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Others - Corruption of Champions II [v0.7.31] [Savin/Salamander Studios]

  1. 1.00 star(s)

    Sin-xix

    does certain things right.
    UI is decent for the feel they are going for.
    navigating through a text world isn't as confusing as other games like lillth.

    some characters are so good they seem out of place, Briene. It' only briene.

    Everything else is hot shit on a summer day.

    you can tell what the devs get p*gg*d to while they write the scenes.
    it's the futas.
    this game should be renamed to "your fem-dom cuck adventure in a futa world"

    you can go now, play and finish any gay harem game and you'd still be more straight than trying to convince yourself after reading any futa content (bar very few exceptions)

    And it's an OC fest in terms of characters and their writing, everywhere. Amateur tier.

    The scenes: walls and walls of text that this review is trying to be.
    you can tell this review is bad by the star number. because you're smart.
    you don't need this long ass rant.
    the devs of this game think you need walls of text to get the point.

    only good author is wsan and his content.
    savin has talent but is too busy jerking it to futa to write for the customers instead.
  2. 5.00 star(s)

    Hana|GOAT

    Great Game!

    A good amount of lovable waifu's and preg content (for futas and females).

    I also enjoy the fact the much of the art has been unified under a single artist. Just really smooths things out and makes it look nice.

    Overall, this is a great smut text-based game and would recommend to anybody interested in the genre.
  3. 5.00 star(s)

    Goingham123

    Really great characterization abilities and surprisingly fun and loving characters and world building! The artstyle is sparce but pretty good, and it's really fun to learn about the various characters and their personalities. You can play pretty much however you want to, and it's very sex-positive towards all body types and preferences!
  4. 1.00 star(s)

    CluelessDork

    Absolutely poor imitation of what a sequel should be that has had 5 years only to end up worse than V0.1. I knew Savin, the main author and creator, had always had an.... angry personality when other people asked them questions, but their "it's the futa highway or shut the fuck up' attitude that flared up like 3 or so years ago was a massive turn off completely. The moment they started making content for one of the only manly dude characters in the game turning into a woman, what little hope and enthusiasm I had died. I am surprised Garret hasn't been turned into a bimbo wolfess yet...

    If you want a railroaded story where futas are forced onto your character, and requires like 4 different button pushes for them to huffily accept your no, then look no further!
  5. 1.00 star(s)

    Bellua

    Look, in a vacuum, if you're here for a very specific set of fetishes and interests, namely in this case mainly NTR, this game will likely be up your alley if you're okay with the mediocre writing and occasional art

    BUT, if you're a fan of CoC 1, you're going to be sorely disappointed. As a sequel, this game is a major disappointment. Namely because CoC 1 valued player choice and variety of content noticeably higher. In CoC 2, if you can call it that, it's the creator's fetishes or the highway

    The ethics of making a sequel for an unfinished game aside, the only thing that makes this a sequel is the name and a vague sharing of the setting. If you want more CoC content, I would recommend CoC Revamped or similar instead of this
  6. 2.00 star(s)

    crees69percent

    I've played CoC 1 and really enjoy it. but CoC2? Let's say this is not corruption of champions. it's just another game with more boring, and a lot of content has been cut off compares to CoC1.

    Yes, this is not a review bomb. it's really disappointed.

    The Story and written is... yeah you heard it a lot how bad it is, and I agreed with others review. I feel like this game is build to just trolling players.

    Gameplay is too boring, limit, and pointless. while CoC1 you can build difference classes, no limit skills, you can use everything and however you want but still enjoy the combat and the story.

    Nothing really can keep me playing this game.

    Of cause If someone like this game, I won't stop them having fun.

    But if you haven't play this series before. I'll recommend you should start with CoC1 original, or CoC1 with Xianxia mod first.
  7. 3.00 star(s)

    Granberia

    The issues with the overly verbose writing that makes you want to start skim reading, lack of player agency, the very existence of these kitsune characters, the plot and setting making so little sense that it contradicts itself, lack of reactivity, slow, plodding combat that drags on for obnoxiously long periods of time, lack of progression of RPG elements, forced fetishes, and the donut steel characters being infinitely more important than the protagonist while somehow having no relevance to the overarching plot has been gone over in detail by many of the other reviews.
    So I'll just say that this game isn't CoC. And that's not to say that CoC1 or CoCX are untouchable paragons of erotic games, because they really fucking aren't. They have issues of their own. I mean that this game feels like it's almost willfully trying to not be CoC despite bearing its name. Like it's mocking the player with a smug, shit-eating grin for daring to expect a similar experience as CoC.

    From a purely personal standpoint, the disparity in writing quality is ultimately what holds the game back the most. I like futa, femdom, and playing as a submissive, but even I can't deal with this rollercoaster.
  8. 1.00 star(s)

    DeBustNut

    Alright, two words.

    Inconsistent Writing.

    Imagine lotr but it was secretly written by 20 people that Tolkien met at a fetish fanfic convention, this is the game.
    Right off the bat the game has multiple different writers shoehorning their OCs onto the Champion's face and making said OCs do whatever the hell the writers want. The game advertises itself as a choice driven game with you being in control of the story as it's your story in the first place but you're barely even participating in anything, at the start you're forced to do nothing as the ritual just happens regardless of your actions. The cat girl's sister is gone and you're left with a demoness with a cock bigger than your entire body out loose around the supposedly "pure" world of Savarra. Once you wake up after that totally not linear start to the story you're then forced to sit through the agonizing writing of The Observer as he tries his best to make the Champion sounds like the most annoying asshole on the entire continent of Savarra, oh what's that you headcanon your mc as a heroic brooding guy with a penchant for badassery? Well now he's an autistic asshole who talks like he's in a subtle comedy show where he gets to ruin every possible emotional moments in the story by using sarcastic remarks every single time somebody talks to him. Oh and did i mention that he somehow forgot that quotes exist and it can be use to denote that the Champ is talking? Yeah, that's what i meant by inconsistent writing because this guy completely disregard the fact that Savin wrote the way the Champion talks by using quotation marks like the rest of the characters in the game and instead makes the Champion talk like he's talking telepathically. Almost every scene by this, respectfully, dumbass writer has the Champion inner monologuing their own conversation so when you go from quotation to whatever the hell he's cooking here it just felt really jarring and awkward to read. I admit this might just be me nitpicking the writer and i do dislike the writer in general because of the disaster that is the Kitsunes written by his truly but i assure you it gets really annoying after getting used to Savin writing style in the tutorial. Just play it and you'll see what i meant

    That's just the tip of the iceberg of writing inconsistency, it's clear from the getgo that this game would've benefitted with a clear planning of writing style and story quality for the writers to follow but somehow Savin forgo the word "planning" and decided to let loose a bunch of unsupervised fanfic writers to man this clusterfuck of a project. No wonder this game is taking so long to develop because they can't even have a consistent plan to follow in the first place.

    The world isn't even "pure" and if pure means filled with sex crazed maniac who tries to rape you forcefully or not every day then i can't even imagine what corrupted is like at this point, hell even the living gods and goddesses partake in the raping massacre. Even worse is how the orcs are written in this game, which is the most obviously corrupted species of orcs i've ever seen in my whole life. Apparently slavery, raping, plundering innocent villages, and murdering random travelers is a normal pure occurrence for the orcs and the Savarrans tolerate said behavior without any problem whatsoever. It makes you wonder what even IS pure at this point, it's not just them but every single species is either out to have sex with you after battle or is out to rape you regardless, no in between.

    I don't even understand the vision that Savin has for coc2 anymore, if corruption is the main focus then why is the world written like it's already a world far too gone to even save in the first place? Why is everybody doing things that you can't control? what even is the Champion doing? This game is already a fucking mess. From the disjointed story that gets completely ignored multiple times in favor of OC sidequest that barely contributes anything towards the overall narrative, lore, and story of the game to the convoluted amount of writers all writing in different styles for a single game without any supervision by the creator of the series itself, this game is not worth your time. Maybe in the future it'll at least be a fun little TF game but as of right now, this game is just one giant pile of a mess that rivals even TiTS
  9. 2.00 star(s)

    mqnaxa

    I have never played COC 1
    That fact gives me none of the disappointment nor expectation for this game, allows me to judge it on its own merit and it is ..... not good

    GAMEPLAY
    The combat mechanics are under optimized, you can learn skills of other class without restraint, this is a grave mistake, it dilutes the importance of building strategy and planning. The level are too low, the combat perks too simple, the choices of branching for each class are zero while proper specialization for build are none existent.

    The battle texts are too long, too complicated because each skill the player, the companions and the enemies unleash is a 2-3 lines of text, you are unable to properly understand the flow of combat due to the number of useless text on screen

    The exploration are agonizing, if not simply stupid. You have to pray for the RNG to allow you to smoothly move through the zones because you are required to "explore" each and every space to able to move to the next location. If you are unlucky, you will be locked in boring events, battles and flavor texts for minutes, multiply that wasted time by a few dozen times and each new area is a chore, a torture to get to the new content


    WRITING
    Oh boy but this is a mess. This game's writing is not a failure of literature, it is a failure of management and vision. I love some very, very specific parts of this game, the romance are definitely better than TITS with some very touching stories, the H scenes are hot if a bit underwhelming for a game focusing on transformation

    The problem lies in everything else, the stories are disconnected, each story lines are a little world of its own with nothing tying them into a world where demonic threats are looming in the horizon. This is a direct consequence of the biggest mistake of this game, it failed to give the player power, the power to shape the world, influence the events, the NPCs, the state of conflict, the sex scenes.

    YOU ARE NOT THE MAIN CHARACTER. You are the POV for authors to tell the stories the author want to tell, to witness the planned events that the authors want to happen. Your character's personality aren't shaped by you, it is shaped by the story line you are in, you can be a cruel monster or a pure saint as much as you like on the outside, random events but none of them will matter.

    The authors refuse to give what they promised, a variety of kinks, a world to be shaped, a chance to change and corrupt. From what I know, this is due to the excessive freedom given to authors, leading to a lack of focus. The main storyline is frozen while too many half-baked side quests and encounters are added each update
  10. 2.00 star(s)

    LS47

    This game is nowhere near as terrible or broken as all the review bombing makes it out to be. I think people's reaction to all the drama surrounding this game is way overblown and deliberately ignoring this game's merits and the improvements made to its combat system or the overall mechanics.

    With that said, this game is also nowhere near as good as all these years of development should have made it out to be, especially when it touts itself as the successor of one of the most beloved adult text-based games of all time. There are many things this game does that just feel wrong when compared to its source material with how it handles some aspects of its adult content or the progression of the story.

    For starters, the premice of this game's story doesn't match at all with the actual narrative experience the devs put the player through. CoC is supposed to take place after the events of CoC1, in a separate dimension that has been invaded by a demon from Mareth, the place CoC1 takes place in. This demon has apprently slowly been corrupting this new world, turning people against each other and turning them into sex-crazed maniacs; and the player is obviously there to stop her.

    The problem here, is that this supposedly "pure" world the player has to save, is already fucked. By the time you leave the first area of the game, you quickly realize that everyone is already a sex-crazed maniac, willing to fuck around with anyone and has no qualms about killing or raping people from different tribes who stand on their way.

    That demon is supposedly here to corrupt this world, but what is there left to corrupt? There are many elements that suggest this level of debauchery was present long before that demon came into the picture : The raccoon mother and her daughters, the different tribes warring with each other, the fact everyone is so easy going about sex, and that no one seems to feel the need to contain their urges to prevent them from raping everyone on sight. You as the player never feel the impact of that demon's corruption, because there is no transition from the previous state to the corrupted state; even if not everyone is as corrupt, no one as any qualms with sleeping with you or someone else if asked.

    The old CoC1 dealt with this so much better, with the people in the overworld slowly going crazy, addicted to sex and almost incapable of rational thinking; the city of Tel'Adre, built to attempt (and fail) protect the last "pure" citizens from the corruption slowly taking over the world; the goddess Marae, the embodiment of purity that you can accidentally corrupt in a side quest; everything in CoC1 conveys that notion of corruption very well, down to the actions you as the player can do that affect the NPCs around you.

    This lack of impact of the corruption is also visible in the mutation mechanic brought from CoC1, where you could mutate your body to change your species, which gradually increased your corruption, affected dialogues and even gave you new abilities in combat. But in CoC2, mutations are merely a cosmetic effect with no impact on combat nor on how NPCs treat you during the dialogues.

    Be as corrupted as you want, be as much of an asshole as you want, you will still be able to access the same content as when doing a pure route, with NPCs reacting in the exact same way.

    This honestly wouldn't be that bad if the story itself was engaging and the characters you meet along the way were likable and memorable. And unfortunately, very few of them are. I personnaly don't mind most of them, I think they're okay for the most part, but the problem comes with the insane amount of exposition dump the game does.

    This game is long, unecessarily verbose, and at times, very pretentious, such as for the kitsune content that might as well be its own novel considering how out of place and wordy it is. From what I gathered from the other reviews, the main writer of this game, Savinmander, seems to have... Let's say, a very particular idea of what CoC2 should be, and that vision does not care whatsoever about being true to the original game.

    If anything, this game, and especially the kitsune episode, feels like a self-insert fanfiction of CoC1 rather than its own sotry building of the original. An especially egregious example of this is the codex, filled with entries of the different creatures you fight and some lor about the world. To put it simply, you will read one, maybe two of them, and then never touch the codex ever again. No joke, I once fell asleep while reading these. Thankfully it's an optional section of the story just used for lore dumping, but it's a clear evidence of the writers' lack of focus and pretentious writing.

    This story, in many ways, feels really disjointed. It does follow a main thread with the imp invasion and the main antagonist, but many of the quests you do feel disconnected from one another, with very little relevance to the overarching plot. This is due to the fact that there have been many writers working on this game, with most of the interactions we see are the result of commissions from Patreons, as well as the writers' self inserts and pet projects, thrown in there with little care for what the other writers have created, or even for the main plot itself.

    It's not uncommon to meet characters - even team members than can join you on adventures - with wildly different artstyles and writing styles for their dialogues, who have one or two interactions with the MC before having their story thread being dropped immediately afterwards, as the writers quickly lose interest and are not interested of picking up the work of others if they aren't the creator themselves.

    Speaking of artstyles, most characters are visually what you would expect from a game in that kind of setting, altough this game really suffers from what I call the "Monster Girl Quest" syndrome, where many NPCs were drawn by many different artists with artstyles of wildly different quality, most of that quality being at the bottom of the barrel.

    I understand it's hard to coordinate everyone to put out some content of roughly the same level, and there are some artstyles I do really like, like Cait's or the dog girl at the nursery; but for the most part, the artstyle is very boring and forgettable, and they really clash when multiple people appear on screen at the same time.

    It's nice the devs have implemented a real preview panel to let us see what the characters actually look like, but due to this game being a text-based game, the preview's usage is severely limited. It also doesn't help that, given who wrote the sex scenes, all of them are really wordy and overstay their welcome quite rapidly.

    The original CoC also had boring dialogues and lengthy descriptions, but these at least were easily skippable, whereas here, skimming too quickly through a dialogue can make you miss important plot points and directions on where to go next. It's not uncommon at certain points of the game to just blindly pace between each previously visited area on the map, praying you might trigger a new event that has popped up to continue the story.

    Onto the gameplay. While it is much more functional and involved than in the original, it still unfortunately has some problems that drag it down a bit.

    First of all, the exploration part of CoC1 is completely gone here, and I really don't understand why. Exploring was one of CoC's best features, where you would randomly discover a new biome and go "Wow, that's new, what kind of items and monsters will I encounter?" It did so much for the immersion and making the story feel like a real adventure, but the devs of CoC2 chose not to bring that into their game, and I just think it's a downgrade in that department.

    Instead, the game railroads you from one area to the next without giving you much room to explore and find secret areas or new biomes. The game pretends to have different regions you can choose to complete in any order, but what happens is that you run into enemies way above your power level and you get curbstomped every single time, leaving you very little paths to explore. The beginning of the game is especially rough in that regard, where going east or south will immediately kill you, leaving you only the northern forest to explore early one. I don't get that this false pretense of choice brings to the game, when the dev clearly had a more linear story structure in mind.

    As for the combat, I find it much more involved and developed than in CoC1. You character has multipe stats, attacks and spells they can use in combat, and even a class system dictating what kind of abilities you have. This allows you to make very different builds depending on whether or not you want to play more offensively, defensively or just acting as support for your allies. The latter are also a new addition, which each teammate having its own set of attacks and spells, and even different builds for some of them.

    Which is great, and it's a pretty alright system honestly, but doing the actual fighting doesn't feel that great. Each encounter gets really wordy because of the sheer number of participants on screen, with sometimes for than 4 enemies per battle. Stats and paragraphs just fly by so quickly and so frequently, it's impossible to follow accurately what's going on at any given point, expect by watching the health bars rising or decreasing and determining which of your attacks deal the most damage.

    It also doesn't help that many enemies have healing abilities, which can turn some encounters into serious slogs, where no side can ever outdamage the other unless by sheer luck. The game does give you some strong teammates, but some fights can last for like 10 minutes or something just because everyone keeps spamming buffs or healing. At best, it's very forgettable, at worst it's very annoying.

    There are many other things I could talk about that don't feel right about this game, but I'd be rehashing what everyone else has already said. On a technical standpoint, the game is much more polished and depthful that it's original source, at the cost of everything else. The main plot is neglected half the time in profit of self-inserts and fanfictions, the lore dump is agressive and almost never used over the course of the story, the combat has its base elements set up but they are never exploited in a way that feels good.

    I honestly expected CoC2 would be a community effort to show their appreciation of the merits of the original game, but it seems to have been hijacked by some of Fenoxo's friends who decided to make it their playground for their own fetishes and fanfictions, rather than a genuine story with interesting characters.

    If you liked the original simply because of the sheer amount of adult content here, and you don't care about the story, you might still find something enjoyable here. If you're coming in expecting a good story, or a continuation of where CoC1 left off, feel free to skip it, you won't miss anything important.
  11. 5.00 star(s)

    Bobsalec

    Really loving this game; there is just so much character in it. I am used to games where there isn't nearly as much text to read, its a nice change. I just hope that there will be even more images in the future for the game. More variations of images for characters you meet, and an in game proper view of your own character; possibly with an in game character model maker.
  12. 1.00 star(s)

    pantyhosegg

    Most of everyone has already said what I'm going to, but god damn, I still feel the need to say it. Even if you didn't play CoC1, I heard about and played this before I played CoC1 and I still play CoCX. This game sucks ass, it's like they made the game to just bait and troll everyone who continues to play it.

    It's a Text based choose your own adventure rpg game, where, most of the time, the text (especially in regards to the main story) is overly bloated and is filled with filler, making it a chore to read. You don't actually choose the adventure, you just go along with whatever the pink haired catgirl says. And it's an rpg with extremely shallow mechanics and level cap where the npcs in your party are always scaled to be stronger than you regardless of what you build.

    The one nice thing I can say is that there are a few nice scenes. Emphasis on few, because the devs and authors will also just pull 180s and ruin their already established characters and stories, and by extension, their sex scenes, seemingly on a whim.

    If you're here for an actual game, I'd recommend to go play CoCX or even TiTs (which has it's own problems but at least it can feel fun to play), Flexible survival can be good too if you get used to the shitty engine the game runs on. However, If you're here for the scenes I recommend to just cheat to see the scenes, you won't even be missing much if you don't see the context of the scene, because it won't add anything meaningful anyway.
  13. 5.00 star(s)

    gatobaner

    I can recommend this game. There are a lot of romanceable/sexable characters and many quests. I think the sex scenes are pretty good. Especially if you are into dom futas there are lot's of scenes. The main story is not finished yet but there is a lot to enjoy already. It's not the most gripping story but it has moments where it really shines. The lore and writing of the world really pulled me in which makes up vor a lot. The fighting system is okay. I could beat most fights without problems allthough they can get quite tough. Fortunately there is an option to make fights super easy. If you are looking for a text based sex adventure game give this a try.
  14. 1.00 star(s)

    zufield

    rather than being a fun playground for you to mess around in like the first game, it's repeatedly and obnoxiously beaten into your head that your character isn't important and is just a tourist there by the grace of the writer's ultra powerful mary sue characters.
  15. 1.00 star(s)

    nowayman69

    so much potential, wasted. player has very little actual agency and certain questlines (kitsune) are needlessly bloated and kind of boring. The players choices (few as they are) seem to have very little effect on the actual outcomes of events in the various quests.
  16. 3.00 star(s)

    Alaric1066

    It's okay, there's good parts and bad parts. I see a lot of people in the reviews either worshipping this or completely trashing it, I don't think either is entirely fair. But I do think there are a few things really holding it back.

    1 - Art: Some of the art (for example anything done by Moira), is awesome. A lot of it is really not. I guess you could chalk it up to personal preference, but I'm tired of all the really overexaggerated bloated physiques that pop up. Some of these people look so goofy that it's impossible to take them seriously. To be fair when playing one CoC or TiTs this is kind of expected, but still, not something I at least love.

    2-Combat: The combat is abysmal. This is my biggest complaint. For starters you usually feel pretty underpowered if you're in an area that is supposed to be for your level. You never really feel especially strong or capable except for when you're in areas that you've over leveled for. Beyond that combat is just not very readable. With all the characters and different effects going on - combat frequently has as many as 7-8 combatants involved - each individual turn feels like reading it's own short story. So you can either take *forever* to read everything and resolve each combat encounter or, just sort of idly click through it hoping for the best but not fully aware of exactly what is going on.
    Like seriously I cannot overstate how bad this feels. In CoC I and in TiTs, you usually have a pretty good idea of what's happening each turn. You do an attack, they do an attack, that's it. It's maybe a paragraph's worth of text, no big deal. Here you do an action, each of your companions does something, and then the 3-4 enemies each do something, sometimes with extended descriptions. So like 8 actions, some of which have multiple effects. It doesn't help that all of this is shown to you simultaneously instead of one at a time, meaning you are instantly presented with a wall of text and numbers every single turn. This probably contributes at least a little to the aforementioned combat difficulty, since half the time I have no idea what the hell is going on in any given encounter. Like, I get that this is a text game and I have no problem reading, but I don't want to have to real a small novel every time I fight something.
    Also too much healing, on your side and from the enemies. It's not uncommon to find fights that feel like they just go on forever because neither side is able to outdamage the other side's healing.

    3- Fetishes/Sex: There's a lot of complaints about forced fetishes. I don't know if it's really that bad. Sure there's a bunch of characters/scenes that maybe aren't for you, but like, that's how all of these games are, TiTs and the original CoC similarly had a lot of stuff that grosses me out (for example I'm not interested in of all the dickgirls and gay scenes, I'm quite happy with regular women thank you very much), but this series has always been about having something for everyone. Whether you like women or men, vanilla or weird and wild, humanoid or furry or monsters, there's some characters you'll like and others you might not. Doesn't seem worth getting in a tizzy when some of the characters aren't to your taste, just ignore them and move on to the ones you do like.

    4 - Choices/RPG mechanics: The level cap is too low, and I never really get the vibe that I'm making much of a "build". This ties heavily into the combat issues so I won't go too far into detail, but I don't know why we're only limited to like level 6, and I also wish there was an expanded system of perks/passives like how CoC 1 had to help build and differentiate your character. As are there are a few, but not many. I'm max level and only have like 3 perks, all of which are frankly kind of boring and forgettable.

    Choices in general could be made a little more common. It's not like there are no meaningful choices but I wouldn't say there are a ton either. For example I'm not a huge fan of all the sharing content, but there are a lot of characters who you'll have a sort of romantic/girlfriend-esque relationship only to then find out later they're also sleeping with multiple other characters. It'd be awesome if that's something you could have some control over.

    The game also doesn't really build itself around you as the protagonist, which is a little weird for a game that is essentially a wish-fulfillment power fantasy. A lot of the negative reviews cover this so I won't go into massive detail here either, but I do agree that you often feel like more of a side character than the focal point of the story, which isn't great.


    Summary: I think there's a lot of good content here, but the game has a lot of mechanics and things that are not as well formed, making it often a chore to find the stuff you want to find. It's not bad, but it feels a little unfocused and bogged down. Combat is horrible, building your character is meh, there's some difficulty in shaping the world, the story, characters, and tone the way you want, and that combined with a lot of extraneous side content where your character is a glorified side character really slow this game down.
  17. 1.00 star(s)

    robin312

    Oh, and did I already mention that you get to see your LITERAL DAUGHTER, that you cared for, played with and raised (sort of) getting fucked into a puddle by a guy who hates you and tried to kill you? If I did, then let me say it again, just for good measure: you get to see your daughter, your beloved little girl, moaning, cumming and getting fucked into a hot mess by a guy who hates you.
    All you need to know about this game
    This stuff is unavoidable if you want to progress the game
    More stuff like this coming
    The worth thing that from RPG it slowly transforms into kinetic novel where you can't change the future with your actions
  18. 5.00 star(s)

    fgalrodREBORN

    This games score being so low is one of the worst ratings on the whole site, this game is infinitely better than 3 star games and would not be anywhere near as low if it was not called CoC 2

    The game itself has a lot of content that's relatively well written, many choices that actually affect outcomes and the game state and scenes and characters that are epic sexual style.
    I was fully engaged throughout the entire games duration and looked forward to seeing where the characters and story would develop

    and its got some nice illustrations alongside the text to supplement my lacklustre imagination
  19. 4.00 star(s)

    Al Gore

    As an old fan of the original CoC, I can tell you that the review bombing this game is receiving is a bit of an overreaction. The art and UI of this game are an unmistakable improvement over the original CoC, and even with the many valid criticisms of this game's writing taken into account it's still leagues ahead of most of what can be found on this site. Make no mistake, this game is not the masterpiece that CoC was, but to the uninitiated this game would undeniably still be described as "good"

    What makes this game a lesser scion of the original CoC is the writing and story direction, which likely experienced a shift in style as this game was directed by Savin instead of Fenoxo. AFAIK Savin has more of a writing background than Fenoxo, which may explain some of the excessive lore dumps and forced OCs as these are common pitfalls in fanfiction. Sometimes less is more when it comes to games like this.

    The most obvious improvements that this game enjoys over the original CoC are the art and the UI, as this game sports full, high-quality character art instead of sprites and a travel map that shares the style of TiTS as opposed to the simple button menu of classic CoC.

    The combat and character progression of this game is kind of a mixed bag. I wouldn't call it better than the original, but it's not atrocious either. The card system feels a bit restrictive, but it does give you playstyle options. Each enemy has its own sex scenes and transformative items as one would expect from CoC.

    Objectively it's a controversial 7/10 just like Starfield
  20. 1.00 star(s)

    jkh115

    I want to like this game, i really do, unlike many other people i really believe this game has potential, sadly this potential is ruined by the makers of this game themselves. How?

    Well, they constantly insist on trying to input their own fetishes onto the game, this can be seen in almost every character who then turns out to be another cardboard cut character with the same gimmik. The only thing different about each character is their own "unqiue quirkiness". Suffice to say, its not working.

    The biggest issue is that the creators seems to greatly enjoy forcing the people playing the game to focus onto their own OCs. Multiple times i am forced to look and read the writers poorly designed OCs which all seem to be the Mary Sue of their fanfics.


    TLDR, this game had potential but has turned into a writer's poorly designed fanfic where their own OCs reign supreme whislt you the player are forced to go through this vomit inducing game.

    If i was to describe this game experience, it will be similar to watching a truck slowly crash into an occupied hospital bed whilst The Star Wars Sequel Trilogy plays in the background as well as some random e-girl tick tok dances just in the corner of your eye. Its a terrible mess with no hope for any improvement in the future yet you can only watch while feeling you just got beaten by a drunk father.