A good game that could be great. Something just feels like it's missing? Like the game is almost lost.
Starts out 5* but the drop off is noticeable around the Europe trip.
My biggest gripe thus far is with the Emily character. The whole "Cheating ex coming back into the MC's life" thing has such potential, IF we could get some development with her aside from a few dream sequences. What was her reasoning? Who is she as a person? Show us that she's grown. Instead she just comes off as a hollow, psycho piece of temptation bait for the player.
The sex scenes also aren't the *best*, but they are fine. Would like to see less vanilla stuff, personally.
The other supporting characters are cool in my book, though. Imre, Josh, and Ryan are all true bros, Aubrey, Chloe and Riley are smoke shows, Nora is temptation bait done right (take notes Emily), and Lauren and Penny are just so loveable.
I haven't seen the bugs other players are complaining of, so I cannot comment there. I just think the world could use some building, and the writing could be more refined.
*chuckles*
4*
Edit: I also wanna' make note of the game basically forcing you onto the Lauren/GF path if you do anything with her romantically at all. (Even if you reject her at the start)
Was jarring for her and the MC to act as if they had something exclusive when she catches the MC with Aubrey on the plane. The romance with Lauren moves way too quickly in general, but I love her so I'll allow it. Ha.
Edit-Edit: Figured I'd revise my already edited review to add some small things that I feel Steve could add to make the CK world more immersive.
The Kiwi app feels clunky and a bit useless. The UI makes the app feel like a chore to navigate, is very bland looking and I would suggest adding more color to the posts page as well as adding NPC/LI posts more frequently. Small stuff like that makes the world feel alive, instead of NPCs and Love Interests only existing when interacting with the MC.
The option to ignore text messages more often, and even starting small talk convos would also be very cool. A big issue I have with CK is it feels like the plot is "MC gets a text to do a thing, he does it, rinse and repeat." I feel giving the player the option to not respond, kinda like with Emily at the start or like you can with Lauren at the Apes party would add some freedom, and feel less kinetic.
A chit-chat feature could also add some much needed life in free roam as sometimes the free roam events seem a bit small. It'd be cool to check in on our bros or love interests.
Just some things for Steve to consider.