Been wanting to share an impression of the game for a long time, I guess the time has come. neutral_face
It's probably the only game for me that I like and dislike at the same time. I like (pardon the tautology) the secondary characters, for example: Katie, Ellen and Victoria - nice models, their stories and dialogue aren't star-studded, but that's a taste thing.
So what's not to like? My stumbling block is the main character in the game. His actions, decisions, phrases are something I don't believe in and it ruins the overall plot for me.
Playing games like this, novellas to be more precise, where there is a choice of action, the player willfully or unwillingly matches himself with the protagonist. Right?
Who are the Ghosts? Obviously, mercenaries. And not the usual ones, but the ones to be feared and the best. Who's the MC? A ghost who's capable of taking out five by himself. "Ghost Number One," as he was nicknamed in the beginning. Someone who knows his stuff, etc., etc. Not bad, don't you agree?
Maybe it's because of my choices, or maybe it's just the way it is, but my MC image has, without elaboration, built up to be "apathetic and tough guy". And then comes the turning point for me, in terms of understanding mc's motivation and taking the girl. He planned and scouted everything out, then arrived on the scene, fought the big guy, where the game, kindly, provided a choice: kill or not? In my mind, I thought, 'What would the protagonist do? This legendary ghost? Given his (my yum ) past choices, of course - finish off the topper. But in the end what? After the girl "Ulta", our hero has revised his life and changed his worldview by 180 degrees. He helps out the bully and saves the girl. And it turns out this same "legend" Damn. Psychological trauma and guilt that caused him to voluntarily bury himself and cause a lot of problems. On his friends in particular. Am I supposed to believe that? For him such assignments are commonplace, but here he decided to rehabilitate himself for an old case where his wife killed a girl. And it's all downhill from there: MC. doesn't kill anyone, doesn't hurt anyone, etc. Became a saint.
Again, I don't believe it, it's nonsense. Would believe if the hero of the game, for example, was in the past a cop and he had his own personal code, which he holds on not to lose his humanity, then there was no question, but he is a mercenary. Not some green one. The first of the first. Where's his equanimity?
I'm not asking for there to be carnage and bloodbaths in the novella, nothing like that, just - character story = motivation for actions, otherwise it all falls apart.