This game has a lot of potential, but some things need to be changed or removed imo.
-First of all, the house feels dead, the family doesn't do any other activities other than staying in exactly the same position and place all day long.
-The house feels empty asf, like there's nothing to do, I didn't find any real activities to pass the time, except resting or masturbating.
-The choices mechanics suck. Its supposed to be a game of choices, but most of the choices are locked by a certain required attribute level, and many of these requirements are relatively high to be right at the beginning of the game when you have no attributes leveled.
Anyway, I think that locking choices by attribute points is essentially boring and should be removed altogether. This mechanics not only makes our protagonist one-dimensional, but it prevents us from making the choices we wanted at a given moment. I think it's cool that your character has a personality and you can analyze their personality in the menu, but not in a way that locks you out of most choices.
Some of the requirements to make a choice makes no sense as well, like you need 15 intel to show a note, like why? Why would someone need such a high intel just for that?
Also needing 20 STR just to break a window, when you have a baseball bat.
- It would be nice if there was another way to complete quests, for example, my brother steals my cell phone, but I should have a way to steal it back, tell my parents or trick him in some way to give it back, instead of simply having to obey him.
-There are a lot of bugs too (which is to be expected from a pre-alpha game), the most annoying one is when my progress is reseted, for example, the gift box returns to my room and the pig chests that I have already collected too.
There is little attention to detail thats immersion breaking and needs to be fixed, like when its raining and theres no reaction whatsoever from the Alisa or other characters around her. Rain is also falling through rooftops.
-The clothing physics are bad, they clipp though other clothes, and the character's skin. The same happens with the protagonist's hair , clipping through her neck.
- The game is very dark at night, you can't see anything at all. Again, it would be nice if the character reacted to this at least, complaining about her lack of sight, for immersion porpouses.
-First of all, the house feels dead, the family doesn't do any other activities other than staying in exactly the same position and place all day long.
-The house feels empty asf, like there's nothing to do, I didn't find any real activities to pass the time, except resting or masturbating.
-The choices mechanics suck. Its supposed to be a game of choices, but most of the choices are locked by a certain required attribute level, and many of these requirements are relatively high to be right at the beginning of the game when you have no attributes leveled.
Anyway, I think that locking choices by attribute points is essentially boring and should be removed altogether. This mechanics not only makes our protagonist one-dimensional, but it prevents us from making the choices we wanted at a given moment. I think it's cool that your character has a personality and you can analyze their personality in the menu, but not in a way that locks you out of most choices.
Some of the requirements to make a choice makes no sense as well, like you need 15 intel to show a note, like why? Why would someone need such a high intel just for that?
Also needing 20 STR just to break a window, when you have a baseball bat.
- It would be nice if there was another way to complete quests, for example, my brother steals my cell phone, but I should have a way to steal it back, tell my parents or trick him in some way to give it back, instead of simply having to obey him.
-There are a lot of bugs too (which is to be expected from a pre-alpha game), the most annoying one is when my progress is reseted, for example, the gift box returns to my room and the pig chests that I have already collected too.
There is little attention to detail thats immersion breaking and needs to be fixed, like when its raining and theres no reaction whatsoever from the Alisa or other characters around her. Rain is also falling through rooftops.
-The clothing physics are bad, they clipp though other clothes, and the character's skin. The same happens with the protagonist's hair , clipping through her neck.
- The game is very dark at night, you can't see anything at all. Again, it would be nice if the character reacted to this at least, complaining about her lack of sight, for immersion porpouses.