- Nov 20, 2019
- 185
- 475
Animation in daz its a messy,
cause bad ik (foot never stay on place wtf, and its a big waist of time to fix).
Export the char in blender is ok (daz to blender bridge).
Animate in blender is ok (normal or rigidify, aka the heaven, foot stay in place!!! lol)
See the stupid example made in 20" lol
I tried to export the animation in fbx and bvh from blender,
but import that in daz dont work, or for bvh totally wrong anim.
Someone know the right way?
The holy graal? lol
Thanks
View attachment bl.webm
cause bad ik (foot never stay on place wtf, and its a big waist of time to fix).
Export the char in blender is ok (daz to blender bridge).
Animate in blender is ok (normal or rigidify, aka the heaven, foot stay in place!!! lol)
See the stupid example made in 20" lol
I tried to export the animation in fbx and bvh from blender,
but import that in daz dont work, or for bvh totally wrong anim.
Someone know the right way?
The holy graal? lol
Thanks
View attachment bl.webm
Last edited: