Pretty cool stuff, not much bad to say about it, I guess, and the pregnancy focus is a big plus. The atmosphere is great, the art is solid, the content is good, and the game will keep you busy a while as long as you're running it blind.
Since this is a review, not a brownnose contest, I'll nitpick:
1. A lot of the scenes run for way too long. Example: I still can't really figure out what's going on with the ghosts, but you spend nearly a full minute just watching your character fumble around.
2. There's so much of a focus on "figure it out yourself" that the game just kinda boils down to opening every door, trying every item, getting caught on purpose by everything like you're just running down a checklist, etc., and there's a few things in the game where I did something, but have no clue how or why because of it. Heck, I've got two weird flesh canisters, I think they make that flesh puddle activate, but having a second one doesn't seem to do anything...?
3. No save feature yet, I think, and nothing in the house actually seems to accomplish anything? Does showering do something? Is the stock in the fridge used for something?
4. Most of the things that give you a big belly stick around for a bit too long, IMO. It's a bit more fun when someone flat gets bloated, but 99% of the time you're already huge so getting fucked doesn't actually make you any bigger and you end up watching the lengthy sex scene for nothing.
5. I'm a bit iffy about the infinite centaur hallway exit. I play at night a lot so I have my screen turned down and I couldn't see it at all.
6. The "wait in place so interactables start to sparkle" function takes too long, I feel like it should be a button press or that it should just trigger faster.
7. Thanks to the fact it's a demo, I'm not entirely sure which doors are bugged, which ones are unimplemented and which ones require me to solve a puzzle or something, and juggling all those items on each door I run into gets tedious, namely that room door in the house, it opens the wrong door when you try to open it.
Since this is a review, not a brownnose contest, I'll nitpick:
1. A lot of the scenes run for way too long. Example: I still can't really figure out what's going on with the ghosts, but you spend nearly a full minute just watching your character fumble around.
2. There's so much of a focus on "figure it out yourself" that the game just kinda boils down to opening every door, trying every item, getting caught on purpose by everything like you're just running down a checklist, etc., and there's a few things in the game where I did something, but have no clue how or why because of it. Heck, I've got two weird flesh canisters, I think they make that flesh puddle activate, but having a second one doesn't seem to do anything...?
3. No save feature yet, I think, and nothing in the house actually seems to accomplish anything? Does showering do something? Is the stock in the fridge used for something?
4. Most of the things that give you a big belly stick around for a bit too long, IMO. It's a bit more fun when someone flat gets bloated, but 99% of the time you're already huge so getting fucked doesn't actually make you any bigger and you end up watching the lengthy sex scene for nothing.
5. I'm a bit iffy about the infinite centaur hallway exit. I play at night a lot so I have my screen turned down and I couldn't see it at all.
6. The "wait in place so interactables start to sparkle" function takes too long, I feel like it should be a button press or that it should just trigger faster.
7. Thanks to the fact it's a demo, I'm not entirely sure which doors are bugged, which ones are unimplemented and which ones require me to solve a puzzle or something, and juggling all those items on each door I run into gets tedious, namely that room door in the house, it opens the wrong door when you try to open it.