Reviewing version v0.3.5
I was very dissapointed when finish, I call it "demo", first time. It mostly depend not on bugs or crap design, imho it mostly depend on "thats it?". Some cool features, design choises, but too short =( Yes u can replay to get some new opportynitys, or to do something more effective, or even use cheats. But still too short. I must say that I start playing only after reading annotation here and know almost nothing. And when I finish second time I start searching some more info about game and devs and oh boy... IF devs can handle process, IF game grow from "demo - concept" into at least something like even half backed or 2\3 ready it'll be impressive game. Allready clear, and doable, concept, some roadmap with voiced mechanics. Not the solo dev team. It can be done, and it can be done good as a game. One of the strongest discoveries in 2025 for me.
For sure will look at project, consider supporting and hope for best.
I was very dissapointed when finish, I call it "demo", first time. It mostly depend not on bugs or crap design, imho it mostly depend on "thats it?". Some cool features, design choises, but too short =( Yes u can replay to get some new opportynitys, or to do something more effective, or even use cheats. But still too short. I must say that I start playing only after reading annotation here and know almost nothing. And when I finish second time I start searching some more info about game and devs and oh boy... IF devs can handle process, IF game grow from "demo - concept" into at least something like even half backed or 2\3 ready it'll be impressive game. Allready clear, and doable, concept, some roadmap with voiced mechanics. Not the solo dev team. It can be done, and it can be done good as a game. One of the strongest discoveries in 2025 for me.
For sure will look at project, consider supporting and hope for best.