This review shares my thoughts and opinions about Crisis Point: Extinction [v0.37.1].
I'm don't rate this game based on it's genre!
Please excuse my rather poor english grammar and spelling, if you find any mistakes, you can keep them.
Story [4/5]: Humanity is infected by a virus from another planet, turning all new born babys in females. So humanity decided to travel to many planets again, in search for an antidote. You are on a rescue mission, because you received strange readings from one planet some team is deployed. The landing goes wrong and you are probably the only survivor. You find the rest of the stationed team and help them in their research. Feels like a generic sci-fi story, but it fits well in the game.
Characters[4/5]: The MC Alicia is female and feels like a classic game heroine. Just like Lara Croft or someone like that. She always has something to say or complain about. It's rather refreshing than annoying.
The soldier Rodrigez feels a little like Ron Stoppable and is mostly useless or is full of it.
The researcher Birch doesn't care for others at all and keeps his mind on the search for the antidote, the plants and the monsters on the planet.
The characters work well together and keep track of what you need to do.
Interface [4/5]: Looks good and works smoothly. I would prefer, if the map would be on it's own key and if you hit Esc the menu should come up. But that doesn't work, probably, because it's made for playing with a controller.
Art/Animations [3/5]: On this point I'm a little torn. The animations in pixel art are absolutly fantastic. They look smooth and even seeing them all the time they still look hot and get you going. On the other hand we got the art/CGs. The look ok, but that's it. You need to go and see the monsters you fought. Then you get a cut-scene with Alicia doing "research" with the monster with dialog and the Art/CG. In my opinion the game works perfectly fine even without the art. The pixel-animations are really worth it.
Gameplay [3/5]: It's a 2D dungeon-crawler and well done. I played in "Normal"-Mode and the damage from you or the monsters feels well balanced. There are teleporters, so you don't need to run through the whole map, to get back in camp and there are different weapons with all kinds of ammo. The more you run around, the more upgrades you will find and so an. Boss-fights are challenging and there are different areas to unlock. The mechanic to heal yourself by doing it with the nearby monster/s, is refreshing and fits great in the game. It was an absolutly wise decision to avoid this rape-element and instead have a little outgoing character instead, that does what needs to be done. So you can do it with any opponent if you feel like it or you need some health back. (Healing doesn't work in "Hard"-Mode). This mechanic saves this game from being just like those annoying lose-to-get-the-sex-scene-(japanese)-games and stays so much more positive in it's atmosphere. A big shortcoming in my opinion is that some places are by far to empty. There is literally nothing. E.g. you finished one room, go to the next and it just leads to the next room and there is nothing again and only in the next room action keeps coming back. So there are 2 rooms to connect before something awaits you again. Another thing is that I don't play with a controller and that sucks balls. Because you need to hit another key for shooting diagonal and there is a main weapon and subweapon with different sets for both of them. Maybe I'm just not that great with so many switches to hit and mostly just shoot with one weapon till everything is gone. My last point would be something specific: I would like to have an auto-grab-option on the kilogrip.
Sound [5/5]: Good sound effects and even voice acting for all major characters. Big plus.
All in all I rate this version with a [3,83/5], because I think it has great potential. It doesn't have the same-ass models from DAZ or Honeyselect. It's a real game and not only a visual novel or run-around-not-knowing-what-to-do-RPGM.
*Edit 15.06.2020: Unrelated to my rating, I would wish for multiple save games, so I could go for a normal, hard and an avoid-sexual-interactions playthrough, without starting a new game everytime.
Another wish would be the option to change the screenresolution to 16:9, but could be difficult with the in-game vision.