Awful game by all accounts. The game play is a joke as it has all the sins of the worst of RPGM games - random encounters, drawn out battles of attrition, no novel attacks or weaknesses/strengths to take advantage of, no variety in terms of skillset, way too many enemies on the world map. You wonder if there's a point to actually including the battles? But nope, there's no real defeat consequences as you get teleported straight back to the inn with maximum health and mana, not even a little gimmick of a gold deduction to pretend that losing to 99% of the enemies has any sort of consequence. In short, combat is a colossal chore and even if you've never played any RPGM games previously, you'll tire of it within a few encounters.
But that's not where the game's awfulness ends - the world map is large, labyrinthine and only has teleportation between the two cities. You'd imagine making players walk so much on the unremarkable world map would serve some purpose but once again, it's just a colossal fuck you to the player. There are only a few places of interest but they are so annoyingly spread out and hidden away on a map that has little in terms of waypointing. Worse yet, there's a bridge and a checkpoint where you have one single event each but you have to cross them every time you want to go to save the knights (if you lost and got teleported back).
And the final sin which rounds out this horrendous experience - there are like 12 scenes. That's it. 12. And some of them are variations of one another as well. So there's a pitiful amount of content. And to drive home the absolute wretchedness of the experience, the scenes aren't even any good. Some horrible games at least have that going for them (all the mediocre shovelware puzzle games, for example), but this utterly fails at that even. I think it's AI generated. Absolute garbage. Stay away.