Nov 7, 2017
440
889
is it actually possible to cheat now, cos if it is I can't figure it out
You could use the Universal Ren'Py Mod by 0x52 to cheat. It works with this game. I used it on almost every Ren'Py game that's compatible with it and I also used the Extended Variable Viewer by anne O'nymous which both are posted here on F95 if you search for them. You can use both of them at the same time if you want to. However I think the Extended Variable Viewer doesn't work well with this game but I know the Universal Ren'Py Mod works well with it though.
 

Axterx

Newbie
Jun 19, 2020
58
27
Had an interesting thing happen: Went to visit a mother, got there, entered the house, only to instantly turn around leave because it was late. Should probably always be allowed to make at least one action before leaving due to the time, or else not be able to make the call.

From rolling back a tad, looks like I made the phone call at 6PM. Before that, I'd called two other mothers who didn't want to see me, so I'd picked the "Never mind" option.
 
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BolHeX

Member
Nov 30, 2019
282
453
So playing the most recent update, the decision to make this a game focused on management, with the school stuff, brought some stuff to mind.

1. I may just be playing poorly or something, but the school infrastructure improvements exposed how it feels weirdly difficult to make money in this game. I bring this up because it feels like the amount you earn versus the amount you're expected to spend on stuff like new classrooms just isn't balanced right.

2. This seems to be heading in the direction of becoming like Ashford Academy, which isn't bad, but that game had its issues which are worth keeping in mind here including...

3. An event driven and reactive game requires a ton of stuff, both in writing and art terms. I bring that up because I sometimes wonder if what screwed over Ashford Academy, and Ashford Academy Redux for that matter, was the sheer scale of the project just crushed any drive the developers had to finish, although I could easily be wrong.

Anyway, you seem to have a solid idea of where you're going, and I wish you the best of luck.
I am no familiar with Ashford Academy but I will say the majority of the systems are already in place. It is mostly a polish and expansion game at this point, trying to bring everything's quality up. I would say the early game income is the biggest issue, so I need to look into adding some early game options to make money.

Either this or like Axterx says I should make it clear to players what to spend their starting cash on.

It is one of those issues with these types of sandbox/trainer games. Early on, money is tight, as you need to manage improvements and corruption. Part of it is because players want to "progress", so push forward, forward, forward, even if they shouldn't yet. And this can be hampered by not knowing the mechanics well enough, not being directed enough. Then later, it becomes trivial and a none factor, as players have a large stable of girls and various flows of income, meaning income outstrips expenditures.

As to my thoughts on it in this game:
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Thanks for the long write up of your ideas and notes.

I like the idea of limiting the starting sponsors, the game actually supports the feature of sponsors being locked behind requirements. It just isn't used at the moment. It could be a good idea to do so in the future to direct players a bit more.

I also plan on sponsors having a "seediness" rating in the future which makes them pay more/less and girls like working with them more/less. So you idea of some "starter" sponsors is actually planned for the future. I should probably add a "difficulty rating" to sponsors based on how easily you could fulfill their reqeusts but that sounds really hard to calculate xD

Had an interesting thing happen: Went to visit a mother, got there, entered the house, only to instantly turn around leave because it was late. Should probably always be allowed to make at least one action before leaving due to the time, or else not be able to make the call.

From rolling back a tad, looks like I made the phone call at 6PM. Before that, I'd called two other mothers who didn't want to see me, so I'd picked the "Never mind" option.
I will make a note of needing to fix this, should be easy enough.

Well with the update no more video show.
Update being 0.307 or one of the hotfixes? I am not sure why videos wouldn't be playing as the video format or encoding options haven't changed.
 

Cdenisies

Newbie
Apr 20, 2022
27
12
If you add new girls and load an existing save, will they be available as new students? Or do you need to start a new game every time you edit the girls and mothers folders?
 

BolHeX

Member
Nov 30, 2019
282
453
If you add new girls and load an existing save, will they be available as new students? Or do you need to start a new game every time you edit the girls and mothers folders?
They are save compatible, so you can add girls and mothers to saves and they won't break. Same goes for all the mods.

Same is sort true for removing them but there can still be some errors, if you do remove a girl/mother and get an error send it to me(with a save preferably) and the girls used so I can fix them.
 
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UnusualAlias

New Member
Dec 23, 2018
7
12
Alright, I've played a godless amount of both this title and WTM. These games are bad for my ADHD dopamine starved self. They're a giant porn slot machine, with strategy elements in the exact combination that causes me to lose entire nights of sleep on work nights. Every update cycle ends with me swearing off them forever and getting lured back in by the incredibly shiny features when the updates pop up.

That's a me problem. But it means I've done a fair bit of thinking about the game which I hope might be valuable as feedback.

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Otherwise, I just want to say I find the game enjoyable and addictive and I really appreciate all the work you've put into it. And I hope this rambling can in some help.
 

BolHeX

Member
Nov 30, 2019
282
453
Alright, I've played a godless amount of both this title and WTM. These games are bad for my ADHD dopamine starved self. They're a giant porn slot machine, with strategy elements in the exact combination that causes me to lose entire nights of sleep on work nights. Every update cycle ends with me swearing off them forever and getting lured back in by the incredibly shiny features when the updates pop up.

That's a me problem. But it means I've done a fair bit of thinking about the game which I hope might be valuable as feedback.

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Otherwise, I just want to say I find the game enjoyable and addictive and I really appreciate all the work you've put into it. And I hope this rambling can in some help.
That is a huge write up. I will take the time to read through it and make notes. Thanks for that, I appreciate the feedback.
 
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davemanster

Member
Jun 10, 2017
231
236
Hi all,

I am releasing an update to my clothing mod along with some generic videos. Just as the clothing mod, I have mostly been experimenting with one specific set and that happens to be cheerleaders. So, may of the videos are cheerleader focused. You can expect more variety coming soon with the added clothing in the mod. I have not yet added this to the spreadsheet yet as its a work in progress. Once I flesh out a few things, Ill add it. For now, give it a shot and please give me some feedback.

Download:

Installation: Extract to your game folder
Notes: Highly suggest downloading and using both
Issues: I am still working out how to handle the lingerie sets. It may require some code changes but I am working with BolHeX to sort that out.

Contents:
Clothing mod: 24 new DB entries for clothing. Includes both cheerleader sets and lingerie sets (sets are a new feature of the latest update) along with totally new styles and additions to clothing. A total of 257 images.
Vid mod: Adds additional videos to the standard gameplay loop. Contains 78 videos 33 of which are cheerleader actions (as noted above)

To do:
Fix/improve lingerie sets
Add more clothing types and sets and make some cosplay ones purchasable via the PC in game.
Add more videos that correspond to the new clothing and anticipated cosplay sets.
 

Factor96

Newbie
Apr 6, 2022
57
39
I am no familiar with Ashford Academy but I will say the majority of the systems are already in place. It is mostly a polish and expansion game at this point, trying to bring everything's quality up. I would say the early game income is the biggest issue, so I need to look into adding some early game options to make money.

Either this or like Axterx says I should make it clear to players what to spend their starting cash on.
Great to hear that the majority of systems are in place. But yeah, definitely look into early game income.

As for Ashford Academy, it's basically just the player transforming a school into a perverted horny high school, and is a successor of sorts to a game called Hentai High School, which I think says everything. I just bring it up because that game has similar management aspects to what you have introduced here.

Thanks for the long write up of your ideas and notes.

I like the idea of limiting the starting sponsors, the game actually supports the feature of sponsors being locked behind requirements. It just isn't used at the moment. It could be a good idea to do so in the future to direct players a bit more.

I also plan on sponsors having a "seediness" rating in the future which makes them pay more/less and girls like working with them more/less. So you idea of some "starter" sponsors is actually planned for the future. I should probably add a "difficulty rating" to sponsors based on how easily you could fulfill their reqeusts but that sounds really hard to calculate xD
These are excellent ideas that I hope you can implement in the near future, as yeah, I had a relatively borked session from realizing too late I had picked a bad sponsor for the beginning of the game. I also think you should introduce the idea that the player should be swapping between sponsors throughout the game, as that isn't intuitive, and there's nothing in the game right now suggesting that's even a profitable idea. Unless I missed something, every sponsor currently pays out the same, meaning the only difference is how easy or hard it is for the player to fulfill what the sponsor wants.
 

Axterx

Newbie
Jun 19, 2020
58
27
And I don't move many girls into the alumni.
Yeah, I don't move many girls to the alumni status either. Though that's due to a few factors:
1) The girls each have so many shoots, that I never really reach a "done" point with them.
2) You wind up with a very large class size, due to the PTA upgrades (14 from there?) plus the school upgrades. This means you never really get enough girls to a "finished" state stat-wise that you want to clear up room for a new one. Honestly, I think with the addition of the alumni system, the class size doesn't need to be able to be raised as high as it can, and that max size should probably be reduced. Like the PTA upgrades could just add 2 to the size each, rather than +2, +4, +8, especially since there is also the school upgrades adding more slots.
3) I haven't snagged the "brought over from WTM academy" girls, so that large class size is enough to hold all the girls there are. Therefore, I don't really unlock new content by graduating girls.

Do definitely want the teaching assistant though, for that bonus to successful do actions when she's assisting you.

As for higher difficulty votes, I think reputation plays a big part in it. Which is where the school upgrades come in, as they provide a nice boost to reputation. And if you are having trouble with tolerance on girls due to the push toward nudism, that would also negatively impact reputation gains, since if a girl leaves early, you don't get the +1 to rep at the end of the exam.

I think I might be more conscious of the pressure and tolerance dynamics because I'm pushing hard for early naturalism gains, where missing garments will cause increased drain on tolerance and faster build up of pressure, so I am usually playing quite close to the edge on both by the end of the exam.
Yup, that's definitely a factor. Like with sponsors, I think it is due to a difference in how we play. I generally push the naturalism after raising corruption and affection to a certain level, then lower int, and only then focus on naturalism. But part of why I do that, like why I pick the sponsor/photoshoot route I do, is because that's what experience has taught me is an effective/efficient way to play.

Maybe some sort of exam action like leering or something could be added? Something equivalent to the low impact gropings but that works to push the naturalism side of things.
 
Last edited:

treboat

New Member
Sep 1, 2016
11
0
Clarifications on how mods work for mothers. Since we have a couple mods / official add-ons where the Mother/Girl don't align... what happens if I have an unused mother? Do these get randomly assigned to a girl with no mother?
 

Factor96

Newbie
Apr 6, 2022
57
39
Alright, I've played a godless amount of both this title and WTM. These games are bad for my ADHD dopamine starved self. They're a giant porn slot machine, with strategy elements in the exact combination that causes me to lose entire nights of sleep on work nights. Every update cycle ends with me swearing off them forever and getting lured back in by the incredibly shiny features when the updates pop up.

That's a me problem. But it means I've done a fair bit of thinking about the game which I hope might be valuable as feedback.

You don't have permission to view the spoiler content. Log in or register now.

Otherwise, I just want to say I find the game enjoyable and addictive and I really appreciate all the work you've put into it. And I hope this rambling can in some help.
Okay, I adore your points about the photoshoots. I didn't even like them when they were first introduced to WTM Academy, and while I now accept them, I'm frustrated by the amount of labor it took to create them versus their payoff. Here they're even worse for the reasons you lay out, and so on top of your recommendations I'd say:

Should the Photoshoots even be unlocked through the PTA? It feels like it should be a building upgrade, that gets explicitly sign posted as being for later in the game. Perhaps some other type of early game income could be added to complement this change.
 

Factor96

Newbie
Apr 6, 2022
57
39
Otherwise, some things I hope mods play with:

1. I really wish someone would push this direction in a sci-fi direction? Someone brought up lowering intelligence above, I'm picturing like, a bimbofication machine or something you could install as part of a mod, or to burrow an idea from the original Hentai High School, a machine that directly increases libido(i.e., Corruption), that students can be tricked into using.

2. Seeing Unusual Alias talk about how well the balance of the three girls doing the exam has held up makes me really wish for a mod that stripped everything back to the original premise of Examination Day. Namely: You're a struggling school intentionally failing girls who take the test, you win by turning them into sex addicts, done. That shouldn't be the focus of the base game, but I'd love a mod that kind of strips everything back down to basics I could turn on when wanted. Perhaps that mod could also say, replace stuff like photoshoots with just more exam actions per day or something.

Neither of these ideas make sense for the base game, but given how moddable Corruption Academy is, I wish people could play a bit more with stuff like the above.
 

Factor96

Newbie
Apr 6, 2022
57
39
Yeah, I don't move many girls to the alumni status either. Though that's due to a few factors:
1) The girls each have so many shoots, that I never really reach a "done" point with them.
2) You wind up with a very large class size, due to the PTA upgrades (14 from there?) plus the school upgrades. This means you never really get enough girls to a "finished" state stat-wise that you want to clear up room for a new one. Honestly, I think with the addition of the alumni system, the class size doesn't need to be able to be raised as high as it can, and that max size should probably be reduced. Like the PTA upgrades could just add 2 to the size each, rather than +2, +4, +8, especially since there is also the school upgrades adding more slots.
3) I haven't snagged the "brought over from WTM academy" girls, so that large class size is enough to hold all the girls there are. Therefore, I don't really unlock new content by graduating girls.

Do definitely want the teaching assistant though, for that bonus to successful do actions when she's assisting you.

As for higher difficulty votes, I think reputation plays a big part in it. Which is where the school upgrades come in, as they provide a nice boost to reputation. And if you are having trouble with tolerance on girls due to the push toward nudism, that would also negatively impact reputation gains, since if a girl leaves early, you don't get the +1 to rep at the end of the exam.
I will note, judging by most recent game, that things really start to break down once you get to around 13 students or so, because yeah, it becomes harder to corrupt them, your chance of seeing a specific student in class is lower, etc., Hence, maybe modifying things so the max number of students is say, 12, not counting alumni, could work better? The alumni really do reduce the need to be able to have lots of girls at once, after all.

Yup, that's definitely a factor. Like with sponsors, I think it is due to a difference in how we play. I generally push the naturalism after raising corruption and affection to a certain level, then lower int, and only then focus on naturalism. But part of why I do that, like why I pick the sponsor/photoshoot route I do, is because that's what experience has taught me is an effective/efficient way to play.

Maybe some sort of exam action like leering or something could be added? Something equivalent to the low impact gropings but that works to push the naturalism side of things.
Ah, this explains a lot because I'm also someone who initially focuses on Naturalism.
 

BolHeX

Member
Nov 30, 2019
282
453
Clarifications on how mods work for mothers. Since we have a couple mods / official add-ons where the Mother/Girl don't align... what happens if I have an unused mother? Do these get randomly assigned to a girl with no mother?
If that mother has a "daughter_id" assigned to her the game won't use her until that girl is accepted into the academy. Those mods might have just been set to randomly assign to a girl.

Is there a guide or some tutorial on how to make girlpacks?
There isn't a real guide. There are some rules/guidelines on the discord server but for the most part users have been using the examples as templates and the mod tools to create and name shoots/videos.

The only slightly complicated thing because it doesn't have a tool with an interface are the "girl_config" files. But they can be as simple or complex as the modder wants.

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UnusualAlias

New Member
Dec 23, 2018
7
12
As for higher difficulty votes, I think reputation plays a big part in it
I knew there was something I was forgetting. I think this winds up slipping my mind so much of the time because the impact reputation is having is not clearly laid out anywhere that I can think of. Add to that that affection is harder to raise than corruption and anytime I hit pushback on a PTA vote I tend to put it down to not having affection high enough, and when I come back the following week I've generally built up more reputation as well.

CA incentivises keeping the girls in class heavily, so I tend to try to make the effort to keep them from fleeing, it just ends up taking longer whil I hunt for a path to get everything I reasonably can done to keep things rolling.

I generally push the naturalism after raising corruption and affection to a certain level, then lower int, and only then focus on naturalism. But part of why I do that, like why I pick the sponsor/photoshoot route I do, is because that's what experience has taught me is an effective/efficient way to play.
Yeah I think how you're doing it is closer to how the game's "intended" to be played. Fighting the mechanics for ridiculous results early is part of the fun for me. Overall, the very strongest aspect of this game and the others like it is that fundamental freedom in the exam loop. The feeling that you express something about yourself in the way you approach things given the limitations and that almost anything can get results in the long run. If your thing is exclusively rubbing thighs for 15 turns a day, you can do that and it will work. Slowly. You can be methodical and insidious or brazen and abusive. You can pursue any number of esoteric goals you set yourself. If you want to you can even ignore everything sexual and just treat this as an education simulator. And while the results of success usually look much the same, the journey's always different.

I agree with you thay Naturalism could probably use an extra lever to pull. Something like a "compliment" action that gains power based on power based on how much is exposed could work to smooth out some of the issues, being a way to repeatedly capitalise on pushing down key barriers at most levels while also being a way to build affection.
 
3.90 star(s) 15 Votes