Greetings all,
I recently decided to throw my hat into the ring when it comes to making games since I have a background in python development, so I chose Renpy as my engine and Daz3D as my rendering tool since there are many assets and tutorials for it. I am coming across an issue however in my renders that other solutions I have seen on this forum and across the web cannot solve, and I am unsure if I am missing something simple or misunderstanding something.
Attached is a render I did earlier today, it took about 2 hours and did not reach 95% convergance with 7000 iteration samples set. The image seemed rather noisy/blurry, so I of course went to see other people who had the same issues. I made sure that the problem was not CPU fallback, my GPU is being used in the renders. I have messed with having render quality setting on and off with no apparent success. I have changed the lighting multiple times to no avail. The render you see is with an emissive plane at the ceiling and an hdri lighting with draw dome on.
I am only posing this since from what I read other people do not have render times of around 2 hours where the quality is still this poor and have not found a solution. I will attach my current render settings, as well as some more info below.
Computer Specs:
NVIDIA 2070x
Intel I7-10700k @ 4GHz
32GB Ram
DAZ is intalled on a M.2 drive
Extra notes:
I did use Scene Optimizer and the Camera Cutaway tool in the hopes of lowering render time
I recently decided to throw my hat into the ring when it comes to making games since I have a background in python development, so I chose Renpy as my engine and Daz3D as my rendering tool since there are many assets and tutorials for it. I am coming across an issue however in my renders that other solutions I have seen on this forum and across the web cannot solve, and I am unsure if I am missing something simple or misunderstanding something.
Attached is a render I did earlier today, it took about 2 hours and did not reach 95% convergance with 7000 iteration samples set. The image seemed rather noisy/blurry, so I of course went to see other people who had the same issues. I made sure that the problem was not CPU fallback, my GPU is being used in the renders. I have messed with having render quality setting on and off with no apparent success. I have changed the lighting multiple times to no avail. The render you see is with an emissive plane at the ceiling and an hdri lighting with draw dome on.
I am only posing this since from what I read other people do not have render times of around 2 hours where the quality is still this poor and have not found a solution. I will attach my current render settings, as well as some more info below.
Computer Specs:
NVIDIA 2070x
Intel I7-10700k @ 4GHz
32GB Ram
DAZ is intalled on a M.2 drive
Extra notes:
I did use Scene Optimizer and the Camera Cutaway tool in the hopes of lowering render time