GS21

Member
Mar 9, 2024
125
711
Already said my piece but I will add this.

If CoC2 had more folks like Drifa (who you can actively push in certain ways) and less folks like... I dunno, those two demons I forgot to kill until I couldn't anymore, game would've been at least a 3 out of 5.
You can still kill them, I just checked.
 

Jbuster

Member
Oct 25, 2019
440
2,405
Oh, no, you can up to a certain point.

The time I remembered to kill them, they were like "oh, ok, we're fucking off then".

View attachment 4991249
"I'll add a "kill the demons" button, but then, he'll forget to press it!, and none will be the wiser", Savin, probably
Opera Instantánea_2025-06-28_223118_villains.fandom.com.png

Did a good job with Arona?
The character that attacks and tries to rapes the PC multiple times and fails. But then the game force you into accepting a quest where they asks the PC for help to be put in charge of the the people that are here rape and enslave after failing to rape and rob the PC.
Arona the character by their own words, logic, and culture the PC should be able to do whatever you wish to them but the PC can only soft-dom them and even puts the PC on the spot in front of a crowd despite being the PC's sub. While if they was dominant they get to do all sorts of Hard dom action and get to proclaim all sorts of action they will be doing to the PC now and in the future.

Unless your talking about the quality of the writing for each scene, if not then Arona is one of the poster child for what's wrong with this game. A herm OC character that the PC has less than no reason to like but the writing forces this character onto the player and tries to force them into being a party member. And despite having 2 different states one is deeply treated like an after thought and warped so the PC can't be mean to a OC character like they was and can be to the PC.

This man is cooked
Sure but consider this

I like her

Having said that I have really, really, really low expectations for this game. Her scenes are hot if you're into that kind of stuff and are way better when she's a sub. At this point I know we won't get anything better in the way to the last fight and I do happen to like Arona's psycho energy. I guess is a matter of taste
 

Sacred_Lamb

Member
Sep 15, 2024
494
1,436
They don't though. Kiyoko to this day eclipses every other character in the game in terms of content regardless of what anyone says to the contrary with Cait and Brienne being a somewhat distant second and third. 3/4 of all the unique children go to female characters with lots of interactions and more like Ylvid and Drifa are getting fleshed out with more scenes.
I have one thing to say about this: "If u remove Community Writers, we'd have futa central."
Tobs and B prolly put in the most work vanilla females, for as much as I don't like them I'll give credit where its due.
Another thing is just as MEATSHIELD236 says, a lot of the content for Kiyoko is player hating vitriol and the rest is there to placate the rest of us.

Again you're specifically talking about Wsan's futas. He'll come with months worth of content expansions for his futa characters who exclusively top and rips control out the players hand to mold them into a subby bitch to fit his personal fantasy. This isn't a thing with "most" futas it's a thing with HIS futas.
It's not just his futas, its with most futas. They all want to be up your ass. It's just that most are "nice" about it that aren't his. With the exception of Jaelyn thats ur dedicated fuckpet(and even with tht SKoW manages to force u in a 3rd wheel), they all can get flushed.

And from what I'm seeing yet again ppl breaking it down tht the writers biases are in full swing.
 
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Jul 27, 2017
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Oh, no, you can up to a certain point.

The time I remembered to kill them, they were like "oh, ok, we're fucking off then".
I liked them lol.

"I'll add a "kill the demons" button, but then, he'll forget to press it!, and none will be the wiser", Savin, probably
This but instead it's my ADHD having borderline dyslexic ass with that one scene where Kas gives you the option to fuck her in a dream and all the buttons say yes except the one in the center that I couldn't see.

Sure but consider this

I like her
Heretical, have a nice day.

One of their biggest gripes with the mods for 1 was that they kept adding options to merk everyone so I'm always surprised when the option sneaks its way into this one.
Which is weird since so many options and bad ends result in "you died".
 
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Sacred_Lamb

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Sep 15, 2024
494
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One of their biggest gripes with the mods for 1 was that they kept adding options to merk everyone so I'm always surprised when the option sneaks its way into this one.
I really liked tht, Hgg mod for CoC1 really hits different when you can just ice an irritating character. Don't like Kelt? Skin tht horse. Don't like tht Sheep bitch that tricks u into the demon pit? Get the preemptive jump on her by pulling an uno reverse card the second u meet her, killing her in a admitantly chilling serial killer moment or wait until ur justified and kill for luring ppl in the pit.
I really like that the writers of hgg mod get the feeling that sometimes you want flip between being a good boy and crazed devil depending on the moment.
Wish Savco had the balls to do stuff like tht.
 

Sacred_Lamb

Member
Sep 15, 2024
494
1,436
I have a question for the thread that I genuinely want to hear out, think about throughly about, and answer. If you were in Savco's shoes and u were given the plot point, lore, and characters up to this point how would you develop CoC2?
You have put yourself in their shoes, so no fantasy budget or fantasy writers added. Just you and their own reality and have to dev it with their resources and tools.
 

GS21

Member
Mar 9, 2024
125
711
I have a question for the thread that I genuinely want to hear out, think about throughly about, and answer. If you were in Savco's shoes and u were given the plot point, lore, and characters up to this point how would you develop CoC2?
You have put yourself in their shoes, so no fantasy budget or fantasy writers added. Just you and their own reality and have to dev it with their resources and tools.
1) The first step would be to obviously put a hold on pumping out new characters and focus on old ones instead. It doesn't have to screech to a complete halt, but toned down significantly. I fully understand from firsthand experience how tiresome writing can be at the best of times, especially when you're not invested in the content you're writing, but I believe the people paying for the game's development (or the lining of the creator's pockets) deserve a certain standard of quality and consistency. This also tackles the issue of outdated busts since a lot of them are in dire need of a facelift.

2) Fix the goddamn typos and the syntax errors holy shit. It's not like nobody's reporting them. You can go to the forums right now and see the sheer number of typo reports that haven't been addressed. The line referring to Garth as Garret has been in the game since the introduction of the character and apparently it's going nowhere, that and more egregious errors like swapping the default and Bimbo dialogue, making me wonder why my pc is suddenly giggling like a schoolgirl for no reason. This could also include getting rid of out-of-place euphemisms like "Jeez" and the like, since you know... fantasy setting and all.

3) At least try to do something with the corruption mechanic... it's in the name ffs. I would genuinely consider revising the entire game to bring this aspect to the forefront. It wouldn't be an entire upheaval of the foundations, just adding options and appropriate reactions from the NPCs, instead of essentially treating them like mindless drones who barely react to your actions. The original had more robust examples of this where followers for instance could leave you temporarily as a response to your actions, and I believe this could be something worthwhile to consider given the game's name. The foundation is already there, where corrupted or demonized NPCs (which are irreversible decisions) could add to an irreversible corruption counter which could be utilized to reflect these changes for example.

4) Make TFs matter again more. I'm not suggesting anything "impossible" like introducing different body types, but introducing new options and dialogue just like the little acknowledgements you get for becoming a dragon, which I believe is a cool example because it shows that the player's choices and the thought they put into their PC's creation matters. This would include bringing back racial abilities because I still have no clue wtf Savin was smoking when he nuked them.

5) Iron out some of the plot holes like the 7 sitting with their collective thumbs up their asses with demons and an evil cult on the loose.

6) Do something about adult Kinu. Might even go as far as nuking the entire concept and keeping her as a child since that's what most people have suggested instead of the slop we've been given. This one might seem a little personal but it's literally the writer antagonizing the players for something they had no part in.

7) Get rid of the companion limit. Always felt weird that Savin limited the writers to one when he has 3 himself. If the writers want to write them then let them do it, given they're able to at least deliver a bare minimum, within reason of course.

8) Implement Environment art like the image pack did for CoC1, if only to break the monotony of the endless text when exploring the game world. Even just one or two images sprinkled between every three tiles or so would make a world of difference, I believe.

9) Optional Survival mode, with the need to eat and sleep. It isn't like the precedent isn't set with the blue ball status, and it wouldn't really be that difficult to implement.
 

Meatshield236

Member
Feb 10, 2020
127
1,185
I have a question for the thread that I genuinely want to hear out, think about throughly about, and answer. If you were in Savco's shoes and u were given the plot point, lore, and characters up to this point how would you develop CoC2?
You have put yourself in their shoes, so no fantasy budget or fantasy writers added. Just you and their own reality and have to dev it with their resources and tools.
1: Have a detailed character and location bible detailing the general personality and kinks of characters and what each location is going for, both planned and implemented. Detail how much depth each character and location is going to get. Maybe even give the community access to this. Make sure there is a healthy variety of personalities and kinks so that every character option gets some love.
2: Fewer characters, more in-depth interactions with characters. There's a ton of characters you can cut and loose basically nothing. Random encounter fucks are fine for less fleshed out characters, but big characters should have depth and respond to the player's actions and transformations.
3: Keep egos and tangents in check. This is a video game meant to be played by people, not a forum roleplay; no writing stuff just to spite people on the forums or writing about how super special your OC is.
4: Edit, edit, and edit some more: the writing should be scrutinized for grammar, tone, and other issues. If people consistently raise issues with certain passages, then look at them. Don't be afraid to rework or remove stuff that doesn't work.
 

Tsubuhaza

Active Member
Sep 28, 2020
549
2,297
I have a question for the thread that I genuinely want to hear out, think about throughly about, and answer. If you were in Savco's shoes and u were given the plot point, lore, and characters up to this point how would you develop CoC2?
You have put yourself in their shoes, so no fantasy budget or fantasy writers added. Just you and their own reality and have to dev it with their resources and tools.
Work towards the release, trying to keep everything as concise as possible and then unfuck things with whatever's left of the budget after the game's "finished".
I liked them lol.
Good for you, I didn't. Sole reason that kept them alive was me forgetting to kill them.

It was my fault though.
 

YouShallNotLol

Engaged Member
May 6, 2022
3,012
8,090
Game needs more of the pink manticore girl for no reason other than I think flying monster girl domme is hot and I wanna be able to throw a harem of muscle women at a problem and said harem needs more variety outside of equine features.
Apparently she has a five-stage bad end, so that was kinda shocking to learn considering it's a random roaming encounter. Personally I wouldn't hate it if they made her a recurring encounter.
Since we're talking about manticores:
Did you know, the manticores initially had pussies on the ends of their tails (yes, just like iconic MGE monster girls), but then they gutted the whole cunt-tail feature? Which was also included in the manticore transformation for the Champ.
With the excuse given: "Nobody on the team wants to write that." Despite TiTS having extensive support for tail genitals, and Savin himself writing several characters with tail-pussies.
It happened in 2019. They were actively gutting transformations almost from the beginning of this shitty game.
 

YouShallNotLol

Engaged Member
May 6, 2022
3,012
8,090
Those people are high off there own internet rage and are pointing to their own made up bias like they are a flat earther. While they could be pointing out any one of the many flaws of the game but nah, it's "the shemales and herms that are overwhelming."

Meanwhile this game is drowning in cowgirls and I like cow girls but where the fuck is my goblin harem member blowing me under the table and in the morning to wake me up. Or actually tell characters that your making a harem and after the main quest is all over.
Your cooked
Even then with these points you made the content that gets made and gets the most attention and the writers that can put out quality content is mostly still mostly focused on female NPCs. Cait stealing the show slop is 1st and then female NPCs But after is the problem that dom herm, shemale, and/or dickgirl NPCs is next.
And holy shit, it's like their allergic to male NPCs despite making so many dom herm, shemale, and/or dickgirl NPCs just act like super horny and/or rapey males. and it's to the point that you could just replace their art and appearance sections and barely anything would be lost in transition. And that's sad.

But what should you expect when they JUST last year added a DILF npc to fuck. And it took till coc2 to add a fucking harem to a fucking porn game.
That's the cherrypicking I was talking about. Dude literally ignored all the previous arguments and defaulted to hit imaginary numbers.
Guess he very much enjoys the "Effigy Archer A" and "Cultist Mage B", or "Orc Thane" (who only appears in one optional fight during Arona's quest, and you can't interact with him ever again). Such great and quality characters. Wish more NPCs in this game were like that.
 

YouShallNotLol

Engaged Member
May 6, 2022
3,012
8,090
years
Which is weird since so many options and bad ends result in "you died".
But you see. Champ killing anyone is a power fantasy, but random nobodies killing the Champ? That's the default. :Kappa:

I have a question for the thread that I genuinely want to hear out, think about throughly about, and answer. If you were in Savco's shoes and u were given the plot point, lore, and characters up to this point how would you develop CoC2?
You have put yourself in their shoes, so no fantasy budget or fantasy writers added. Just you and their own reality and have to dev it with their resources and tools.
As in, I was literally one of them?
Just keep doing what they were doing for the past 7 years. Keep slowly deleting features from this game, while writing more cardboard futadommes. And once a year, release a "feature complete" pure female that has no interactions.
Male characters? What the fuck is a male?
If I deviate even slightly, I'll get bullied off like Hugs. So there's no reason to step out of the line.
 
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icecreamman99

Member
Mar 1, 2018
234
612
I have a question for the thread that I genuinely want to hear out, think about throughly about, and answer. If you were in Savco's shoes and u were given the plot point, lore, and characters up to this point how would you develop CoC2?
You have put yourself in their shoes, so no fantasy budget or fantasy writers added. Just you and their own reality and have to dev it with their resources and tools.
This whole post below
1: Have a detailed character and location bible detailing the general personality and kinks of characters and what each location is going for, both planned and implemented. Detail how much depth each character and location is going to get. Maybe even give the community access to this. Make sure there is a healthy variety of personalities and kinks so that every character option gets some love.
2: Fewer characters, more in-depth interactions with characters. There's a ton of characters you can cut and loose basically nothing. Random encounter fucks are fine for less fleshed out characters, but big characters should have depth and respond to the player's actions and transformations.
3: Keep egos and tangents in check. This is a video game meant to be played by people, not a forum roleplay; no writing stuff just to spite people on the forums or writing about how super special your OC is.
4: Edit, edit, and edit some more: the writing should be scrutinized for grammar, tone, and other issues. If people consistently raise issues with certain passages, then look at them. Don't be afraid to rework or remove stuff that doesn't work.
  • Add build up; namely for certain scenes and events. Far too often the PC or NPCs just jumps to extremes despite their current or past interactions or what has been written for the NPCs.
  • Have talks to establish what kind of relationships the PC and NPCs are in or going to be in with talks.
  • Start making NPCs that are impressive/worth-a-damn and show being impressive/worth-a-damn
  • Add a Harem for Fem-PC
  • Filling out the missing archetypes or the races in the codex [where's my damn goblin lady, cow city is supposed to be cows and goblins]
  • so many other things
 

ChubbyFatBoy

Active Member
Aug 19, 2024
591
2,750
Since we're talking about manticores:
Did you know, the manticores initially had pussies on the ends of their tails (yes, just like iconic MGE monster girls), but then they gutted the whole cunt-tail feature? Which was also included in the manticore transformation for the Champ.
With the excuse given: "Nobody on the team wants to write that." Despite TiTS having extensive support for tail genitals, and Savin himself writing several characters with tail-pussies.
It happened in 2019. They were actively gutting transformations almost from the beginning of this shitty game.
Was there ever an explanation as to why? Because I think I remember it being part of other transformations/stuff they cut. Because of claimed difficulty or too much work. Or maybe I'm mixing things up..... also fuck. I just had one of them normie lucid moments where I'm realizing what I'm into. And I'm reckoning with the idea of wanting to fuck a tail pussy. Like sweet jesuz the internet has fried my ass.... ah well!
 

icecreamman99

Member
Mar 1, 2018
234
612
Sure but consider this

I like her

Having said that I have really, really, really low expectations for this game. Her scenes are hot if you're into that kind of stuff and are way better when she's a sub. At this point I know we won't get anything better in the way to the last fight and I do happen to like Arona's psycho energy. I guess is a matter of taste
Nothing wrong with liking them or being your favorite but that different from being an example of a well put together or constructed character.
 

YouShallNotLol

Engaged Member
May 6, 2022
3,012
8,090
Was there ever an explanation as to why? Because I think I remember it being part of other transformations/stuff they cut. Because of claimed difficulty or too much work. Or maybe I'm mixing things up..... also fuck. I just had one of them normie lucid moments where I'm realizing what I'm into. And I'm reckoning with the idea of wanting to fuck a tail pussy. Like sweet jesuz the internet has fried my ass.... ah well!
"Too much work" is just an excuse. Whenever anyone uses it, just look back at CoC and how interactible and responsive it was, and how most characters reacted to your transformations and had unique interactions with them.
The real answer will always remain this line from Savin himself:
Savin Cuck Come Out.png
Motherfuckers literally hate the core concepts of Corruption Of Champions, yet keep branding their shitty little game as a proper sequel.
Also, I wonder (big sarcasm) why people from early days are mostly gone now. It's totally not like Savin and his clique were actively bullying people like Hugs and quite literally telling aspiring contributors "you should never write again" (real response from Savin to one of submissions on the forum).
 
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Jul 27, 2017
72
302
Since we're talking about manticores:
Did you know, the manticores initially had pussies on the ends of their tails (yes, just like iconic MGE monster girls), but then they gutted the whole cunt-tail feature? Which was also included in the manticore transformation for the Champ.
With the excuse given: "Nobody on the team wants to write that." Despite TiTS having extensive support for tail genitals, and Savin himself writing several characters with tail-pussies.
It happened in 2019. They were actively gutting transformations almost from the beginning of this shitty game.
Tragically they had to be nerfed. Or it's a skill issue on the writers' part. Or both.

Motherfuckers literally hate the core concepts of Corruption Of Champions, yet keep branding their shitty little game as a proper sequel.
They hate combat, transformations, corruption mechanics, and all clearly wanna make their own different games and are using this one as a vessel for theirs except like Alypia who just simps so hard for one character that they can dump all work related to said character onto her, but they still want the money and branding associated with it to benefit their vanity projects.

Also, I wonder (big sarcasm) why people from early days are mostly gone now. It's totally not like Savin and his clique were actively bullying people like Hugs and quite literally telling aspiring contributors "you should never write again" (real response from Savin to one of submissions on the forum).
Also the fact that only the clique have actual creative control and ownership over their submissions and anyone else must surrender ownership to savin so he can do whatever he wants if the character gets popular. They're so petty I'm convinced the only reason there aren't more Hirrud characters is either because savin realized how much work "dunking" on the haters is or he realized if he did that the wrong way it would ruin the fake inclusive image they try to cultivate and might actually kill the cash flow. Even though I'm sure some content violates patreon's TOS already.
 

icecreamman99

Member
Mar 1, 2018
234
612
Slightly good news for the MxM crowd is that there's a one or two writers picking up the pieces of abandoned/barren NPCs. There's excerpts for Nash on the discord server, and the same writer is planning/making more Nyze content.

A bit late bringing this up when it comes to the female NPC count argument, but I don't believe people have actually taken a look at said list of NPCs. The excel is out there and I can confidently say that the average player won't even recognize a third of them. This isn't even because they're boring or unforgettable. Rather they're background characters that often make up many of the group sex scenes. They're not even real characters, so to speak, since you can't interact with them outside their event scenes.

A couple of examples are
* The milking barn girls
* The centaur orgy girls
* The Storm witch cowgirls
* The Frost elf priestesses

Outside of maybe the milking barn girls I don't know if anyone knows any of these "NPCs'" names without looking them up.

Alternatively, you also got hanger-on NPCs that are part of the count and only really exist as accessories for other characters, like Klemaia's harem and Melara (if you even know who that is), or package deal half characters like Lessala and her cronies, the Starhome Trio, the marefolk barbers, etc.

The thing that really bloats up the count though are one-and-done event/quest NPCs, who you only see once or are genuinely just combat fodder that still end up being counted because they're technically "named NPCs". This applies to the male NPC struggle too, so whenever anyone brings up the metrics this is usually who they're referring to. It's either that or "feature complete" half-baked hell, but mostly the latter.
They'll tell you there's plenty of male NPCs in the game when half of them are genuinely Khor'minos nobodies with two scenes a piece.
The Math for the past 5 months still says your wrong and your still cooked despite having time to bring a follow up. I could go back even further but you would still be wrong.

THE MATH
Named and more prominent female shemale and/or herm npcs that got new content or was released using the pub patches listing as examples cause it condenses the proceeding patches and I'm lazy for this to be listing each patch.
Plenty of faults with this damn game but lets not make-up ones that don't exist.

0.8.1 Patch
female
-Ylvid
-Hretha
-Isadora
-Varena with cow bard
-Drifa
-Caits

shemale and/or herm
-Hjorr
-Alante; if 2/3 of the work was for giving them a dick then it belongs here.

0.7.45 Patch
female
- Periwinkle
- Cait
- Azzy
- Isadora
- Calise
shemale and/or herm​
-Hana
-Karithea

0.7.42 Patch

female​
-Kiyoko by Aury
- Zhara
- Tira

shemale and/or herm
- Etheryn
- Tira with Evelyn

muilti gender orgy that get PC covered in cum too​
-The Snow Cats and Elf Druid Twins

0.7.39 Patch
female
-Cait
- Drifa and Corrupted Drifa
- Nihara
- Corrupted Ahmri
- Atugia


shemale and/or herm
-Hana
-Corrupted Ahmri
-Kalysea

0.7.34 Patch

female
- Cait
- Varena
- Drifa
- Livrea
- Liaden/Azzy
- Clementine

 
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