Others - Dapplecap Glade [v0.0.13] [StickyCorn]

  1. 4.00 star(s)

    Senpai_UwU

    To be as direct as possible, give it time. This game is rough around the edges and has bugs and crashes but it has charm and dedication. I look forward to seeing where it goes because so far I enjoy the game play. Give it another 6 months (for context I'm writing this in June 2025) of development and time for the game dev to flesh out what the game will be and it will be a blast. I strongly recommend give it a play just to see what's being worked on.

    TLDR: Good but new game dev needs time to refine it.
  2. 2.00 star(s)

    amgwtfover

    0.0.13

    This thing crashes more often than a 3247 mods skyrim on startup.

    Click hut? That's a crash

    Click male icon? That's a crash

    Picked berries from a tree from the left and not the right? Oof rookie mistake, and also that's a crash

    EDIT: You know what, saw the dev reply in thread and I'm gonna give them the benefit of the doubt when they say they couldn't replicate crashes, so here is a bit more of a review WITHOUT the unplayable bugs taken into account:

    The tutorial is a novel, it would be better to have these spread out rather than several walls of text and then free reign.

    The buttons or functions could do with some tooltips, maybe even a "quest" system like mobile games have, such as "Go to the chief's hut, interact using Left mouse and customise your character with the X button". It's bits like this that help streamline the initial process.

    The game seems to have a good original concept and stars in the eyes dreams, and it could really be something, just need to really focus on the fundamentals and resolve the crashes before anyone can even test the game beyond this point though =/