Others - Completed - Clover's Space Beat [Final] [Shinlalala]

  1. 5.00 star(s)

    fartmanfartman

    The characters are very cute, the game is a nice fun time, I had a good experience with it. A+ would recommend for anyone looking for gay content without massively muscle-bound bears. As someone in the thread said, the relationship between the characters feels quite real. It isn't a perverted fuckfest and may be somewhat too vanilla for some, but it feels nice and intimate.
  2. 5.00 star(s)

    Arta.umb

    the gameplay mechanic was regular but the game itself was stunning and im greatly thankful for this game according to my personal preference everything was perfect and smooth, the scenes and interactions was balanced and cute
    i utterly enjoyed it and would recommend this to those who like cute and a bit feminine boys messing around ;p
  3. 4.00 star(s)

    babywhiteseal

    The art is great, the characters are cute and the animations pleasant and what you'd expect out of gay feminine rodent boys. As is the case for most art (especially lewd stuff), it's mostly down to personal preference, but I think the "adult" parts of the game are very good ! Definitely worth going through the game to watch them go at each other.

    The gameplay is okay, nothing too incredible. My only issue with it is how laughably easy it is to just stay at the top of the screen and spam the sword attack up until the last level that actually requires smart movement.

    Probably just me, but trying to play it on my phone introduced some downright unplayable delay between the game, the audio and the input. The game plays just fine on my PC but still, some options for delays on the visual and attack timing would be nice (these are a thing in Hi-Fi Rush and Metal Hellsinger for good reasons, I know, kinda cheap to compare mouse porn indie game to big productions like these)

    The real downside of the game to me has to be the audio, however. The voice-acting is best muted on startup and default audio balance makes it really hard to focus on the beat of the music. Speaking of music, I'll try to say it as nice as possible, but it's really not good. It's not really terrible like you'd get out of someone with zero musical experience like some infamously bad videogame soundtracks (such as RE1's Mansion Basement), but for a rythm game with story specifically focused on music and dance, you'd expect something with more oomph to it ... Some songs even has parts where there's no on-beat notes or drums so you have to use the visual indicator at the bottom of the screen, or focus on the cheering/dancing character on the side of the screen instead.

    TL;DR : Bad VA, Meh music, decent gameplay, good artwork.
  4. 4.00 star(s)

    wahbast

    Straightfoward game with cute scenes and plot and a meh soundtrack, engaging enough to make me go for 100%. Go for it if you want to play a simple shmup or wish to see rats have loving sex. Just wish there was a scene with the villain character...
    The rhythmn element has been fixed since the first version, and adjusting the offset makes it more precise, sadly it's very simple, no bpm variation or beat signature mixups.
  5. 4.00 star(s)

    413-X

    It´s a fun game The space setting and jokes are fine. The music is pretty good and I like Clover and Miller´s relationship, though the "Miller, thank you, now I know I´m gay, I Now love you and would you like to be my boyfriend?" is a bit jarring and weird considering the lore. (Yes, I read it)
    The beat detection was a bit off, but if you spam hard enough and strategize, it can be beaten 100%.

    Good Game, good music, good CGs, good Femboys
  6. 3.00 star(s)

    Playfulpetfox

    This game is absolutely adorable, but falls short in...most regards. It's a real shame, because genuine work and care clearly went into this. It sadly just wasn't quite enough to be great, and struggles to even reach 'good'.

    The voice acting is outright horrible and makes me cringe enough to want to shut the thing down instantly. It's extra work to have it in there, and honestly, it would be better off without.

    The characters are visually pretty cute to look at. They're simple in design, but aren't eye bleeds, and watching their animations is really nice. They move enough to feel like more than just lifeless puppets, and the animations just add a great amount of flair. It pairs greatly with it being a rhythm game as well. You immediately see that once in the game and the characters move to the background music, subtle as that music may be. It just feels nice to see a game that actually oozes some style.

    Sadly, the gameplay is kinda rough. It's not bad by any means, but it's not very good, either. This game suffers from what many amateur rhythm games do. The music is dry, slow, and boring. More importantly, the beat that you're supposed to follow is basically non-existent. You create more of a rhythm from the ship's gunfire than you actually hear from the music. It's not immediately discernable what beat you're following at times, and though you can fall into a rhythm with ease, it's not because of the music.

    Never does the music stand out, nor does it compliment the gameplay. This game is very ambitious despite its otherwise small scope, but that's just what comes with making a rhythm game. If you don't have the music to back it up, there's not much of a point.

    All in all, not bad, but not really worth your time unless you're really into this type of thing. The idea is lovely, but there aren't enough hooks to really make playing through it worth your time otherwise.