Mod Others Completed Dai Sengoku Rance [Fan Translation][2025-01-05]

marcelimati

Newbie
Jul 24, 2020
90
205
I've updated first post, because I've uploaded newest version of the translation.
It's pretty much done, but I'd love to hear your thoughts on it!
If you have a chance to try it out, please let me know if you encounter any Errors or typos in the text or Untranslated content that might have been missed.
I'm aiming to make this translation as accurate and enjoyable as possible, so your feedback is very valuable! Feel free to comment or send me a private message if you prefer. Thanks for taking the time to help improve the translation in advance!
 

c4145317

Member
Oct 14, 2019
169
442
Were tiger bambaras always such HP sponges? Running into the things in the deeper dungeons has become an unwinnable battle.
 

sondust

New Member
Jul 30, 2017
1
1
Just finished the true ending/A. Thank you so much for the translation. No bug/crash at all. Only a few minor spelling errors.

Does anyone have a save file with at least the first playthrough finished to share?


Here are my files for the first part. Minor stuff changes from the original though. No Leazas reinforcements. Instead, you get reinforcements from other nations, past, and future.
I would recommend fusing Minerva right away before she leaves. Difficulty 1 star for easy run, 3 stars for decent challenge. I think there's NG+ bonus available as well since I cleared the game.

Minor tips, winning the first Leazas fight makes the game harder. You aren't supposed to win if you start from part 2.

Edit: Add KTM 38 Turn Clear. You get different bonus commanders depending on how fast you clear part 1.
 
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marcelimati

Newbie
Jul 24, 2020
90
205
Hey everyone!

It's been a while since my last update, and I wanted to share what's been going on. I've been focused on updating the game to the MG version of the game, which is why I've been a bit quiet lately. This version introduces some differences compared to the original JP version, so I've been working on adjustments, bug fixes, and changes in functions that DAI creator introduced in his own version.

The good news is that the next public release will be based on the MG version instead of the current JP version! I believe many people would prefer MG version so am I. Anyway I haven't heard much about any bugs or untranslated content recently, and the issues that were reported in DM or so, have already been fixed, though those fixes haven't been released yet. It will be covered in the next release.

Thank you for your patience. You can stay tuned until next update! Here are some screenshots from MG DAI edition.
 

marcelimati

Newbie
Jul 24, 2020
90
205
Hello everyone,

I've made quite a bit of progress with the MG port of the mod. There are still some smaller bugs and things to polish, but I feel the release is closer than ever. One of things I added during the port is a Dai rendition of the Progress Report that can be seen in the original MG release of Sengoku Rance. The CG used to display the panel is resized and darkened a bit, so you can see the text under images more clearly. Some screenshots are attached for reference.

Thank you for your interest in the translation project so far!
 

Canes

Member
May 27, 2018
238
155
Oh wow, never thought I'd see the day. How many parts left to translate if you don't mind me asking?
 
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marcelimati

Newbie
Jul 24, 2020
90
205
0 parts left to translate, the thing is that there are few bugs that occured when integrating DAI code into MG version that I need to fix, as well as properly aligning the texts because MG version does the wrapping, so need to adjust it accordingly as well. There is one bug that i tried to fix, but I don't know why is this happening. The music stops in last dungeon of the game and only in this dungeon, the others work normally, so this is weird. I'm at like in a half of checking the new lines in MG version, so need little more time and after that I think will release the MG port, and then will probably refining it if it will be necessary. Other than that I think the port is very stable except that one dungeon music bug. Just need motivation to do tedious line checking work and it will be done.
 

Canes

Member
May 27, 2018
238
155
0 parts left to translate, the thing is that there are few bugs that occured when integrating DAI code into MG version that I need to fix, as well as properly aligning the texts because MG version does the wrapping, so need to adjust it accordingly as well. There is one bug that i tried to fix, but I don't know why is this happening. The music stops in last dungeon of the game and only in this dungeon, the others work normally, so this is weird. I'm at like in a half of checking the new lines in MG version, so need little more time and after that I think will release the MG port, and then will probably refining it if it will be necessary. Other than that I think the port is very stable except that one dungeon music bug. Just need motivation to do tedious line checking work and it will be done.
By MG I presume you mean Manga Gamer. Is that version better?
 

Canes

Member
May 27, 2018
238
155
Sounds great, best of luck with it! I'll be keeping both eyes on this one.
 

marcelimati

Newbie
Jul 24, 2020
90
205
I had motivation to do a bit of events today. 261 events left that need to be redacted, I will more tomorrow, so If there won't be any surprises, the update should come either tomorrow or in two days.
 

marcelimati

Newbie
Jul 24, 2020
90
205
Good news,

I uploaded the game based on the MangaGamer version of the game, the link is in first post. Was working hard, so I could upload it on the Christmas Eve Day! So, Merry Christmas everyone! I can say that it's pretty much 99% done, there will be a fix later for small things that I was able to notice, or if you guys message me that something is still untranslated. Other than that the game is now playable and it should be more enjoyable than japanese version of the game with english text, which resulted in some text overflowing. That should not be the case in this version!

Once again, Merry Christmas everyone!