Create and Fuck your AI Cum Slut –70% OFF
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Feb 3, 2021
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The game will warn you when you are facing a forceful or dominant NPC before sex begin.
If you wish not to submit to forceful or dominant NPC during sex, you can:
1-Level up assertive(dominant) skill to lv4 and lv6, this will unlock 2 dominant traits that provides options to resist them during sex encounters.
2-level up physical skill and your muscles to resist physically during sex (You start the game as ripped (muscles) and this save you some time unless you wish to play as a nerd type for role play).
3-if you are lacking the above skills, reroll so their initial goals are handjob or blowjob, then quickly finish them off.
It's not about the adversity, it's about it being silly lol.

It's a thing this game does on the occasion. It writes with a female PC bias, and then just changes the genders blindly.

Randomly risking a pregnancy isn't really a show of female dominance. "Haha, I am now going to risk 9 months of health complications, and the horrendously painful and potentially risky birthing process." I don't really feel dominated. More like afraid I stuck my dick in crazy.

Sometimes it can work in certain fantasy works, but it requires a world significantly more divorced from reality than this one.
 
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boon4791

Member
Oct 4, 2020
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True... however...
Even though i always played as male, i did tried playing as a female once and other time with a custom gender PC who has a vagina, just to see what i can find out.
Guess what i found at the clinic and admin area of the campus?
If your PC has a vagina, beside condoms, they have a series of contraceptions, from pills to birth control implants to some device... all available at different prices o_O
So maybe dominant females has no worries about pregnancy?
 

Kallumin

Member
Jan 2, 2018
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548
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It's not about the adversity, it's about it being silly lol.

It's a thing this game does on the occasion. It writes with a female PC bias, and then just changes the genders blindly.

Randomly risking a pregnancy isn't really a show of female dominance. "Haha, I am now going to risk 9 months of health complications, and the horrendously painful and potentially risky birthing process." I don't really feel dominated. More like afraid I stuck my dick in crazy.

Sometimes it can work in certain fantasy works, but it requires a world significantly more divorced from reality than this one.
Women are always at risk for pregnancy with vaginal sex, even the pill plus condoms are not 100% sure to avoid pregnancy. But some women have a "getting bred" fetish just like some men have a breeding fetish. That's not an invention of the game!

If they're fine with getting abortions, then I don't see how it's crazy that dominant women would force men to cum in them?

Of course in the real world this would be a crime, just like men cumming in women without their consent would be a crime, too. Yet I see nobody complaining about something like that when men do it.

And if we go by in-world logic, there's the flyer that points out how suspicious it is that nobody attending this college ever gets pregnant, is there something in the water that acts as a 100% reliable contraception? So maybe these NPCs have internalized that and decided to trust this phenomenon, which again makes it pretty much not crazy for women to force guys to cum in them.

Additionally, this takes place in a world where there are no STDs, so that's another risk removed.

I think there's a lot you can legitimately criticize Course of Temptation for, but this just seems like logical NPC behavior to me. And if no female NPCs were forcing sub guys to cum in them, you'd have the submissive crowd in here complaining how the doms are not dominant enough for them.

As boon4791 wrote, it's not like you're helpless to stop them. Hook up with submissive women, level your own dominance and/or athletics, and maybe don't use positions where women can force you to cum inside them. NPCs behaving realistically considering their risktaker or dominance inclinations is good game design in my opinion.
 
Feb 3, 2021
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Women are always at risk for pregnancy with vaginal sex, even the pill plus condoms are not 100% sure to avoid pregnancy. But some women have a "getting bred" fetish just like some men have a breeding fetish. That's not an invention of the game!

...

Of course in the real world this would be a crime, just like men cumming in women without their consent would be a crime, too. Yet I see nobody complaining about something like that when men do it.

...

Additionally, this takes place in a world where there are no STDs, so that's another risk removed.

...

As boon4791 wrote, it's not like you're helpless to stop them.
Mate, you're missing the point. It's not a sexually dominant action. It has the same effect as pulling out a cream pie, and blamming me in the face with it. It's just weird.

It's like having the women catcall dudes. It's not the same, even if it's the same action. Culture creates certain connotations that cannot simply be mad libbed.
 

boon4791

Member
Oct 4, 2020
292
260
131
Well... it is a game and nothing is perfect.
In the real world, cultures are different and life isnt fair. Males and females have different expectations and code of conducts.
Woman with many men are called a slut (predominantly a derogatory term for women), what do you called a man with many women?

Lots of lewd events are based on females PC being harrassed by males.
If these events are all kept to females PC only, male PC (or any other gender PC) would lead led a less eventful life.
If more energy and time are to be spend for creating events befitting for male PC, the whole game development becomes even slower. The college storyline, the holidays and the greek house event will be stalled.

And I mostly play as a male PC..., unless when i am curious about how the events looked like on the other side of the gender.
The world isnt perfect, so don't expect that of a game with limited manpower.
Give and take a little, and hope for improvement in the future. (y)
 

luwinkle

Member
Jan 14, 2019
466
567
258
I've been grinding through a looonnggg game just to try to see all the things I can see. Finally got to the end of the class harasser story and it has some issues. You can make them your sub but they still act like the asshole harasser over half the time.

And with the roommate gf/bf you can't make them your sub, you'll always be the gf/bf's sub. So might as well not even bother with that story in the future.

Also the greek houses still feel so dead and sterile even after the updates. There's bugs where you can't ask for quickies in the house, even if you live there. If you go on a date with someone that lives in the house you can go back to their room for the night but then get kicked out to the front of the house after like you don't live there.

There's so many things in this game but like 98% of it is half-baked at best.
 

yuwen1022

New Member
Apr 18, 2025
4
1
22
Since it's atext based game, I hope the dialogue can be more varied.
Otherwise,Some of the dialogues felt monotonous and repetitive.
repeating the same actions every day gets a bit boring.
Adding more small campus events would be nice. my English not good sorry....
 

Resemble5350

New Member
Nov 20, 2018
4
24
110
Since it's atext based game, I hope the dialogue can be more varied.
I agree with you. However, as you gain more skills and time passes, you'll find that there are quite a few new options available. There's more variety than you'd expect at first glance.

I know little about the usage of AI in this game. I saw that you can use stable diffusion to generate some images. Is it possible to use others? Like gemini's nano banana.
 

Ayam85

Member
Sep 10, 2019
351
929
281
There is a mod where you can use AI programs to make character portraits but sadly I don't have the graphic card that can use that AI.
 
Apr 8, 2025
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Mate, you're missing the point. It's not a sexually dominant action. It has the same effect as pulling out a cream pie, and blamming me in the face with it. It's just weird.
This is purely your weird, desperate attempt to claim this in the face of all evidence and context.

I'm sorry you got nonconsensually dominated by a text game and were too much of a bitch to admit it or whatever though lol.
 

luwinkle

Member
Jan 14, 2019
466
567
258
Is it possible to completely customize an npc's outfit, sometimes the outfit are ugly or doesn't fit with the character.
Nope. Best you can do is enable NPC customization and choose what *type* of outfit they have. It'll randomly generate from that. It really sucks that you can't give them clothes as gifts(only jewelry) and the available Sub rules are extremely limited.
 

AccidentalGadgeteer

Active Member
Oct 8, 2020
838
1,197
267
Nope. Best you can do is enable NPC customization and choose what *type* of outfit they have. It'll randomly generate from that. It really sucks that you can't give them clothes as gifts(only jewelry) and the available Sub rules are extremely limited.
I bought all this slutty underwear thinking I could make my partners wear it. It turns out I can't, and now my roommate thinks I hoard lingerie.
 

boon4791

Member
Oct 4, 2020
292
260
131
Speaking about outfit... i rarely notice what NPC is wearing and choose to focus only on the stats of what i am wearing, and just notice for the 1st time a male NPC who has exhibitionist trait is topless at the dorm.
 

Kallumin

Member
Jan 2, 2018
288
548
241
Hello friends! I realize many of you reading don't celebrate our silly American holidays, but if you do, I hope it was a good one!

I, for one, spent much of it frantically coding, but that's okay. Let's talk about what I've been up to this week.

First of all, our poll! It's looking about like this:

poll november 2025.png


This comes from a spreadsheet where I've combined the votes from both platforms and then weighted them according to tier. As you can see, expanding sports, extending the amateur porn career, and extending the library basement setting come in as the top three. Below that are better texting, wrestling, and art and photography... and it declines from there.

So, seeing this, I thought back to my original design for sports and the most common suggestions, and I came up with these priorities:

  • Cheerleading: Currently just an attachment to football. Which isn't necessarily inaccurate, depending on how well-developed a college's cheerleader program is, but many colleges have cheerleader squads that compete on their own terms, and that would be more rewarding to play.
  • Progression: More of a sense of starting at the bottom and working your way to the top, including potentially supplanting the quarterback, the head cheerleader, or the equivalent in your sport. To me, it didn't make much sense to do this until year advancement was in, but 0.8 is in the works, so very soon that won't be a blocker.
  • More interaction with storyline characters: Expand roles like The Religious Girl and The Quietly Determined Athlete who currently only have an event or two attached to them. Also, people have always really wanted to interact with The Star Quarterback and The Head Cheerleader as a couple... mostly to break them up.
  • More playoff stuff: Playoffs and trophy games have always been a bit underwhelming. These are a huge deal in real life, but in the game they arrive with little fanfare and nothing much is made of the results. Some events and environmental changes around these can help fix that.
From there, I took it from the top and thought about what the cheerleading competition would actually look like, and how it might change practices. In real life, cheerleading competitions judge specific skills: jumping, tumbling, basket tosses, etc., and squads come up with routines that showcase each of these skills. Routines are scored based on the difficulty of what was attempted with each of these skills, and of course how well they were executed.

What this distills down to is: Routines are made up of segments that showcase specific skills. A segment might be easy or it might be hard, depending on how good the squad is and how confident they are they can execute. And each segment involves team members in specific roles, where different skills might be tested.

Cue the frantic coding I mentioned earlier. We've now got this:


[Sorry, I can't quite work out how to insert the correct image here]


The gist is that different routines are available, consisting of segments that vary in difficulty. More difficulty means more scoring potential, but then you need your squad to actually execute.

Currently, the head cheerleader decides which routine the squad will run, and there are a few premade routines of varying difficulty to enable this. I'd like to allow the player to get more input into routines over time, up to eventually designing the whole thing themselves.

Initially, the squad will be pretty bad at a new routine, but each practice increases their experience with the segments within a routine and improves their performance with the routine as a whole. This has the effect of basically adding a bunch of subskills to your sport: getting Physical skill to 10 isn't the end of the story, and you will need to practice your routine. I'd also like the squad to improve their secondary skills as they win so that the whole team gets better over time, and again, this is something that 0.8 will help to enable.

Seems like a lot of work just for cheerleading, I hear you say. Well, that's just where I'm starting. When I was just beginning to design this system earlier this week, I quickly realized the mechanics would translate pretty easily to football plays and esports plays, and could probably be nudged into creating subskills for the other sports as well. So instead of creating a cheerleading routine mechanic, I created a general sports skill practice/execution mechanic of which cheerleading routines are the first example. I think adding this mechanic to the other sports will add a bit more gameplay and experimentation potential to them.

So that's about where we can expect to be at for early access this weekend. I'll continue working on this update for another week up until public release. I won't get through all the stuff I outlined above, but I think I'll plan to extend this mechanic into football plays before maybe turning to some storyline or progression stuff. I don't want to simply go straight down the list, either; I'd like to mix in some work on other items that showed high interest in this poll, so that hopefully there's a bit of something for everyone.

Anyway, basically I'm just saying what I said last week: these poll results will inform what I work on for the next few monthly updates, even if an item doesn't all get done in one month or if I dip into several different priorities within a month. There's a lot still to be done in this game, and with a fresh idea of what you want to see most, I'll keep plugging away at it.

Okay, that's all for now! I have to post this and then actually test all this stuff so it's ready for early access day. Until then, thank you for reading, and thank you as always for your generous support!
 

Grootbeast

Newbie
May 12, 2020
37
15
106
Nope. Best you can do is enable NPC customization and choose what *type* of outfit they have. It'll randomly generate from that. It really sucks that you can't give them clothes as gifts(only jewelry) and the available Sub rules are extremely limited.
That's a shame, maybe it'll get changed down the line. Thanks for the help.
 
4.10 star(s) 131 Votes