- May 27, 2024
- 34
- 11
I already have my game rendered and I'm deciding for an engine but I found these issues
Issues I face with Renpy:
- Very slow to load in old devices, the whole game with every file has to download instead of downloading as you play
- Browsers have broken it before making it unusable (patches could take a long periods of time)
- No 3D rendering at all which means everything has to be an image/video
Issues with Godot:
- You have to code literally everything (image zooming for example)
- The UI builder is far less intuitive than CSS in web development
Do you think enough people would be interested in a VN framework that fixes these things and is primarily executed in the browser?
Issues I face with Renpy:
- Very slow to load in old devices, the whole game with every file has to download instead of downloading as you play
- Browsers have broken it before making it unusable (patches could take a long periods of time)
- No 3D rendering at all which means everything has to be an image/video
Issues with Godot:
- You have to code literally everything (image zooming for example)
- The UI builder is far less intuitive than CSS in web development
Do you think enough people would be interested in a VN framework that fixes these things and is primarily executed in the browser?