I'm not saying you're wrong, it's just I'd probably have a stronger opinion about all this if I was their subscriber.
I gotta say it's not very useful context when you start with "let's look at something else for comparison" and then can't give me an example
I've no idea how project management works so I have no opinion on that aspect of CoC2, but I do expect the game to take a long time to finish if at all.
You do seem to be correct in that areas have very different levels of development which is a shame. As for writing I think it's individually good, like individual scenes/scene chains, or characters, or areas, but taken together it feels kinda disjointed and non-reactive with each other, like we'll probably never hear of Centaur Village again.
I don't really see a problem with Moira's art, is it inconsistent? Some of it is way better than others, so yeah probably, but I think it's fine in general. With so many artists in all fenoxo games, honestly inconsistency is what I've come to expect. In what way to you think it doesn't fit CoC2?
The ME comparison is pretty funny though, because firstly CoC2 was never ever gonna be that, and secondly the primary problem with Andromeda was graphical/technical glitches and it doesnt sound like that's what you have an issue with when it comes to CoC2.