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Garystains

Member
Nov 2, 2021
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Garystains

Minor bug, and you may have already fixed it. After resolving the puppy rescue quest, I accidentally fought Kylie with 1hp. Obviously I died. She started talking about how that was my one chance and now the puppy was hers forever. Fortunately, the game itself still recognized that I had rescued him, and he was back in the safe zone. It was just her text that was wrong.
Hi, thanks for letting me know :). I didn't know about that one so I'll look into it!
 

Garystains

Member
Nov 2, 2021
176
232
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It does help if you don't directly engage with those people (and simply Report when you feel like it).

Also, just as important, it would help if your own Profile pic showed you are the Dev of the game, since in the Forums plenty of Threads are made by uploaders, instead of the dev of the game (I thought this was the case here too, at first).
This as a slight deterrent, piracy is inevitable beyond that + a few security measures + generally making worthwhile content so people feel like supporting your endeavor instead of simply purchasing a product
Haha, aye! I may change my profile pic. That's a good shout :).

I know piracy is inevitable, that's the game ;). I've done it before in the past so I don't hold it against people. It's weird being on this side of the fence! Gotta play my part though :).
 

Garystains

Member
Nov 2, 2021
176
232
95
do you guys know any other games like COBD?
I don't!... That's why I made the game! :). If anyone knows any I'd be happy to hear them as well.

League Of Domination is a good game with some nice Femdom, and there's the classic Boko877 games like Girl Beats Hero.
 

Garystains

Member
Nov 2, 2021
176
232
95
I restarted the game from scratch for 0.16 Free with the goal of beating Amnesia. I didn't come up with any new strategies, but somehow beat her on the first try with just a little luck. It wasn't even close in my previous attempts, so go me.

Still in the progress of going through the story, just before final confrontation of the gym arc, and not wanting to rush through all the content ASAP.

The newer content that I hadn't experienced before, particularly the side perspective scenes in day 2 of the gym arc, feels like it adds a lot of depth to the setting and introduces many sexy characters. The way Dark Mistress looks down on the MC is fantastic. (It's also nice to see a forced fem maid teased a little in the red light district... and I noticed that the 'essence infused chastity belt' is foreshadowed as a future item. Potentially some stuff to look forward to, even if it's not heavily focused on.) I so love the dev's fashion choices.

Garystains While I played the prologue, I thought to myself, "Why not take the time to write down typos and noticeable mistakes?" since I know as a dev you're so responsive and welcome feedback. And so, here they are! (More typos than I remembered... the English itself flows so well that I often don't notice them unless I pay attention.)

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In retrospect, I should have also tried to note down a few of the noticeable glitches (nothing that obstructed my progress, though) which I encountered. I was just enjoying the game too much to bother.

One glitch I do remember is that in the game's second battle, if you go back down the stairs after beating the 2 demon girls for the second time, and then go back up, the "blocked with fire" event re-occurs and you have to fight the 2 demon girls again. The other I clearly remember is that when viewing Lilith's archived streams on the PC, very often, the first line is weirdly blank and clicking z/x doesn't progress forward. Usually, viewing the log and then exiting back out of it resets the text, but sometimes it just seemed to freeze.


I similarly noticed that when I fought (Surrendered to for XP, IIRC) Kylie while in the middle of the puppy quest, there was text that treated it like I was fighting her for the sake of Archie's ownership. Fortunately, it didn't affect my ability to finish that quest in any way. Oh, but I think Kylie may have disappeared after the fight when she shouldn't have. Can't remember the context of minor glitches clearly, since I didn't take a lot of notes later into the game.


I second Altered Heroines as a cool game which COBD initially reminded me of. I liked it quite a bit. The other superhero game I've played which is extremely similar to COBD is an untranslated Japanese one named H/ERO, which was the second to last game in a list of games I . H/ERO in particular *really* reminds me of COBD plot-wise.
Hi :).

Thank you for taking the time to write this. I appreciate it :).

I will look into these glitches and spelling mistakes. I'm often typing fast and making the dialogue up as I go, so I commonly make typos! Thanks for letting me know about them!

I read through your blog. There's a few games I haven't heard of in there. I'll check them out! Especially this H/ERO. Though I'd need a translation :p.

If there are any cool features you can think of to add to the game then let me know. I'm always open to suggestions!

Thanks :).
 

anon17564

Member
Oct 23, 2019
185
188
207
I don't!... That's why I made the game! :). If anyone knows any I'd be happy to hear them as well.

League Of Domination is a good game with some nice Femdom, and there's the classic Boko877 games like Girl Beats Hero.
Undergirl: Submission Path is really good too. Also the excessm games have a few hot scenes each usually.
 

JakeMSG

Active Member
Jul 2, 2017
752
1,532
307
Haha, aye! I may change my profile pic. That's a good shout :).

I know piracy is inevitable, that's the game ;). I've done it before in the past so I don't hold it against people. It's weird being on this side of the fence! Gotta play my part though :).
Also another small advice: when you want to reply to multiple messages, you can do so in a single message by first clicking the "Quote" button on each message, then clicking the "Insert Quotes" button, and re-arrange the quotes as you need them.

It's generally much easier to read in the thread when you put it in one message, as opposed to multiple single messages (as I found in my own experience).
 

Garystains

Member
Nov 2, 2021
176
232
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Also another small advice: when you want to reply to multiple messages, you can do so in a single message by first clicking the "Quote" button on each message, then clicking the "Insert Quotes" button, and re-arrange the quotes as you need them.

It's generally much easier to read in the thread when you put it in one message, as opposed to multiple single messages (as I found in my own experience).
Haha, but then how would I pad the size of this discussion thread to make it look like more people are talking about the game? :p.

Thanks. that probably is a better way to do it :).
 
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robyyyn

Newbie
Dec 24, 2018
44
5
48
Hii thanks for the new update but have one question is there any new fight i can encounter or its just a small update cuz i looked so hard for the new fight content sadly i didnt find it can anyone help me?
 

Garystains

Member
Nov 2, 2021
176
232
95
Hii thanks for the new update but have one question is there any new fight i can encounter or its just a small update cuz i looked so hard for the new fight content sadly i didnt find it can anyone help me?
Hi. If you beat Maria then go back to the gym the next day, the new content should unlock. There are 2 new fights and 2 new random encounters :).
 
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robyyyn

Newbie
Dec 24, 2018
44
5
48
Amazing thank you so much ur game bro is fire please include more ballbusting content its amazing
 

chsm8

New Member
Sep 30, 2025
7
2
3
I don't!... That's why I made the game! :). If anyone knows any I'd be happy to hear them as well.

League Of Domination is a good game with some nice Femdom, and there's the classic Boko877 games like Girl Beats Hero.
does league of domination have ballbusting?
 
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nunutor

New Member
Nov 14, 2018
2
2
175
WHy i don t meet Margot ? ANd nothing change afet i deffeat 3 times Maria ?

And for the record, really great game!!!!
 

Sunshaded

Member
Jul 14, 2018
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755
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I finished the trial the other day, and wanted to share the rest of my thoughts. This post is mainly directed to Garystains (if he has the time to read this wall of text).

I know I keep rambling on and on... But I can't stop thinking about COBD, how good it is already, and its potential.

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There currently isn't chastity, but I am definitely looking to include some! I've thought about ways to do it but it's quite difficult with the way I've set the fights up etc.

There may just be some chastity related missions along the way. I'm happy to hear any suggestions people may have though. I'm building in as much feedback from players as I can! :).
Here are my ideas for a way you could implement chastity in a way that's... perhaps more consequential than you would expect.

Long-term chastity system: A mistress takes 'ownership' of you when she locks a chastity cage on you that replaces crotch armor slot and isn't removable. It persists after her battle & follow-up scenes, and requires you to follow her orders (choice of whether to do so or not, with consequences) if you want her to unlock you or provide you with temporary relief (tie up -> unlock -> ejaculation -> lock -> untie), and can be worn long-term. While in this state, the player character may have a debuff or negative effect proportional to how many days it's been since he last ejaculated, and will do stuff like stare at women's body parts and take slight HP damage from the pain of his dick that strains in the cage. There could be new/extra scenes where some heroines who know he's in a cage deliberately tease him excessively and drive him more crazy. Anyway, this doesn't affect most existing renders since it's small and under your suit; it affects sex attacks where your dick is exposed, or any renders where your dick is erect through the suit.
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On this subject, what I'd ideally most want to see added fetish-wish in COBD is probably... BDSM/'slavery' which feels impactful. More impactful than a scene or series of scenes that are triggered mid-battle, after defeat, or via conversation, but then conclude cleanly with no real effect on your game. I think I'm not alone, since I saw one other reviewer who has the same desire as me: "I hope that the villains can start having a more "permanent" impact on the MC's stats/appearance in future."

Of course, this isn't easy. In particular, I know you can't customize the player character's outer appearance indefinitely without re-rendering all the battle images or locking him out of battles. That said... any kind of permanent impact, for it to be meaningful to the player in a way that's beyond the scope of the heroine who causes it, by definition will probably still result in affecting several interactions with other characters, potentially requiring a number of renders.

Here are some other examples of 'impactful' BDSM scenarios/features, which you should just treat as wild suggestions that may or may not interest you:

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That's it from me for new feedback. Oh, but like I said before, if there was some way to fix the Skip functionality, some way to hack it to work or even provide players with a key shortcut for it we can use while the window's not visible, I think that would pay off. And not being able to press 'x' to choose the bottom conversation option still continues to trip me up.

Okay, done (really). Anyway, I love this game, as you could guess by how much time I spend talking about it, and look forward to further versions. As someone who loves dominatrixes but like unpredictable and emotional dommes more than coldhearted and imperious dommes, and appreciates a relatable protagonist who isn't just a loser or doormat or humorless justice-man... there are few games like this. The story's direction has always enjoyably exceeded my expectations and imagination, and it's awesome that there are still several major areas of the city left for horizontal progression, along with vertical progression which has a chance to actually match some my fetishistic ideals. Cycling between weekdays, kinks, and so many other proposed features make me excited for the future. ...Have a nice day, anyone who read this!
 

ololo17131713

Newbie
Apr 19, 2022
17
22
102
Hi, how big a chance that after the future updates saves won't work? I want to start from the beggining, but it will take enough time, so just thought in future you'd want to change some mechanics and it could affect the saves
 

Garystains

Member
Nov 2, 2021
176
232
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Hi Sunshaded.

Thanks for taking the time to write this about the game. I appreciate it!

All excellent points! Many of which I was looking to address as the game went on. This is my first ever attempt at a game. Or any art / creative work in general :p. So I've been learning as I go! Already there is a marked difference between the early fights and the newer fights!

I've had some help from a friend on Patreon to do some of the coding. So it made me REALLY happy to be able to introduce some QoL features such as skipping videos instantly and speeding up animations.

I'll go through each of your points and speak to them :).

This post is mainly directed to Garystains (if he has the time to read this wall of text).

I always have time to read about me :p. Seriously though I always have time for feedback (both positive and negative). It's really helped me improve the game so far!

Review of Gameplay

Thanks. It's nice to know that many of the systems I've put in are working as they should. Many of the systems are still in early stages (e.g. Goodwill will have more uses, the crafting system is still very basic). Once the Goth story arc is completed in a couple of months, I'll be adding polish to the whole downtown area before moving on to the next. With new side quests, characters, submission levels, etc.

Analysis of how game could be improved

Enemy challenge:
I know what you mean about each enemy in the ToT system being more unique and needing to study their moves etc. I am hoping to make it more like that with different damage types, or enemies having powerful moves that they telegraph, etc. With each battle I'm learning more and introducing new systems. I'm currently working on an active dodge system where you can dodge an enemies move and possibly counter a combo if you succeed in dodging all the attacks. Hopefully this will add a bit more variety. The latest two battles I've done (not in the free version yet unfortunately) both have different gimmicks which hopefully mix things up a bit!

Maps:
Aye, I understand that this is an issue :). Believe it or not I've already made the maps around 30% smaller! The initial plan was to have lots of enemies on the map, however to mix up the locations I've ended up moving to smaller interior settings. So I may look at reducing the size further. The fast travel system is a really good shout. I'll look at implementing that in the next few days as shouldn't be too much effort. I can also put blockers in where you can't go yet. That's also a great idea!

The random encounters level up as you do. So the exp you get from them increases at your level does. Meaning eventually you get a bit more from them.

Battle system:
This is still very much a work in progress, and one that I'm constantly trying to improve on! :). The "TP to stand up" was always very much a stop gap after players asked me to remove the QTE. The idea of a QTE that gets easier then automatically standing up after 3 turns is a good one. I will look into it further. In the mean time I may reduce the cost to 10 as you suggest.

I'm also looking at having some moves that you can only do when knocked down. Maybe just a QTE to stand up, but a QTE and some TP to try and stun them at the same time? Riskier if you fail as you waste the TP, but means you can get a free go if you succeed.

I would love to have more complex moves you coud do when down. But it would mean new pictures for every single fight (as animiating your moves is more difficult, since the images would need to change for each enemy). It's not impossible though.

Focus:
A QTE was the initial plan, and now that I'm introducing the active dodge system, this could replace the focus sytem. So an enemy tries a ballbust and you have to dodge (which the speed factor will make easier). If they succeed you'll be stunned and have to dodge a series of follow up attacks. I think that would be more dynamic. I'll see how it works in the fight I'm currently making. If people like it I'll replace the whole focus system.

TP:
I can review this, and at least remove it from the stand up. Maybe I can adjust attacks to give you more TP, or have a willpower move that costs 100wp but gives you 50TP or something like that. As I say, everything is a work in progress so happy to try new solutions :).

Defending:
I agree. I'm going to look into telegraphing moves etc, which could make this more tactical and interesting :).

Healing:
I can look into this. I haven't reviewed the amounts you heal at later levels for a while. So can adjust if needs be :). There are also more systems I'm bringing in which may help with this.

Attacking:
In the future, you will learn new moves by being submissive to enemies (at a daily Goodwill cost). So you can pick and choose which moves you have (Though keeping too many at once will drain your goodwill). As mentioned above, this will also allow me to introduce moves that are stronger against some enemies, mixing up the tactics a bit.

Frequency of sex moves:
I was connsidering changing these to be every X amount of turns or otherwise making them less frequent. Possibly intrroducing a TP system for enemies so they can only use them after building so much.

New Features
I'm looking into most of these already :). The new attack moevs I've mentioned above. The press 'x' to skip is a requested feature I'd like to introduce. Having our moves be quickly shown might be nice. The only reason I haven't so far is that in some battles you have a different outfit. Which would make it more difficult to put in. Again, not impossible though.

Progression
I'm going to go back and reveiw all this in a couple of months as it does need looking at. Unfortunately the quest system is a bugger to programme! Which is why it's a bit sparce at the moment. However your ideas are all good ones :).

Chastity
I'm looking at a system for this. However it is quite difficult. I will introduce one though! As you said, it's the sex attacks that make it tough and every one would need a new version!! So very time consuming, but I'll get there :).

BDSM/Slavery
The "Dungeon" system is currently in development. This will mean that after some battles you can be captured and taked to a dungeon for "torture". I'm still working out the kinks (pardon the pun) of that system though :).

Crazy ideas
At few of these aren't a million miles away from things I have planned already. However these are more long term ideas! :).


Thanks again for the feedback. I hope I've answerd most of the things you mentioned. I'll try to make some quick changes (reducing TP for standing up and introducing fast travel) fairly soon. Other things will take longer but I'm hoping to get the whole system more streamlined over the next few months! :).
 
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Garystains

Member
Nov 2, 2021
176
232
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Hi, how big a chance that after the future updates saves won't work? I want to start from the beggining, but it will take enough time, so just thought in future you'd want to change some mechanics and it could affect the saves
I'm actively trying to avoid this! So unless it's completely unavoidable. Saves will always work after an update. Only one update so far has meant some saves don't work (due to a map changing). However even in this case just going back to the civic district and saving before updating fixed the problem.
 
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