Gameplay: Very Poor (2/10)
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If you need to know, the combat is boring and generic, you have little info on enemies (who are rather simple) and just spam the most powerful attack until you win. Turn based combat should always have some element to add some kind of challenge, like a large-scale battle or dodging system.
As of now, the game is very buggy with sex attacks not doing anything, being able to flee while fucked, and some enemies dissapear when you flee from them. Oh, almost forgot to say, there's no "dating sim elements" yet (though honestly I think that's for the better).
Presentation: Poor (3/10)
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Presentation is often not understood well or just ignored most of the time. Presentation is how the player is in control of the sex and how it ties into the game. Enemies will randomly sex attack you, and there's no way to prevent this. Sex attacks don't do anything for now though, so yeah.
Visual Design: Flawed (4/10)
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This is a mercy 4/10. Visual design is about how the artstyle is done, how unique it is, and consistency. This game suffers from the last one, where you have the clash of the artist's drawing and the base RPGM assets. I get this might change in the future and I don't want to deal out a 1/5 to this game yet.
Final Words
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Since this is an early review, the final version's quality really depends on how expermenting the developers want to be the combat system.
=====================
If you need to know, the combat is boring and generic, you have little info on enemies (who are rather simple) and just spam the most powerful attack until you win. Turn based combat should always have some element to add some kind of challenge, like a large-scale battle or dodging system.
As of now, the game is very buggy with sex attacks not doing anything, being able to flee while fucked, and some enemies dissapear when you flee from them. Oh, almost forgot to say, there's no "dating sim elements" yet (though honestly I think that's for the better).
Presentation: Poor (3/10)
=========================
Presentation is often not understood well or just ignored most of the time. Presentation is how the player is in control of the sex and how it ties into the game. Enemies will randomly sex attack you, and there's no way to prevent this. Sex attacks don't do anything for now though, so yeah.
Visual Design: Flawed (4/10)
============================
This is a mercy 4/10. Visual design is about how the artstyle is done, how unique it is, and consistency. This game suffers from the last one, where you have the clash of the artist's drawing and the base RPGM assets. I get this might change in the future and I don't want to deal out a 1/5 to this game yet.
Final Words
===========
Since this is an early review, the final version's quality really depends on how expermenting the developers want to be the combat system.