First and foremost: I love the premise. The idea of being an evil shrink that's breaking down his patients and manipulating/conditioning them as the means of corruption is great, and that kind of psych-kink is almost never even tried let alone executed well.
Unfortunately, I can't get to a point to tell if it's executed well here.
The user interface, engine use, design, controls, and font choices alone are enough to make me just give up. I didn't bother to examine under the hood with this one, and honestly, didn't get past the first greeting of the first girl because the scaling is so bad I got locked at that point in the doorway and had to force-quit the application.
I don't know if the dev is just really new to game design or really new to programming, or if they have no experience in games post-1995. Everything about design and implementation just horrible. This needs a complete rebuild into something usable before I can even consider trying it again.
I wish I could say something about the gameplay or story other than it's literally impossible to even get to it.
Unfortunately, I can't get to a point to tell if it's executed well here.
The user interface, engine use, design, controls, and font choices alone are enough to make me just give up. I didn't bother to examine under the hood with this one, and honestly, didn't get past the first greeting of the first girl because the scaling is so bad I got locked at that point in the doorway and had to force-quit the application.
I don't know if the dev is just really new to game design or really new to programming, or if they have no experience in games post-1995. Everything about design and implementation just horrible. This needs a complete rebuild into something usable before I can even consider trying it again.
I wish I could say something about the gameplay or story other than it's literally impossible to even get to it.