I agree with some points on the previous review, in particular the fact that the corruption escalates very fast with each stat, and that exhibitionism and disinhibition seem to work on different scales.
However, I still think this game deserves a 4 at the very least (and, to be honest, it is very close to a 5 but it is not perfect).
Why do I think so? first let me say that only text games are not my cup of tea, unless they are very well written, they do not increase my arousal, as opposed to games with images and text where, if the text is lacking, the image can still do its job or, if the images are not perfect, a good text will support it.
Course of Temptation doesn't have fantastically written sex scenes, however it does have something even better... it lets your imagination do the work. It presents situations that are hot and sexy in themselves, and then provides you the tools to move the scene along and use your imagination in a very compelling way.
The system allows you an incredible amount of agency and granularity, do you want to lift your shirt or take it off? push your panties aside or keep them on and grind against the guy? remove his pants? zip them off? lower them? tease the cock with your fingers? with lips? suck it? lick it? caress it? You can also choose positions, and each allows for different sexual behaviours, and, more important even.... your partners also have their preferences! do you want to go on your knees and suck that guy off? well, maybe he wants to keep you standing. Does he want to remove your panties? you can oppose it.
All of this allows for your imagination to do the work and immerses you in the actions of this girl, you choose how far she goes and what exactly she does. Also, if you are getting to a point where due to drunkenness or arousal you will lose control, the game lets you know about it.
The game has other strengths, the map is fantastic and helps to navigate this place in a very realistic way, the passing of time is well done and realistic, the eating, hygiene, resting, relaxing stats are all very well done and believable, you have to earn money and spend it also in a realistic way, I love the way other NPCs are implemented in the game, and how little by little you develop your relationships with them, from acquaintances to friendships, to possible romances... etc.
The NPC relationships really help with the feeling of immersion in the game and I found myself checking different people, the system of memories with them, who was unfriendly, rough, caring, funny... etc and then roleplaying my character with them, hardly no game manages to do that!
The classes, the system to study and do homework, the exams... all add to that immersion and roleplaying.
So sure, the game needs maybe some polish on its implementation of the corruption mechanic. More granularity here wouldn't hurt (even though I like that you need to do a certain type of action a lot for it to increase, it is not like you go from disinhibition 1 to 2 in a moment either... which is good).
I also would love to see a paper doll to go with the fantastic clothing and appearance system that the game implements (but I can live without one as I understand this would be a major undertaking given the huge amount of clothing options available).
Still, all things considered, I am giving this game a 5/5 as I have had a great time playing it and I am looking forward to keeping exploring this place, this character and developing relationships with its inhabitants.
However, I still think this game deserves a 4 at the very least (and, to be honest, it is very close to a 5 but it is not perfect).
Why do I think so? first let me say that only text games are not my cup of tea, unless they are very well written, they do not increase my arousal, as opposed to games with images and text where, if the text is lacking, the image can still do its job or, if the images are not perfect, a good text will support it.
Course of Temptation doesn't have fantastically written sex scenes, however it does have something even better... it lets your imagination do the work. It presents situations that are hot and sexy in themselves, and then provides you the tools to move the scene along and use your imagination in a very compelling way.
The system allows you an incredible amount of agency and granularity, do you want to lift your shirt or take it off? push your panties aside or keep them on and grind against the guy? remove his pants? zip them off? lower them? tease the cock with your fingers? with lips? suck it? lick it? caress it? You can also choose positions, and each allows for different sexual behaviours, and, more important even.... your partners also have their preferences! do you want to go on your knees and suck that guy off? well, maybe he wants to keep you standing. Does he want to remove your panties? you can oppose it.
All of this allows for your imagination to do the work and immerses you in the actions of this girl, you choose how far she goes and what exactly she does. Also, if you are getting to a point where due to drunkenness or arousal you will lose control, the game lets you know about it.
The game has other strengths, the map is fantastic and helps to navigate this place in a very realistic way, the passing of time is well done and realistic, the eating, hygiene, resting, relaxing stats are all very well done and believable, you have to earn money and spend it also in a realistic way, I love the way other NPCs are implemented in the game, and how little by little you develop your relationships with them, from acquaintances to friendships, to possible romances... etc.
The NPC relationships really help with the feeling of immersion in the game and I found myself checking different people, the system of memories with them, who was unfriendly, rough, caring, funny... etc and then roleplaying my character with them, hardly no game manages to do that!
The classes, the system to study and do homework, the exams... all add to that immersion and roleplaying.
So sure, the game needs maybe some polish on its implementation of the corruption mechanic. More granularity here wouldn't hurt (even though I like that you need to do a certain type of action a lot for it to increase, it is not like you go from disinhibition 1 to 2 in a moment either... which is good).
I also would love to see a paper doll to go with the fantastic clothing and appearance system that the game implements (but I can live without one as I understand this would be a major undertaking given the huge amount of clothing options available).
Still, all things considered, I am giving this game a 5/5 as I have had a great time playing it and I am looking forward to keeping exploring this place, this character and developing relationships with its inhabitants.