The good, the bad and the ugly.
Good: Something that is actually working & complete, with good enemie variety and a little story. While this game is not big and not as complex as other games, it is a full 3D game that works in Unity without screwing the resolution on widescreen.
Bad: Could be a bit better in explaining how it works. Also the enemies could be a bit more interactive. Especially after you loose.
Ugly: Once captured and released you turn in the wrong direction and usually get stuck at a wall and have to play the scene out again.
Good: Something that is actually working & complete, with good enemie variety and a little story. While this game is not big and not as complex as other games, it is a full 3D game that works in Unity without screwing the resolution on widescreen.
Bad: Could be a bit better in explaining how it works. Also the enemies could be a bit more interactive. Especially after you loose.
Ugly: Once captured and released you turn in the wrong direction and usually get stuck at a wall and have to play the scene out again.