VN Creating Realistic Human Models For.....something - Development

Theme?

  • Modern

    Votes: 4 23.5%
  • Modern - College

    Votes: 2 11.8%
  • Medieval

    Votes: 7 41.2%
  • Sci Fi

    Votes: 1 5.9%
  • It doesn't matter.

    Votes: 3 17.6%

  • Total voters
    17
  • Poll closed .

Jay3D

New Member
Jul 2, 2019
7
76
This is a community thread for whatever this game will be.

My name is Jay and I've been a character designer and Maya user for a long time. About a year ago I switched to Blender from Maya because of how easy it is to customize and make my own addons (as well as others that talented people made), as well as being very user-friendly. I have my own custom sh aders I use for texture/skin as I personally like characters to look as realistic as possible (in my own opinion); so I spend a lot of time on one model, sometimes a few weeks. I start off with a base model from Daz Studio, then bring it to Blender and start sculpting from there. After I finish sculpting then I add textures and input my shaders and custom pore maps.

This is a great video I used to learn how to make/use pore maps:

I decided to jump into this space of NSFW games a few months ago, however, I'm not a writer nor am I any good of thinking of anything unique for a story. I just simply do 3D in my free time. I've been looking for someone who is an experienced writer so that I can just focus on my part, but that seems to be impossible for me to find. I will keep scanning the recruitment section here.

Anyway, this thread is basically just a space I can post my art while I'm in development of this game, whatever it will be. As well as for people to share their opinions. I really need some insight on what theme is most popular to people as it's hard to develop characters if I don't know what the theme of the game is. So far I've gone back and forth from medieval to modern, so if anyone is able to share what they think is best, please feel free. Below I will post renders and test renders of what I'm working on. I will try to post every week if possible, this is something I'm working hard on. Everything is posted in no particular order, with a small description of shader details.


One character I did finish. She has 4x hue/saturation nodes mix with base g8.1f textures connected to color dodge. Also has 2 mixed normal maps at a strength of 5. The diffuse texture goes into color ramps to make the shading look right. Brightening the skin seems to be import for Blender because everything comes out dark and grey. Her smile is just the basic closed smile and sculpted to add wrinkles. WIP. I made a small development post on reddit a few months back:

Girl 1.jpg


This character I'm working on at the moment. Same as before, custom shader and mixed normals. Hair just from Daz Studio, re-shaded.

progress.png

I have a separate shader I made for mouth and teeth. The immersion for me was breaking because my characters looked great but as soon as they opened their mouth, the texture detail went down (never been good at shading mouth and teeth). So I worked hard to create good enough (in my opinion) mouth and teeth shaders specifically. Her head sculpt is mostly Jacqueline 8.1 with my custom pore maps. I haven't finished sculpting her body yet - I was focused on her skin for awhile. Soft skin is hard because SSS sometimes makes things green. So you only need a very small amount. WIP

progress2.png

That's all I have for now. I have other characters started but not enough to show. I also haven't gotten to a male yet. I will post more in future posts below. Also please vote on the poll to help me figure out what direction to go in.
 
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shabadu

Newbie
Jun 5, 2020
80
148
I gotta say, this is looking damn good! This could just be the pose / lighting, but do I spy some asymmetry in the fine details on the lower torso and legs?

You said this is all still a WIP of sorts, but I'd love to see a comparison between your finished character and the base Daz model you imported to Blender.

As far as theme for your game, I'll never turn down another sci-fi setting. It's both my personal favorite and perhaps the least represented in porn games. That said, obviously go with what you're passionate about versus trying to please some rando internet person.
 
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Domiek

In a Scent
Donor
Game Developer
Jun 19, 2018
1,950
9,923
This looks great! Looking forward to see more of your work.
 
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allura404

Active Member
Nov 7, 2019
943
1,232
Your work looks really good. A game with a lot of potential can come out of you.

As for the theme selection, I've been playing these games for a long time. According to my observations, the most popular and simplest genres are incest, school setting, and modern day games. Frankly, I voted for it. I think the chance of a game of this kind and has a quality renders not being successful is quite low. I can even give an example of many popular games in this style that were released in 2022. Making a game like this seems more comfortable than making a sci-fi or medieval game. This is just my observation. In conclusion, I think it would be best for you to make this decision yourself. Whatever theme will please you in making, you should make a game on that theme. As long as it is of good quality and you bring constant updates, any game you make will surely be successful. Each type has a receiver.

I will be eagerly awaiting your decision. Good luck

Also, I love the milf you made :)
 
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Jay3D

New Member
Jul 2, 2019
7
76
Medieval seems to be the popular choice at the moment. Are people just tired of modern adult games or is Medieval simply a popular genre? Just want to make sure.
 

kunya_

New Member
Dec 2, 2018
10
4
I'd love to see some mature models. Most of the mature models look like 30.
Also Medieval is not a bad Idea.
 
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allura404

Active Member
Nov 7, 2019
943
1,232
Medieval seems to be the popular choice at the moment. Are people just tired of modern adult games or is Medieval simply a popular genre? Just want to make sure.
Make sure the theme doesn't matter after your work is of good quality. F95zone home page has the most viewed threads option in the last 30 days, 6 months and 1 year. I guess you will make renpy VN or sandbox game. You can make your own analysis by looking here. I think whatever theme you like, do it.
 
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Jay3D

New Member
Jul 2, 2019
7
76
I'd like to show some progress. I decided to go with modern as it's what I'm most comfortable with, not sure a story or anything atm I'm just making models I like.

This model has 3 different diffuse texture maps mixed with several different nodes. The textures I have did not make her skin color the way I was hoping so I added many nodes to the textures to change it to what I was looking for. She also has 9 normal maps total all at 8096x8096. The hair is just from Daz (just easier than doing particle and saves alot of time).

progress3.png


I'd also like to show off the hands and feet detail as I spent awhile sculpting and editing normal maps for them. As you can see, in my opinion, the detail/veins are noticeable and as a humans would be. Hands and feet are very important (in my opinion) because it ruins a model if they don't look realistic but the rest of the body does.

progress5.png

I'm not quite finished with her feet yet but this is my progress so far on them.

progress6.png
 
Last edited:
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allura404

Active Member
Nov 7, 2019
943
1,232
I'd like to show some progress. I decided to go with modern as it's what I'm most comfortable with, not sure a story or anything atm I'm just making models I like.

This model has 3 different diffuse texture maps mixed with several different nodes. The textures I have did not make her skin color the way I was hoping so I added many nodes to the textures to change it to what I was looking for. She also has 9 normal maps total all at 8096x8096. The hair is just from Daz (just easier than doing particle and saves alot of time).

View attachment 2001661


I'd also like to show off the hands and feet detail as I spent awhile sculpting and editing normal maps for them. As you can see, in my opinion, the detail/veins are noticeable and as a humans would be. Hands and feet are very important (in my opinion) because it ruins a model if they don't look realistic but the rest of the body does.

View attachment 2001665

I'm not quite finished with her feet yet but this is my progress so far on them.

View attachment 2001668
The model looks so good. Good luck, I'll be looking forward to the developments