HTML - Course of Temptation [v0.6.2g] [Anthaum]

  1. 5.00 star(s)

    Knightttt

    This game is the ulimate text-based college sim.

    I've played this since its earliest days, I think the version 0.3. And it's been a hell of an experience. Each updates brings only the good stuff. The gameplay is super good. Even though there is no CG, the game feels alive.

    The amount of customization in terms of character, clothing, accessories, etc is too good. The gameplay is simple and straightforward. The skills system is well thought out. The best thing there is, is the Cheat menu which is easily accessable. No paid content, no paywalls, no patreon versions, just pure fun gameplay.

    As a thorough enjoyer of Lab Rats 2: Reformulate and modding, this game has me hooked for so long now. Though the modding may be a bit hard to understand at first, it is treat that it actually works without killing much of the base game.

    Even though I have some complaints about the base game like some of my desired in-game fetishes being ignored or weirdly inputed, some about the way RNG works and some about interactions and locations. This is still a game I come back to. It's simply incredible.

    Anthaum, if you're reading this, you're a legend and even though I am unable contribute, I love this game. You've made a diamond that just keeps shining.
  2. 3.00 star(s)

    allenjohn

    Wide as an ocean, deep as a puddle. That isn't to say it's bad, I'd actually go so far as to say that CoT is the best game of this type, but unfortunately the genre has problems up to its neck that can never truly be escaped. It's just built into the design, sadly.

    Sex scenes, for example, are a mess. It's the same problems you'd see in something like Degrees of Lewdity or Unholy Arts: the descriptions are a mess and nothing feels particularly good. For example, you can lick your partner's feet while she eats your ass and you jerk her off while receiving a titjob while she slaps your tits. Does that sound strange? I'd imagine so, it's practically impossible, but you can do it because there simply aren't enough checks to make sure that the sex scene doesn't devolve into insane contortionist nightmares. As for it not feeling good, that largely stems from the descriptions not being very good and there being no variety among sex positions. There's ~20 different sex positions you can get into, including being up against a wall, on the floor or a bed, but it doesn't matter because all it really changes is a couple words in the bland, flavorless description of whatever's happening.

    It's not all copy-paste cookie-cutter scenes with random NPCs though, there's also deliberate scenarios with their own unique events. This is where the game shines, in my opinion. Things like flashing customers while working at a burger joint, twerking on webcam while streaming and accidentally flashing your bare ass to the audience, and getting involved with "special" NPCs with pre-determined events and personalities. The problem that these scenarios run into, however, is the ultimate end-goal of them is to end up in the aforementioned boring, generic sex scenes with those characters. After you run out of unique interactions, which won't take long, there's nothing left to do but message them on your phone to set up a bootycall whenever you feel like it. That's it. The jobs like the QuickieBurger one or streaming also end pretty abruptly and nothing much ends up happening. Nothing really feels like it goes anywhere.

    "Every NPC, including the unique ones involved in events, actually exists in the world and can be encountered dynamically and organically by the player" is a really cool idea, but it does unfortunately create problems. For example, the manager at your burger joint job is a perv that wants to get in your pants. The problem? You can meet him at a bar, get drunk, then get railed by him but he'll never mention it at work and it impacts nothing. Nothing changes. No new dialogue, nothing at all. It's like it never happened. Asking for all of those potential scenarios to be taken into account would be a lot to ask, I know, but that's why I think that designing the game around every NPC being available somewhere at all times was a mistake. The tradeoff simply wasn't worth it.

    Overall, CoT isn't bad, it's just that I don't really think it does anything particularly new or interesting. It's fine, but it's one of those games I can play after waiting for several new large updates only to be bored within ten minutes. It doesn't have the TF elements of something like Lilith's Throne, or the depraved nature of Degrees of Lewdity. It's store-brand vanilla ice cream. Not bad, but not great.
  3. 3.00 star(s)

    nitu23

    This game has the same sorts of problems as Lilith's Throne. It's so customizable that it's nearly impossible to write sex scenes. There are a few main plot/quest scenes that are well written, but the sandbox sex minigame is boring as hell. Reading lists of "A does B to C" over and over is the opposite of arousing to me.

    I'm also all for inclusion, representing all body types, sexualities, and identities, but I think this game is too worried about not being problematic that it forgets that this is a fantasy.

    Depicting dangerous, bad, or evil things in a fictional scenario is not the same as endorsing them. Everyone playing this game should be adult enough to separate fantasy from reality.

    In this game, non-con is never actually non-con, cum milkshakes aren't real cum milkshakes (unless you consent first), you can let people touch you on the bus, but you can't be the toucher, creepy construction workers will invite you to get gang banged, but they'll never corner you when you say no. So on and so on.

    3 stars from me because I enjoyed what's here but lost interest when I realized there were no real stakes.
  4. 4.00 star(s)

    JRelengod

    Interesting WIP game, I'm excited to see where it goes. I think the biggest problem right now is that the writing seems a bit too controlling of your characters thoughts, feelings and actions. My character was an extremely experienced slut and yet he was blushing nonstop like a kid, its a bit weird lol, still there's a lot of love in this and I'm interested to see where it goes.
  5. 5.00 star(s)

    Machiina

    Quite an impressive project. Really liking it after several in-game weeks and still finding new stuff in it. You can also either go full prude, inbetween, or fantasy sexy doll if you want. Wish we had some more control on some aspects like why do people just hate you for no reason. But I guess that's also for irl.
  6. 2.00 star(s)

    maismuffin

    With every update, there are just more and more generic half-assed, leading-nowhere randomly scattered and grindy routes everywhere.

    Above all, this game lacks direction and a more iron-fist handling. Like, planning and then really going trough with a plan.
    What I mean by this is, that nowadays, each update mostly focusses on providing features or new routes which were requested by the supporters.
    Old features and old routes are left behind, never finished.
    And now, in this game, on the one hand, there are lots of things to discover all around.
    But on the other hand, none of them have any real impact, none of them are really thought through and none of them really fit in with others.

    And the writing... has gone downhill during the past 2 major updates.
    It's all simply boring and feels censored in a way.

    On top of that, for the past two major updates, the dev heavily went back on providing more extreme features. It feels like this game is heavily censored, trying not to offend anyone by not providing any real conflict.

    Noncon is mostly not in the game.
    Bad Consequences to bad decisions is not in the game.
    Pregnancy is not in the game.
    Cheating consequences are not in the game.
    Example: Consequences for running around like a total slut, cum on your face, plug in the ass are not really in the game.

    Oh and don't even get me started on the bugs... I checked the sugarcube js code and holy shit.... There are a ton of functions that need a total rewrite from someone actually knowing how to code... Example: The auto-undress function doesn't even work right now. Ever wondered why most sexual encounters in this game start with all actors fully dressed EVEN if the prior text said something about the actors undressing themselves? That's because the undress function is just a complete mess, uses a broken for-loop (even thought just 10 lines prior the correct one is used) and broken condition checks and it has been like that for the past year.
    During my time as an active supporter of this game, I wrote the dev a message with a lot of fixed code attached that he could just drop in but nothing has changed.

    Maybe in different hands, this game could become something more, but with the current dev and direction, I don't see this becoming a gem anytime soon.

    I give it a below average 2/5.

    Not worth your time.
  7. 1.00 star(s)

    johnyakuza1

    A very safe, sanitized and an 'HR is in the room' type of a grindfest game.

    If you can even call this a "game", CoT might seem like an attractive, polished, realistic lifesim at first, only to show its true colors after you spend a few in-game days playing it.

    There are no images, it's purely a text-based game, which I'm fine with, but the sexy parts always turn out the exact same way with every single NPC. The text mostly stays the same, your clothing doesn't really matter, your bodily conditions (Pain, Arousal, cum on body, Beauty or Looks) doesn't really matter, makeup doesn't matter and so on... Imagine if outside of a few curated storylines, everything else was just names that are replaced with $NPC1 to $NPC2 and the text turns out exactly the same, well, yeah that's CoT in a nutshell.

    Losing virginity? Well, there is one line that is copy pasted everywhere and that's about the extent of its mentioning. The other party never acknowledges that the FMC was a virgin, nor did the FMC really care who was her first. If this wasn't bad enough, the game censored and removed all the rape and non-consensual content because the cowardly dev couldn't stomach having any miniscule amount of mature themes and opted for a lovey dovey bullcrap college simulator narrative.

    Have a look at the content options that don't amount to anything:

    >>"Wandering Hands: Scenes involving being groped or exposed without forewarning."

    Guess what? Nothing happens as such. No one gropes the MC without forewarning. Every single encounter requires your input and consent.

    >>"Bad Situations: Situations alluding to physical force or coercion that you may find it difficult or impossible to escape from."

    Clear proof that non-con content was planned but removed. Currently there is no such content of coercion or physical force that can't be escaped. Every encounter has an 'End' option. No one stops the MC from leaving.

    The main setting of the game is supposed to be university/college, and yet, it feels the most barebones ever. Despite choosing a negative trait for MC to be prone to bullying, I saw absolutely none. Outside of a few events, there is largely nothing sexual happening in the college.

    No one bullies the MC, no one gropes her, no one harasses her—as I said, completely sanitized. There are zero consequences, zero pressure, zero bad guys, zero man of mystery.

    TLDR, this is a gigantic waste of time quasi-lifesim that takes way too long for something to happen while you constantly click pointlessly to do useless things 99% of the time and the rest is grinding for stats that have little to no reward. There's largely nothing happening 99% of the time and you'll waste 6 hours behind it only to realize you saw maybe one or two events that were worthwhile throughout the playtime.
  8. 3.00 star(s)

    katmandomo

    Version Reviewed: v0.5.5f

    Overview: Slightly less work than going to an actual college

    Story: You are a college freshman who has a number of duties to accomplish from going to classes to feeding yourself to making money to send back home every week. It's a good thing you are at easy access university and everybody is DTF. The game has story elements related to some of the named characters, things like discovering the evil plans of a party throwing frat, or the proclivities of a repressed librarian, but they're fairly thinly spaced and don't affect any kind of overall storyline.

    Gameplay: There are a handful of games on this site that are more grindy, but only a handful. Your basic gameplay loop is to get up, take a leak, change clothes, take a shower, get breakfast, go to class, sit through class, sit through class, sit through class, sit through class, sit through class, get lunch, go to class, sit through class, sit through class, sit through class, sit through class, do some afternoon or evening activities like making money, doing a "special assignment" for a teacher, or grinding up some skill, go home, do homework, go to bed.

    This may not sound all that exciting when written out like this, but don't worry, you'll be repeating it hundreds of times. The main character has a laundry list of stats, some of which are actually important, but all of which take many many repetitions of some activity to increase. It's not always clear which activities will raise stats and which won't, the game gives very little feedback on this and the bars move so slowly that it's hard to even eyeball a difference when you do something.

    As for the world, it is fully populated by a few primary characters that have custom story beats and hundreds of generated people who you know originally by hilariously long descriptions like "a slightly dressed up blonde-haired college girl with a flat-tipped nose". Figuring out where and when you can unlock the chat options that allow you to ask for their name is one of the hidden gameplay tasks in the game, and also one of the grinds as figuring out everyone's name takes hundreds of interactions. The game has a boatload of locations to explore, all of which take a little (or sometimes a lot) of time to get to. The game thankfully has a fast travel system, but it honestly should be the default since the standard section by section navigation system is woefully inadequate for the size of the map.

    The game offers close to zero help in discovering the little bits of storyline that exist. You are on your own to dig them out from a moutain of grind. It also doesn't warn you if an action is useless for whatever reason, so you can waste a lot of time trying to level something up when it's locked behind a different stat or you just have not found the right time and place for some trigger. The other storyline bits involve one of several clubs that you can join. Computer gaming, swimming, football, and a couple of others. There are regular tournaments and how much you grind your stats can determine how well you do. Interestingly enough all of the tournaments happen regardless of which you choose, so you will be regularly reminded of how your school did in all of the stuff you are ignoring.

    Sex content varies. For the primary characters like your best friend and the teachers it will take a long time and possible an extra dating card grind to get anywhere with them. For the randomly generated students it's hilariously easy to trigger the sex mini-game. Sometimes it's easier to start sex than it is to learn their name. The game even recognizes this, giving you a bit of extra "shame" meter if you screw someone without knowing their name.

    On a side note, I rolled a male character and the game supports this, but I have a feeling it was originally developed with a female main character in mind. The clothing seems a bit heavily weighted towards women and as you walk around pervy gusts of wind are always trying to blow up my non-existant skirt. A lot of the shame and embarassment mechanics seem a bit more woman centric as well. I think the male mode is a little bit of an afterthought.

    As far as the sex scenes go, they can feel rather mechanical. Apply lips to nipple. Apply hand to clit. Click go to advance one time slot. Congratulations, arousal succesfully increased by 5%. It's more of a sex battle system than a sex simulator. Some of the actions are only unlocked if you level up certain skills, but since they make little to no difference anyway that's also a disappointment. There are even opposition checks when you attempt to perform certain actions (like changing positions) and you can fail if your opponent is stronger. Annoyingly no matter how good or poorly you perform it doesn't seem to change your partner's opinion of you. Nor does it let you grind up your sex stats very much since the maxium bonus is capped at a very small value, so spending an hour holding back orgasms while you try to maximize your oral stat doesn't work.

    Graphics: There are none, this is a strictly text based game. You know that lovely hand drawn art in the header for this game? It doesn't appear in the game.

    Conclusion: For as highly rated as this game is I was let down by the long tedious gameplay and while the text based sex scenes you do occasionally get are well written they're spread too thin and it's just too hard to track them down. I'm rating this three stars mostly for the strength of the writing on the scenes you do get and the relatively large number of supported activities, but with the caveat that you're going to need to dedicate many hours to grinding up stats if you want to see all of the content, especially with the team activities since you can only do one at a time and they're very grindy.
  9. 5.00 star(s)

    Obscure

    This is a very large and complete game. In the same vein as Degrees of Lewdity, but as a much more traditional girl life sim. Kind of caught me by surprise.

    Kind of scratches that Girls life / New Life / Cursed itch.
  10. 3.00 star(s)

    Crestrial

    Course of Click Chores.

    It's like playing The Sims except your sim has no automatic functions. It's a bunch of click chores involving going to the bathroom, taking a shower, paying attention in class (I love clicking that I'm paying attention in class 5 times), working on XYZ stat, making money, etc.

    It comes to the point where you're just doing a routine. The game hardly even becomes about the adult content. The sex/masturbation rigmarole ends up being very mechanical; just a way to recover your release bar. You work for hours to cover your ever-increasing weekly debt. It's very grindy yet the game warns you not to increase the skill gain multiplier or remove the daily cap. There also isn't enough events in between to make it not a boring slog.

    The game also needs to be more streamlined. If I'm not interested in watersports, do I really need the bladder bar? I already know what I'm going to do in class outside events, do I really need to sit through it every time after a while? Can I just quickly exit the dorm to the outside? Can I just quickly go in and out of town without having to navigate to the bus stop? Can I just optionally skip the sex/masturbation scenes after a while if it's not bringing anything new/interesting after the 20th time? There's many little time wasters like this that plague this game.
  11. 4.00 star(s)

    mrblock

    Excellent game, it's rare to find games with this much freedom and I really like the exhibitionism content I have seen so far. Granted I do feel from time to time there is some thing missing but that's just me being greedy lol
  12. 4.00 star(s)

    affordablesmile

    A very in-depth simulator, I enjoy this to get ideas how life could go before going out and actually doing this stuff haha. I think it gives me courage actually. Only lacking pregnancy content or I would select 5 stars.
  13. 5.00 star(s)

    NauticalSea

    Great text based game, you can tell a lot of heart and soul went into this game. Some recommendations, feel free to ignore, but more in depth conversations with individuals would be neat to see, especially some after care dialog would be cool instead of just saying "bye" afterwards, as well as pregnancies being a thing and the implications of that. 5/5 stars though, can wait to see what comes next.
  14. 1.00 star(s)

    LakeMalloryAIF

    The game lacks any sense of consequence or pressure that isnt entirely player driven. Everything has an escape hatch to completely negate any sense of choice you might have made if you feel bad or get the squick despite already having a back button. Its toothless, banal, overly cautious, and flavourless. They've made terrible choices for making their lifesim compelling.
  15. 4.00 star(s)

    Miriada

    [ver. 0.5.3]

    I haven't seen so many customization options since TiTS. And this one comes without slurs! :whistle:

    The writing is solid, the interface has room for improvement but I'm confident that will be addressed during the stage of giving the UI the finishing touches.

    The game has a strong foundation in its current state, which is a good sign for things to come.

    To-do list:
    - Finishing the scripted storylines, of course. Looking forward to it.

    - Doing something, anything, with the current non-scripted sex events (boring and grindy as hell, a real shame.)

    - Streamlining/skipping repeatable events that don't add that much to the story (like classes, studying, working or eating). The random events during these chains can appear in one single screen instead of having to manually click several times (4 for a single hour of class, way, way too much.)
  16. 4.00 star(s)

    oaklandnuts

    fun game, can be a little annoying getting events to trigger. wish there were more prewritten sex scenes/scenarios because the sex minigame thing is a little underwhelming. There is a lot of content in the current build
  17. 4.00 star(s)

    NicaEM

    A bit grindy and the lack of visuals but otherwise great game.

    The generated characters' attributes and looks are fairly realistically distributed, though some more extremes could be displayed as well IMO as despite the setting being grounded in reality, it is still a dating/sex game.

    Some places could use a drop-down menu instead of listing all the options in-line with the text (I'm thinking of hair colour in character creation mostly).
  18. 5.00 star(s)

    Jon192

    Great game with heaps of customisation and playability. The ability to generate a world how you wish, the varied and diverse characters, and the sheer amount of playability puts this game ahead of many others
  19. 5.00 star(s)

    chuck norris 69

    I almost never play text only games anymore but id figure id give this one a try on a whim and boy am i glad i did, this game is so much better than i was expecting. Almost every other game out there could learn a thing or two from how this game is coded. Pretty much every system in this game from character interactions to clothing to menuing is done better than 99% of games on this site.
  20. 5.00 star(s)

    Krummeiche

    This game is an example of how to code a great text-based game. It gives you so much freedom and allows you to play your own style. I really hope they keep up their great work and add some more story content, because at the moment there is a lot to discover but little story.

    And I am really looking forward to the day when a game like this can be played with an AI based picture generator that gives us some art to the actions described in the game. That would be perfect.