want to win this story oriented fight? Repeat that 10x.

    The writing is most definitely not special. It's decent at best, mediocre at worst, and far from anything I'd ever even take a second look at. The sequences are also very short, a common trend with these games.

    Just a really, really weak game.
  6. 5.00 star(s)

    Puaser

    A genuinely good game with really well written and interesting characters especially if you enjoy level drain mechanics. Normally level drain mechanics can be super boring and tedious but there's no obnoxious grind and there's actual temptation to give in thanks to the writing.

    Even though it's only in its early stages there's a simple story laid out and a general gist of what's going on. The most interesting part is definitely the fact that certain characters seem to have history and lore behind them which you can find out using the talk option which is always nice to see in games. Shows the dev cares about their characters and making them interesting and not just a battle fuck simulator.

    The scenes are also really well written and hot even if the art isn't original to the game. The writing definitely makes up for it and the types of characters and the way they're written is definitely the highlight of this game.

    Tldr scenes are hot and well written and it's an actual fun level drain without a massive grind.