Also minor glitch discovery, when she is naked and uses grappler her arm grappling is fully clothed.
Thanks for the report my dude, nobody had ever mentioned that one before so I was able to fix it in time for the update we just put out!
Since it's been a while since I posted here, let me just say thanks so much to everybody for the kind words - I'm glad to know you guys like the game so much <3 Hopefully this won't bother anybody - I dunno how much you guys want to hear about progress compared to getting links to the game, but I'm gonna copy/paste the update post from our Patreon here, since we just released v.29 yesterday. I'll do the same with updates in general from now on, as long as everybody's cool with that! (You can also view this post on our Patreon since it's a public post - I would link to it but I don't have enough posts here yet)
We did it bois, v.29 is complete! Told you it'd be a week at most ;D To all ye naysayers that may or may not exist, I smite thee!
UPDATE v.29 GOALS
-Continue The Great Rework™
-Implement save system
-Rework and improve the 2nd boss battle
-Implement Charge Shot secondary chip (can be obtained by defeating Boss 3)
-Implement the new UI designs for the Main Menu, in-game HUD, AND Map screen
-Implement several reworked animations for Alicia (two different Jumping animations (one while standing, one while running), crouching animation, ledge grab animation)
-Fix more minor issues
As you can probably see, this update didn't have a ton of new things going into it - but every single one of them was *super important*. WE HAVE A REAL SAVE SYSTEM NOW HOLY SHIT. AND THE MENU LOOKS SO GOOD AAAHHH there's currently no way to manually save, but running over a checkpoint pad will auto-save the game for you. In the interest of getting this update out fast I didn't test this new save system thoroughly, so please let me know ASAP if you ever run into issues with it - I'll be supporting this update with hotfixes as always. As for plans on our next major update..
UPDATE v.30 GOALS
-Continue The Great Rework™
-Finish reworking all of Alicia's basic animations
-Finish the new UI, including Options and Status menu
-Finish the 2nd boss fight rework
-Finish retiling and redesigning Summit area
-Implement H-mechanic changes
-Prepare for new public demo release
-Fix more minor issues
As you can see, the 2nd boss fight is mentioned again. While I did get the 2nd boss working well, and the fight is SO much better than it was before, there was still some more I wanted to do with him - adding these things would take another few days of programming and testing and balancing though, so in the interest of releasing now after you've all waited so long, I decided to hold off on it. Aside from that, I also delayed retiling the Summit area into v.30, and I'm glad I did - I decided last minute I want to move the Dash ability to BEFORE the second boss fight rather than after, which will inform how I redesign the levels as well, since the Dash is a rather potent movement ability.
v.30 will also include the H-mechanic changes I've outlined in our Discord, the completed UI overhaul (which will include things like graphics and sound options, better keyboard and gamepad customization, and a finalized system for changing blaster chips), and the last few reworks of Alicia's main animation set. After this update, we'll be getting pretty close to a new public update. Exciting times these are!
Alright, that's enough outta me for now everybody. As always, the download link will be in a post for $10 patrons after this post, and I'll also be sending it out to anyone who pledged $10 since December. Let me know if there's anything wrong with this update and I'll get a fix out as soon as I can - until then, ciao!
-A42
UPDATE v.29 MINOR FIXES
-Return to Main Menu option is now finally working properly, and has been enabled
-Fixed issue where collecting a B chip blaster upgrade always switched you to the Rapid Shot, instead of the chip you just collected
-Flying Aliens should no longer continue creating their "flying effect" when in an H-scene
-Tar Rain added to the Summit areas before you defeat the boss there
-Player can now do a dash in either direction if attempting to dash immediately after a slide, rather than being forced in the same direction as the slide
-Horizontal arm while using Wire Shot was clothed even when Alicia is unclothed; now fixed
-The Map menu has been completely reworked with new UI and a more robust text editor with pasting and Ctrl+Backspace functionality. In addition, notes that are just spaces will now be auto-deleted, rather than leaving behind an empty note
-Fixed choppy movement with continuous scrolling on the map screen
-Camera shifting downwards is now based on the player holding Down, rather than being in a crouched state, allowing the player to look downward at any time