- Mar 22, 2021
- 42
- 244
Hi everyone,
I have made a few attempts at creating games, but always get stuck at a certain point due to various reasons. As such this time I figured I should entirely work out a general plan on how to approach making my game. For this I would like to know some preferences from people.
The first one is about backgrounds in a renpy game. When a conversation is happening, do people prefer a static background, with the characters in front (renpy tutorial style) or have the actual characters as part of the background in a render.
The second is about sex scenes. Do people prefer to have the scene happen in the actual location (e.g. scene in forest shows characters on forest floor). Or do people prefer a scene with a more neutral background (think studio lights, monocolour background). There are advantages and disadvantages to both in my opinion, the first option is ofcourse more immersive, but a hell of a lot more work and time to render. Due to having less control over light and such the quality may also suffer. The second option is less immersive, and could be considered boring, but would result in my case in much higher quality renders, more focus on the actual characters, better light and so on.
Finally the number of renders. Do people like having a change of render for events that occur etc. (e.g. detailed renders for each act in a sex scene, detailed render if the character walks through a forest etc). Or do people think having few renders is fine, as long as the dialogue/narrative is detailed enough (such as a number of japanese games do such as Kamidori, Rance etc.)
Thanks for your input.
I have made a few attempts at creating games, but always get stuck at a certain point due to various reasons. As such this time I figured I should entirely work out a general plan on how to approach making my game. For this I would like to know some preferences from people.
The first one is about backgrounds in a renpy game. When a conversation is happening, do people prefer a static background, with the characters in front (renpy tutorial style) or have the actual characters as part of the background in a render.
The second is about sex scenes. Do people prefer to have the scene happen in the actual location (e.g. scene in forest shows characters on forest floor). Or do people prefer a scene with a more neutral background (think studio lights, monocolour background). There are advantages and disadvantages to both in my opinion, the first option is ofcourse more immersive, but a hell of a lot more work and time to render. Due to having less control over light and such the quality may also suffer. The second option is less immersive, and could be considered boring, but would result in my case in much higher quality renders, more focus on the actual characters, better light and so on.
Finally the number of renders. Do people like having a change of render for events that occur etc. (e.g. detailed renders for each act in a sex scene, detailed render if the character walks through a forest etc). Or do people think having few renders is fine, as long as the dialogue/narrative is detailed enough (such as a number of japanese games do such as Kamidori, Rance etc.)
Thanks for your input.