Unity - Completed - Corrupt Depths [Final] [Deveria Studios]

  1. 5.00 star(s)

    nepaccount

    One of the greatest games I have seen here in this genre. Love the theme; I don't know if any other games which are just as good. Looking forward to new games.
    Would be even better without the strange faces of some of the 'enemies'
  2. 5.00 star(s)

    theorangefox

    -The uncensor patch is a must have!
    +This game is a gem - rough and unpolished but a gem nonetheless.
    Gameplay is quite simple and I was able to go quite quickly through the whole game dodging hot, tall monster women. The shota x monstergirl is in my humble opinion a perfect combo like peanut butter and jelly or peanut butter and chocolate... yumm peanut butter.
    I was pretty impressed with 3 stage animations for each of 14 'enemies' and most having an another animation for game over scenario. Scenes totaling a bit short of 30- as some game overs just have you lying down in a cave, alone, with a boner... relatable.
    The game is very simple and 3d models are mediocre with weird bends and twists when moving - awkward stretching, bending, clipping... and yet I find myself replaying this game and enjoying being dragged by my foot by a tall zombie woman and peeking at her privates (or are they 'publics' when exposed?). The music and overall grimyness are able to present this as a 'horror game' and had my heart thumping like an exotic drum with fear and arousal. I'm eagerly awaiting more content from this creator as we seem to share an unspoken bond of similar kink
  3. 1.00 star(s)

    sgb3

    Had this been the devs first project I could understand, but this is their third game and it's terrible. I think they were going for some kind of Dead by Daylight parody, with the laughably out of place lockers and mashing to get out of some of the captures before they take you to their lair. Then they stopped even doing that much and all the later monsters just immediately fuck you if you catch you.

    It's extremely simple and easy; there are lockers everywhere to hide in but maybe...12-13 active enemies the entire game? If you mash fast, even if you get caught you can survive 6-7 captures and honestly just brute force your way to the safe rooms to fully heal. You have a compass right from the start that almost completely negates the maze aspect of the game. If the animations and models looked amazing I could still forgive most of this, but even that aspect isn't very good.

    Also I very strongly suggest you use your Radeon/Nvdia video card control panel to force vsync on, because this runs completely uncapped and will force your card to run full blast.
  4. 1.00 star(s)

    Das Ras

    I've played every game this developer has made, and here we have the latest one. And it's not worth anybody's time. The animations are unfappable. The gameplay is so unbelievably simple. The AI for the monsters is easily circumvented and tricked, and difficulty is basically 0 as long as you're not running directly into the enemies and remembering how to mash out of them. The game itself is really just boring, and I can't recommend anybody play it. All i can say is that the designs for some of the monsters look good, but do not be fooled into thinking that means the animations or the gameplay will be good in the slightest. It's not.
  5. 3.00 star(s)

    Nagul Enforcer

    As a third game it's a bit dissapointing to go back to a simple run and hide, and especially so when all the girls use the same AI. There is the manniquin trap that seems to trigger off of you looking at it, but that's the only 'enemy' that I consider standing out.
    I wouldn't call it offensively bad, and the models to have variety to them so it's fine but charging 14 dollars for this game you can beat in 2 maybe 3 hours is down right robbery. I know it's weird to bring that up on a pirate sight, but if you want to support the dev that's a hard sell.
    Would have rated it 4 if it were like even 8 or 9 because while there isn't much thought it also isn't all that annoying to beat. You get a compass and can usually outrun or hide from the enemies.
    Do I want the dev to do better yeah, but I would be lying if this was anywhere near the worst game I played.
  6. 2.00 star(s)

    Nub123XXD

    Very disappointed with this one, after the l*thal company clone this one just sucks compared to that.

    The gameplay reverts back to the inferior of their trilogies(corrupt cave) but it is 0.000003% better now because we have a compass to show the way!
    Almost all of the enemies are just progression slowdown rather than a challenge with close to no uniqueness other than their models and scenes. When spotted all you need to do is go to a locker or just run away which isnt really that challenging or exciting to do.
    It is also obvious that the dev is using the same project base from the l*thal company clone because of the 4 box in the UI which is useless because there is NO items to be found other than the compass.
    Having a "red stain" like the funny generator chasey game is kinda cool, but very redundant because of how the mechanics work.

    The """"Redeeming"""" qualities on this game are the scenes.
    It is very cool that they have extra scenes for every game over(even though some are just placeholders) and the scenes themselves are pretty okay. Its great that they have POV cams on some of the scenes that improves with it, but i feel its not enough scenes have POV cams.
    The models are passable, its the devs trait i suppose.

    Overall its VERY disappointing, it has shown that they can improve and copy better mechanics from other games but its a shame that they stick to this bland and empty "running in the dark" games.


    Also no shotgun spotted, literally unplayable.
  7. 1.00 star(s)

    SomeGuyNamedKi

    I'm not impressed. This is the third game this dev has made, yet they still blatantly use stock Unity animations and their animation quality has shown no signs of improving. If anything this is even more lazily thrown together than the last two games.

    The gameplay is basic and poses little to no challenge, because stealth in this stealth game is a suggestion at best. There's no real difficulty present, as you can button mash your way past enemies should you be caught. They also move much slower than your running speed and instantly give up the chase if you jump into a locker. Despite making giant enemies, all the enemies present do not approach you any differently when they give chase, they just run at you on in all their "I didn't make most of the animations for my third game" glory.

    Some of the 3D models are partially reused from Corrupt Descent, this dev's previous game. While this isn't particularly bad on its own, those models don't take extreme flexing very well so their textures stretch unpleasantly in extremity areas, and you get weird oddities like the model just not... looking right, like places that should be curved just awkwardly ending up flat. It doesn't help sex scenes look any better, if anything it makes them look worse.

    Maps are uninspired and flat, with lots of open flat space and empty rooms to do absolutely nothing in. While they change in appearance they do not change in layout at all, so you'll usually find the best way to deal with enemies is to just run right past them with all that open space you have.

    The sex scenes are all generally pretty bad because of how stiff and basic they are, some of the enemies have game over sex scenes which are slightly better but you have even less camera control in these, plus they consist of just one loop without even an orgasm animation. I dunno what to say, I can't give above one star if the porn in the porn game isn't a redemption point.

    Simply put just don't play this, you're not missing much even if you liked their previous game. It's under 10 minutes of gameplay and the sex scenes of all time sure are... there. And overall, there's just no polish or attempts to improve from the previous titles, hell it doesn't even have a FPS cap so your PC can overwork itself while running this thing. Therefore it gets one star, but if I could I'd give it zero instead.
  8. 4.00 star(s)

    Thuryspochen

    The dev did a good job recycling assets from his last two games, but the shape of the monster girls were lower quality this time, especially the asses.

    If you find the in-game checkpoints marked by green lights near doors you can go through, the ass and legs that you get busy with to restore your health will look closer to a leather bag than an ass, it isn't round where it should be.

    I do wish the shotgun had made it into this one, but it's easy enough to clear without it.
  9. 3.00 star(s)

    jeelin

    Honestly the gameplay is quite a step down from the last game. You start off in a randomly generated map and you have to follow a compass and run/hide from monster girls who almost all have an identical AI. The maps look nice for about 30 seconds, before you realize that the entire length of it is one or two copy & pasted textures for the whole section. The random generation is completely pointless anyways since you only really follow your compass, and the monster girls don't even wander around, rather they just patrol your specific designated path (atleast from what I could gather). Even if you get caught, you're barely destructible if you're any good at button mashing.

    Where it shines is the animations, at which the dev has been getting slightly better between each game. The models are extremely hot, the jiggle physics are on point, and the idea of a giant boob paizuri trap is genius. Great for fapping but ONLY for fapping, not much game here.
  10. 5.00 star(s)

    GuardianSoul

    Honestly? Rather solid, bits of jank and all.

    Off the top and to save people some headache: the compass is WEIRD. It seems to work on a waypoint system based on where you are in the maze not a fixed 'points at the exit', which makes it way more useful once you figure that out. There is a lag with it orienting that can be a bit hard to get a hang of and it will freak out in the more open rooms but it's a creative implementation of the system and honestly is super, SUPER helpful. Game would be miserable without it.

    (Also if anyone finds other items do let me know, you have an inventory bar but I only ever found the compass)

    Also also the wooden door you find part of the way through each level has what looks like a shop (that I never figured out) a statue you can drain your lust bar into for free, and the bed allows you to save. Only figured that out part of the way through the game.

    The enemy design is creative and varied, with some genuine surprises. The game is very short like, beat it in less than an hour short, but the gameplay is fun.

    Yes it's just running through a maze while dodging wandering monsters but the movement feels solid and there aren't any aspects that get in the way of the flow of the game.

    It's also (unintentionally) funny at times. Running into new and unexpected things got a few good laughs from me, not at the game's expense but in a sense of 'wow they really went and put that in there? That's cool'.

    Also the DBD ah freaking red stain on all the monsters had me cackling. Plus hiding in lockers? And yeah the lockers do just end chase on the spot, even if you hop in right in front of the mob.

    The story is- well it isn't, and it just ends when it's done, but it was still a fun time. Plus the game has a gallery! That's a very solid bonus.

    I would have liked POV for the defeat scenes instead of the insanely janky free cam, but I get there would be clipping hell with how the models are.

    Overall a very solid game, one that would honestly warrant a purchase, and enough here to make me excited to see what the dev does next.

    Update:
    Changing this to 5 stars after poking around the gallery (I didn't get grabbed much during my playthrough). The reskins have different animations, which is a massive point in the game's favor. Also there are additional game over scenes for each enemy, which I didn't realize! Shame there aren't climaxes during those, but again another point.
  11. 5.00 star(s)

    Chaos161

    This is a small and very cute game about monster girls who are hunting for your character. The gameplay is extremely simple and straightforward. You need to run away from the girls without getting into their field of vision, which is highlighted with a red light. If you can't escape, you can hide in one of the boxes. There are several levels in the game, each featuring different types of monster girls. The models are simple but cute, and the animations are basic, but they are sufficient to accomplish the task. There are only two complaints - the game is too short, and there is no final animation for the trap with the breasts and the black girl in ancient Egypt. I would deduct a point for this, but I won't) Thank you for the game, authors!