TL: DR: A game with good presentation and a decent premise that is flawed by its out-of-this-world approach to story progression.
Visuals:
By my standards, the game has generally good visuals. There's a few occasions with little glitches like pokethrough, but by and large, the renders are of good to very good quality, there are few artifacts and most scenes are well lit. There's also a couple of animations which aren't too bad.
Sounds:
The music ... it gets the job done, which is okay. The game occasionally makes use of sound snippets, including but not limited to the juicy bits, which I like, playing mute can be a depressing experience.
Gameplay:
Yes, even though this is a vn, it HAS some amount of gameplay. Namely two minigames, which are fairly simple and straight forward. Funny enough, if you want to play a juicy game, it's often a good idea to fail the minigames...
Story:
The premise isn't bad, a young woman with grand ambitions to be a dancer is a lodger with little money and no job ... and the player is to guide her towards her dream goal. Not terribly innovative, but absolutely okay.
Unfortunately, the game is quite rocky beyond that.
Some of the story beats you have probably seen before, others are completely out of whack. Depending on your choices, you might have a pretty down to earth experience, or you might end up in a almost dreamlike fantasy scenario. One "wrong" choice might lead your fairly innocent player character charging headlong into the abyss of debauchery, without you the player being able to stop it. There's multiple applications in the game for the famous "that escalated quickly" meme.
Most characters act like the supporting cast in a porn movie, but in my opinion, that's the one thing VNs have really going for them, they can properly tell a story. In asian VNs, there's the term 'nukige', which describes games where the story is just a means to an end for erotic scenes to take place, and this is exactly how it feels in this game - for better or worse, depending on your outlook on this.
The unpredictability knocks the game down significantly, because, premise and all, it could be a decent "self-corruption-game", but even if the game is fairly thin on content thus far, there are already multiple choices that throw this premise out of the window. Some of the things that happen are totally at odds with what you are told about the player character. It's weird.
If the author could only stay a little more grounded and put a little more emphasis on actually telling a decent story (even if it's a simple one), that could go a long way. But as it stands, I feel like the game is an acquired taste. Some may love it. Others. not so much.
Visuals:
By my standards, the game has generally good visuals. There's a few occasions with little glitches like pokethrough, but by and large, the renders are of good to very good quality, there are few artifacts and most scenes are well lit. There's also a couple of animations which aren't too bad.
Sounds:
The music ... it gets the job done, which is okay. The game occasionally makes use of sound snippets, including but not limited to the juicy bits, which I like, playing mute can be a depressing experience.
Gameplay:
Yes, even though this is a vn, it HAS some amount of gameplay. Namely two minigames, which are fairly simple and straight forward. Funny enough, if you want to play a juicy game, it's often a good idea to fail the minigames...
Story:
The premise isn't bad, a young woman with grand ambitions to be a dancer is a lodger with little money and no job ... and the player is to guide her towards her dream goal. Not terribly innovative, but absolutely okay.
Unfortunately, the game is quite rocky beyond that.
Some of the story beats you have probably seen before, others are completely out of whack. Depending on your choices, you might have a pretty down to earth experience, or you might end up in a almost dreamlike fantasy scenario. One "wrong" choice might lead your fairly innocent player character charging headlong into the abyss of debauchery, without you the player being able to stop it. There's multiple applications in the game for the famous "that escalated quickly" meme.
Most characters act like the supporting cast in a porn movie, but in my opinion, that's the one thing VNs have really going for them, they can properly tell a story. In asian VNs, there's the term 'nukige', which describes games where the story is just a means to an end for erotic scenes to take place, and this is exactly how it feels in this game - for better or worse, depending on your outlook on this.
The unpredictability knocks the game down significantly, because, premise and all, it could be a decent "self-corruption-game", but even if the game is fairly thin on content thus far, there are already multiple choices that throw this premise out of the window. Some of the things that happen are totally at odds with what you are told about the player character. It's weird.
If the author could only stay a little more grounded and put a little more emphasis on actually telling a decent story (even if it's a simple one), that could go a long way. But as it stands, I feel like the game is an acquired taste. Some may love it. Others. not so much.