- May 9, 2018
- 2,492
- 6,880
When playing VN's what kind of choices appeal to you the most. I've seen people lamenting the lack of "meaningful" choices and I've seen people lamenting the choice between an apple or orange at the start could determine if your MC lives, dies, the world ends or the harem you pursue evaporates like mist.
So to break down the choices with a bit more meaning than the options allow.
1 Simple - want sum fuk? : Pretty obvious. Do you want to bang this LI? Or do you want to pursue this LI type questions. Basically no walk through required at all.
2 "Meaningful" but kinda obvious choices where I can get it wrong : Slightly more complex than the first. Can trigger flags to open and close routes or give/take points needed to open a route. Often presented as choices like "Tell her the truth" / "Lie to her" or "Let her win" / "Try your hardest to win" and depending on the answer you often get a visual queue, e.g. +5 love or +5 hate etc or "she liked that answer" or "she's glad you didn't act like a little bitch and let her win". You might need walk through to help on this.
Finally for the masochists.
3 I'm a psychopath & the choice of pizza/burger at the start to decide the MC lives/dies in the ending: These choices give nothing or almost nothing away and could be something as silly as choosing wine or beer on the first date that determines if the LI ends up with you or not. Often the consequences are only felt waaaaaaaaaay down the line forcing you to have multiple saves or have to reload from several updates ago. Good luck getting a good ending without a walk through and even then you'll probably have to restart a couple times.
A combination of them - explain below. I think that is a pretty clear question. A combination of any or all of the above.
So to break down the choices with a bit more meaning than the options allow.
1 Simple - want sum fuk? : Pretty obvious. Do you want to bang this LI? Or do you want to pursue this LI type questions. Basically no walk through required at all.
2 "Meaningful" but kinda obvious choices where I can get it wrong : Slightly more complex than the first. Can trigger flags to open and close routes or give/take points needed to open a route. Often presented as choices like "Tell her the truth" / "Lie to her" or "Let her win" / "Try your hardest to win" and depending on the answer you often get a visual queue, e.g. +5 love or +5 hate etc or "she liked that answer" or "she's glad you didn't act like a little bitch and let her win". You might need walk through to help on this.
Finally for the masochists.
3 I'm a psychopath & the choice of pizza/burger at the start to decide the MC lives/dies in the ending: These choices give nothing or almost nothing away and could be something as silly as choosing wine or beer on the first date that determines if the LI ends up with you or not. Often the consequences are only felt waaaaaaaaaay down the line forcing you to have multiple saves or have to reload from several updates ago. Good luck getting a good ending without a walk through and even then you'll probably have to restart a couple times.
A combination of them - explain below. I think that is a pretty clear question. A combination of any or all of the above.