- Oct 11, 2019
- 28
- 123
Hi,
Relatively new to this space in terms of trying to develop/create. I've put time in doing doing research over the past year or so and learning the differences between working in Daz and Blender and I'm somewhat comfortable but although still really inexperienced in both. I've done the donut like 2-3 years ago and played around with Blender to learn what it has to offer. In terms of being able to render/animate and create whatever, it's perfect.
Now I'd love to work in Blender for the extra ability that Daz does not offer such as for better support for animations but from what I can tell it takes a lot more effort to get something that looks good.
Should I just continue with Blender? I've discovered diffeomorphic and followed this tut
Or..should I just stick with Daz first?
Relatively new to this space in terms of trying to develop/create. I've put time in doing doing research over the past year or so and learning the differences between working in Daz and Blender and I'm somewhat comfortable but although still really inexperienced in both. I've done the donut like 2-3 years ago and played around with Blender to learn what it has to offer. In terms of being able to render/animate and create whatever, it's perfect.
Now I'd love to work in Blender for the extra ability that Daz does not offer such as for better support for animations but from what I can tell it takes a lot more effort to get something that looks good.
Should I just continue with Blender? I've discovered diffeomorphic and followed this tut
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but feels like there is a lot of information that I may need that's missing. Anyone experienced in using Blender as their main output or have tips for a simple workflow from daz to blender?Or..should I just stick with Daz first?