UniversalConquistador
Newbie
- Aug 23, 2017
- 83
- 403
Project:
Unannounced character-focused sci-fi squad shooter that I am tinkering on in my free time. It's gotten to the point where a number of core systems work (and I have solidified plans for the rest of the systems), some character models are nearing completion, and narrative content is coming together.
The project may or may not ever see the light of day, but I'm paying you regardless.
The setting is dangerous-but-not-grimdark sci-fi, and the tone is serious and emotional.
The project is planned to cover a pretty fair range of content tags, including (but not limited to) futa protagonist, aliens + monsters, robots, wholesome consensual moments, un-wholesome non-consensual moments, dom/sub scenes, ovipos/pregnancy (if I can get the code working), very mild NTR hints, combat, etc.
Developer:
I'm a professional software developer, working on this project in my free time (and as inspiration strikes).
Looking for:
An experienced Blender rigger who can set up my character models to look and work great in Blender and Unreal.
Please have at least one NSFW rig in your portfolio.
Employment Type:
Paid per-deliverable. This means per-body type rig.
Work commitment:
I have two body types that already need rigging, with a third almost there, and a few more still to come.
Preferred method of contact:
Here on F95, then we can connect on Discord once we are ready to get to work.
Job Description:
I'm seeking someone who can take my existing Blender character models and create rigs for them that work well in Blender and export cleanly to Unreal.
Unannounced character-focused sci-fi squad shooter that I am tinkering on in my free time. It's gotten to the point where a number of core systems work (and I have solidified plans for the rest of the systems), some character models are nearing completion, and narrative content is coming together.
The project may or may not ever see the light of day, but I'm paying you regardless.
The setting is dangerous-but-not-grimdark sci-fi, and the tone is serious and emotional.
The project is planned to cover a pretty fair range of content tags, including (but not limited to) futa protagonist, aliens + monsters, robots, wholesome consensual moments, un-wholesome non-consensual moments, dom/sub scenes, ovipos/pregnancy (if I can get the code working), very mild NTR hints, combat, etc.
Developer:
I'm a professional software developer, working on this project in my free time (and as inspiration strikes).
Looking for:
An experienced Blender rigger who can set up my character models to look and work great in Blender and Unreal.
Please have at least one NSFW rig in your portfolio.
Employment Type:
Paid per-deliverable. This means per-body type rig.
Work commitment:
I have two body types that already need rigging, with a third almost there, and a few more still to come.
Preferred method of contact:
Here on F95, then we can connect on Discord once we are ready to get to work.
Job Description:
I'm seeking someone who can take my existing Blender character models and create rigs for them that work well in Blender and export cleanly to Unreal.
- The rigs need to be better than what I cobbled together myself - i.e., better than a standard rigify rig with some genital bones on top. This shouldn't be that tricky if you know what you are doing.
- Facial expressions are important, but genital deformations are where your expertise really comes into play. I'd like to support as large of insertions as is possible for you to rig, and belly inflation as well.
- The rigs need to export cleanly to Unreal. By default, generated Rigify rigs don't work well because their deformation bones are mixed into the hierarchy with the other bones. I have some hacky ideas here but I'd love to hear some actual solutions. (EDIT: I was able to put together a little script that fixes this issue for Rigify/CloudRig)
- Unreal can handle non-uniform scaling of bones and blend shapes, but I'd like to avoid blend shapes where possible.
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