For the VN I am working on, I am changing the scene image dependent upon which sector of space they are in. Each sector has a different light setup / HDRI background. Whilst I can get this to work using the following code, it is on the verbose side. Hence is there are more efficient way of achieving the same result?
Code:
label room_lt_l01:
if sector == "Pleiades":
scene pcrtl1bb
elif sector == "Beehive":
scene pcrtl1gb
else:
scene pcrtl1rb
lia "What's up Captain?"
if sector == "Pleiades":
scene pcrtl1bc
elif sector == "Beehive":
scene pcrtl1gc
else:
scene pcrtl1rc
cap "Just setting course for star base 42."
jump corridor