Gotta say, I went into Click-Her with low expectation (another clicker game...), but there's actually some substance here once you understand what you're doing.
The good:
The animations are top-tier. Smooth loops, great models, solid physics. Diana and Veronica are absolutely smoking, and the variety of costumes keeps things interesting.
Gameplay-wise, It's genuinely a rhythm game where you need to adjust your clicking speed to match different zones and stay near the crit bar. There's actual skill expression here, which is rare for this genre.
The dev team is quite active too. New content drops regularly and they actually respond to feedback. That alone bumps this up for me because so many games get abandoned after initial release.
The not so good:
Yeah, early game is grindy as hell. That 50k for the first upgrade stings, and the RNG can be brutal if you don't pull good multipliers early. Pro tip: buy 1-2 bronze packs immediately and restart if you don't get a x2 card. Saves you headaches later.
Would love to see more positions and maybe some climax animations added. The loops are great but could use more variety in the... finale department, if you know what I mean (random banana/arrow mode).
Bottom line:
it needs polish and more content, but the foundation is solid. If the devs keep this momentum going, this could easily become one of the better adult clicker game (even more considering the genre is not exactly stacked with gems).
Worth your time if you're into rhythm mechanics and don't mind a bit of grind. Just understand the card system before you rage quit.
Pros: Animations, active development, actual gameplay
Cons: Early game grind, needs more content variety
The good:
The animations are top-tier. Smooth loops, great models, solid physics. Diana and Veronica are absolutely smoking, and the variety of costumes keeps things interesting.
Gameplay-wise, It's genuinely a rhythm game where you need to adjust your clicking speed to match different zones and stay near the crit bar. There's actual skill expression here, which is rare for this genre.
The dev team is quite active too. New content drops regularly and they actually respond to feedback. That alone bumps this up for me because so many games get abandoned after initial release.
The not so good:
Yeah, early game is grindy as hell. That 50k for the first upgrade stings, and the RNG can be brutal if you don't pull good multipliers early. Pro tip: buy 1-2 bronze packs immediately and restart if you don't get a x2 card. Saves you headaches later.
Would love to see more positions and maybe some climax animations added. The loops are great but could use more variety in the... finale department, if you know what I mean (random banana/arrow mode).
Bottom line:
it needs polish and more content, but the foundation is solid. If the devs keep this momentum going, this could easily become one of the better adult clicker game (even more considering the genre is not exactly stacked with gems).
Worth your time if you're into rhythm mechanics and don't mind a bit of grind. Just understand the card system before you rage quit.
Pros: Animations, active development, actual gameplay
Cons: Early game grind, needs more content variety