Jonny Long
Newbie
- Sep 16, 2017
- 28
- 47
Can somebody explain this to me? I've tried importing the character but for some reason when I enable jiggle physics the character falls through the ground.
Does it really need collision at the bottom?? How would you simulate jiggle physics on a flying character? The vertex group Rigidity is only the breasts, by the way.
Does it really need collision at the bottom?? How would you simulate jiggle physics on a flying character? The vertex group Rigidity is only the breasts, by the way.
