SexGameSluts — Who Will You Fuck First? Play Now!
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Unity - Cryptid Park [Demo] [Hotpink]

  1. 4.00 star(s)

    nekoinanut

    i see the vision, but the vision doesnt matter the art style/character design is all i neeeed. that being said though with only the first level if theres one thing i would recommend, itd be a lot more pleasant if you could cancel a transformation, waiting the whole fan animation for example can get tedious when experimenting. one thing id also love is for there to be alternate endings/scenes to the same level, like a typical puzzle game that awards stars for each solution. regardless im all innnn
  2. 5.00 star(s)

    Miguelcoelho

    I WANT MORE! Big note I played the demo version.

    Amazing puzzle (5/5) solving still of game, just loved the way you can change forms to solved the issues, I still do get it for what I need the fan.

    Amazing animation (5/5) the flow work so well.

    Amazing drawing (5/5) very neat, new and naughty!

    I still don't know what kind of beast we play, I would love to have a bit of lore about it.
  3. 4.00 star(s)

    AmoniStar

    THIS LOOKS VERY PROMSING FOR A HENTAI PUZZLE GAME! Cute animations too! I hope these devs continue to work on it.
    My only gripe is that its not super obvious what the controls are, but for a demo with one level thats forgivable!
  4. 5.00 star(s)

    turnyav

    I've been searching for something like this for centuries! The original style is hella cool and gives off my favorite vibe. I really love this atmosphere, and those crazy animations are amazing! :love:
  5. 2.00 star(s)

    FapBot6000

    Basically a game formed around a 10 second animation. I know its a demo, but there really should have been more to justify its existence.

    The game itself is a puzzle game. You are a slime that gets different forms/abilities from interacting with unique objects in the level.

    How it actually is in game though is a different story. You go around the small level, find the object that will let you transform. Use the transformation in a specific spot to watch a short animation of the action being done rather than doing it yourself. Then just get close enough to the girl to play the sex scene. The image of the preview is basically all there is to it.

    I probably spent more time typing this out than I did playing the game.

    Anyways, the art is good. Hopefully this gets more work so there is actually something to play.
  6. 5.00 star(s)

    GentlemanFaun

    Very little content in the demo, but what's there is well polished and promises a great game if they stick with it. The puzzle is simple, but makes sense for a demo, and the reward scene is beautifully well done.
  7. 3.00 star(s)

    Eepy Poss

    Gonna drop this a 3 because considering the artist and who is developing the game it can go either way. All of hotpink's games are extremely simple and generally a waste of time in my opinion so I could see this being more of a 2 stars just because of that alone. However it also has star rifle doing the animations and I'd say their work is worth 4 or 5 stars. Gotta wait and see what the project does.

    For what it does have I'm relatively interested. A slime character that gains more forms and has to use them to solve puzzles to get to the pussy is a fun idea. Can get creative with the room layouts, possibly have branching paths, that sort of thing. Really depends on how complicated and how many scenes are planned to be added. Too many forms and it'll get confusing, but limit forms to specific types per puzzle might feel restrictive.

    It's too early to say, it's like right in the middle and we're waiting to see which direction it's gonna go. Get better or waste time. I do know one thing for sure, even if the game ends up sucking it'll be worth grabbing the animations and such, star rifle is some quality shit, man. I'm keeping my eye on this project for star rifle alone, and if hotpink can make an actually good game for once then fuck, I'll take it.
  8. 3.00 star(s)

    RainbowStarry

    I can see both extremes of the ratings here:
    On the positive side: If we were to extrapolate what we saw here into many levels and a full blown game, it would be a super duper awesome game; the art and style are astonishing and the premise is promising: the 5-star reviews are based on POTENTIAL

    On the negative side: What kind of demo has one level and a basic one at that? Its more of a smaller like proof of concept than anything and labeling it as a demo is wild; the 1-2 star reviews are based on actual CONTENT in said demo

    I agree with both and have settled on 3-stars; the potential is great and i understand why they released it (to garner interesting and a following) but its not demo material thats for sure. I've been sugarcoated by the art style at the first moment I heard about this game, but looking at the reviews, its nice seeing a different perspective of the game as a whole
  9. 1.00 star(s)

    Arom23

    People who rate this "game" more than 1 star will tell you that they ate a fantastically good bowl of rice while actually having a single grain of rice in their bowl.

    this is a fantastic 5 seconds game btw
  10. 2.00 star(s)

    oneanother

    People rating 5 stars for the demo are out of their minds. As a demo it is basically a glorified single scene and that scene is just a sped up animation. Conceptually there is a lot that COULD be done, but what this needed to do was actually SHOW some of that.

    One puzzle with one solution is not enough for a demo,if this had three different solutions or three different characters, two levels with two solutions each then that would be much better but despite the great art and decent audio, this is is reminiscent of a newgrounds animation and that’s just proof of concept nowhere near a demo.
  11. 1.00 star(s)

    AnisNIK

    Its not a game. You move to object A, then to object B and then to C to use it on the girl. Done. The animations are great but you basically can just snip out the single animation and the "game" is redundant.
    What a major waste of time. All presentation no substance, game doesn't explain what kind of cryptid you're, what you're doing, why you're doing it. You just spawn and fuck some random girl in a gift shop and what is kind of boring too she's asleep.
    Music is okayish, sound is okayish but calling this a game is a major, major stretch.
  12. 5.00 star(s)

    Ornj-geus

    Been a while since I've seen H art this good.

    Keep an eye on this one. Fun gameplay ideas with morphing into objects to solve a puzzle all to bang the baddie at the end of the level. And boy is it some good banging.
  13. 5.00 star(s)

    HirosoOwer

    Really cool and interesting concept, not just a simple click to fuck. Very clean and pretty art, cool design. And very important - not Ai slop.
    Hope this game came to full release. Good wishes to devs
  14. 5.00 star(s)

    Locust73

    Very interesting and well-made art. I hope the game updates are frequent and we don't have to wait four months between each new scene. Good luck to the developer! If I see that the updates are frequent, I'll definitely join on Patreon.
  15. 5.00 star(s)

    anime_user

    Just great demo!

    Graphics: 10/10 High-quality, pleasant visuals. The artistic style is consistent.

    Gameplay: 7/10 Too simple at the moment, but it's a very early version, so it's too early to say anything definitive.

    Music/sounds: 10/10 Good pack of NSFW sounds. Pleasant music that enhances the atmosphere.

    I really hope to see the next levels and hope that they will have more polished gameplay.
  16. 5.00 star(s)

    lustfulrain.games

    Keep up the fantastic work! Really solid foundation.
    The only thing that may effect the game in the future is keeping up the quality as it seems like this may need a ton of girls, scenes and sexytime to get the gamelength into the 1-2 hour range. I wish you the best of luck.
  17. 4.00 star(s)

    eminemball

    Great idea! I love how this game has its own theme and style. The animations are very smooth, the art is fun, and this game won't have the issue of being grindy. The demo features a very simple puzzle and implies that it will become a short level-based game in the future. Two thing that are concerning are that level design and object interactions are very lazily done. The level shown right now is extremely simple, if future updates keep this simple design, the game will practically become a gallery. You'd expect a monkey to climb a ladder, but in game it just does a png flip up it. The ball doesn't naturally roll down the shelf, it snaps into place and does its pre-rendered roll animation.