Unreal Engine - Deluded [v0.4.1] [SRT]

  1. 5.00 star(s)

    zenzenpower

    One of a kind, while there is much more work to be done,
    the foundation is there, all thats left is to wait for more content by the developers.
    Great Art, Great models, The direction is there,

    personally would prefer a darker/depraved theme on non-con but otherwise, much to look forward to
  2. 3.00 star(s)

    xtiansuldin

    Aa of 0.4.1 Hotfix + Cheats &Secret Store

    Unfortunately, there are just too many bugs, some of them are sequence breaking. There are also some really annoying inconveniences.

    I can list some

    • The MC moves very slow, and can't run for a long period of time, especially in the Lake location
    • The MC has a limited space in her inventory. If you don't have space in the inventory, and you get given an item by a quest, it will fall somewhere on the ground, and can disappear so you'll never find it. That happened to me with several times, and it leads to potential softlocks.
    • Saves are apparently not implemented correctly. Saving the game, closing it, and loading again can lead to sequence breaking bugs, where you either move on in the best case, and softlock in the worst case
    • Sometimes, items are simply not given to you. That happened on a second playthrough with Macy. I handed over the water to her, but the quest didn't finish, and says that I need to find another bottle of water.
    • There's a big invisible wall around the house, and it's kinda OK, but there's a spot in front of the house, which has a too sharp slope, and if you walk there, you really have hard time getting back to the house.

    Minor things
    • The movement in the first-person view is too sluggish. It seems to be exactly like it is for the third-person view, with character making turns even if the camera is already pointing to a certain direction. The first-person view should be tuned.
    • The house interior is very tight for a third-person character controller, TPS usually have big interiors because the player needs to swing the camera around. The house would be OK for the FPS, but the FPS controls are not good. I don't think it could be solved without redesigning the whole house.
    • The inventory limitation feels artificial, and plays a role only on the Lake location. Every other day you just need to run back to your wardrobe and put stuff there. Rinse and repeat. One possible fix is to give players some more space, or lift off the limitation completely.
    • The item descriptions in the inventory window are going off the screen, especially on the right side and on the bottom. Should be easy to fix.
    • Sometimes, in a dialogue menu, if the next dialogue item is on the same level as the current one, you can experience "double click", when you choose option C in dialogue X, and then automatically choose option C in dialogue Y. This is crazy frustrating and must be fixed.
    • There are some dialogue options that are marked as [???] and you as a player should guess what they do. It's ok to have them unmarked on the first playthrough, but it would be very nice to know what they do on the second playthrough.
    • Some objects in the house are blocking your path even though they should not. Long story short, the interiors should be designed in such a way so player doesn't bump into many different objects on their way. This can be somewhat mitigated by fixing the collision boxes.
    • To my knowledge, there's no way to turn on cheats mid game, which is a problem when you hit a game breaking bug.

    Some good things

    • Some animations are nice
    • Some quests are interesting (when they work)

    Wishing luck with the project. Some listed bugs are easy to fix, some would probably require a refactor/overhaul (saves, quest system)
  3. 5.00 star(s)

    Sanjian

    No other game compares to this masterpiece! Breathtaking visuals, a beautifully designed heroine Alice, and an innovative progression system that visually transforms the character. The haunting dark atmosphere makes every moment unforgettable. We eagerly await future updates – massive respect to the dedicated developers!
  4. 2.00 star(s)

    Vadginator

    If you're going to make an English narrative game with a lot of deep concepts and tons of dialogue, it helps if you know the language.

    The horrible English makes this an almost complete disaster. But on the upside, a single pass over the dialogue with someone that knows the difference between where, wear, and were would skyrocket this game into "pretty decent' territory.

    Tip: Play with cheats selected when starting a new game to tweak your stats with the F1 key so you can at least enjoy the animated scenes.
  5. 5.00 star(s)

    Lore Needs Some Bitches

    When going into this game, I was just expecting a quick wank but it turned out to be much better. While the performance is not the best, it is a good looking game. My only real complaint is the lack of a quick way to pass time.
  6. 3.00 star(s)

    Amiracle4

    3D female protagonist game is huge plus and i quite like what I've seen in the game, HOWEVER it's a long way away from finished and since it's in developement for 3 years I am sceptical if it will ever by in "great" state, or even released.
  7. 5.00 star(s)

    Bilada3000

    This game has a good idea. The systems are well implemented and the game plays well, still only 4 days available so need to wait and see how the future upgrades will be. But for what it already have its pretty good.
  8. 1.00 star(s)

    lutra_lovegood

    This game is so jank, you'd think it's eurojank.

    I couldn't make head or tails from the intro, which started a theme for the rest of the game. A lot of the writing is really poor and reads like it was translated to English by a complete amateur. This is a fatal flaw in a narrative game where you have to figure out what to do based on what is said, like trying to follow the hints for the quests.

    But I've had so many other issues. You need to talk to your family to progress but you have to guess where they are. Sometimes your brother leaves the house but you don't hear him drive away, and his car is still there. I think it's his car, I'm not even sure anymore with this writing. Why do I need to find a marker? It's such a common item, you have a painting set laying around and pencils on your desk but I need to go on a quest for a marker?

    You need to raise your stats for most things, but it's not obvious how to raise most stats. You can buy a lot of items from the guy who shows up at your place if you try to leave (did you figure that one out?) but there's no obvious way to make money, and you don't have any laying around. You can allegedly get money from the photographer but I never got paid.

    That's not even getting into the more technical issues. Like why is the mother moaning while doing stretches? Why is the MC naked for a split second when a new scene starts? Why do you drop me off at the bottom of the hill but don't have the camera pointing to the house instead of the house surrounded by an invisible wall? What's going on with the lighting every time I enter the house? Why does the chair and cage in the basement randomly disappear? The mom tells me the key to the bathroom upstairs is under a lamp, but then I can't get the key anyway?

    Scratch that, this is more jank than eurojank.
  9. 5.00 star(s)

    Mustache1234

    I just tried the game and played for 3 hours managed to open all doors but the basement and got some nice events and interactions I love the whole horror setting I am really interested to see where this game will go and I am at this time subscribing. I also love the animations will love to see some incest too.
  10. 5.00 star(s)

    JohnVans

    Even thought it is short, the quality of the game and character model is actually insanely good. There also a suspense of horror and thriller going on the back ground which allow the character to do some crazy things, I super highly recommended that people give a try of this super early built and play it with an open mind!
  11. 5.00 star(s)

    autistic_jayus

    i gave it five stars cause so far i really like the way it's going, but i would like to see baggy jeans or something... just to flesh out the clothing or converse cause well converse lol. anyways i'm excited to see this release on steam 100% buying it. also hair styles or being able to have sliders would be cool... it's kinda niche like but i'd change the nose to be slightly more striaght or hooked over curved.
  12. 5.00 star(s)

    fdsgdrfgedgsedrfgaseffaef

    The game so far is pretty short but that's to be expected for an early version.

    What is there so far is outstanding. High quality, good animations, story that caught my attention, good audio design.

    I really like that your choices affect your characters stats, which in turn unlocks and locks your choices in the game.

    I am absolutely going to be following the progress of this.
  13. 4.00 star(s)

    Copper_San

    Reviewing version v0.3.5
    I was very dissapointed when finish, I call it "demo", first time. It mostly depend not on bugs or crap design, imho it mostly depend on "thats it?". Some cool features, design choises, but too short =( Yes u can replay to get some new opportynitys, or to do something more effective, or even use cheats. But still too short. I must say that I start playing only after reading annotation here and know almost nothing. And when I finish second time I start searching some more info about game and devs and oh boy... IF devs can handle process, IF game grow from "demo - concept" into at least something like even half backed or 2\3 ready it'll be impressive game. Allready clear, and doable, concept, some roadmap with voiced mechanics. Not the solo dev team. It can be done, and it can be done good as a game. One of the strongest discoveries in 2025 for me.
    For sure will look at project, consider supporting and hope for best.
    Likes: LDV
  14. 4.00 star(s)

    Melonie

    This game has a lot of potential, but some things need to be changed or removed imo.

    -First of all, the house feels dead, the family doesn't do any other activities other than staying in exactly the same position and place all day long.

    -The house feels empty asf, like there's nothing to do, I didn't find any real activities to pass the time, except resting or masturbating.

    -The choices mechanics suck. Its supposed to be a game of choices, but most of the choices are locked by a certain required attribute level, and many of these requirements are relatively high to be right at the beginning of the game when you have no attributes leveled.

    Anyway, I think that locking choices by attribute points is essentially boring and should be removed altogether. This mechanics not only makes our protagonist one-dimensional, but it prevents us from making the choices we wanted at a given moment. I think it's cool that your character has a personality and you can analyze their personality in the menu, but not in a way that locks you out of most choices.

    Some of the requirements to make a choice makes no sense as well, like you need 15 intel to show a note, like why? Why would someone need such a high intel just for that?
    Also needing 20 STR just to break a window, when you have a baseball bat.

    - It would be nice if there was another way to complete quests, for example, my brother steals my cell phone, but I should have a way to steal it back, tell my parents or trick him in some way to give it back, instead of simply having to obey him.

    -There are a lot of bugs too (which is to be expected from a pre-alpha game), the most annoying one is when my progress is reseted, for example, the gift box returns to my room and the pig chests that I have already collected too.
    There is little attention to detail thats immersion breaking and needs to be fixed, like when its raining and theres no reaction whatsoever from the Alisa or other characters around her. Rain is also falling through rooftops.

    -The clothing physics are bad, they clipp though other clothes, and the character's skin. The same happens with the protagonist's hair , clipping through her neck.

    - The game is very dark at night, you can't see anything at all. Again, it would be nice if the character reacted to this at least, complaining about her lack of sight, for immersion porpouses.
  15. 5.00 star(s)

    MOOn2k

    This is simply the BEST adult game I've ever played! It has ultra branchy Twin peaks like storyline, awesome graphics, cool characters and it's ultra lewd, as lewd as u desire. Hope it will get Steam release ASAP
  16. 5.00 star(s)

    Osvoldig

    good game mechanics for early development period and genre is also pretty good i have seen the roadmap and its quite good for the upcoming months
    i have my eyes on this game hope it will not disappoint in the coming future
  17. 5.00 star(s)

    joshieboy25

    THIS GAME....BY FAR, VERY...far, is in my opinion is in the top 5 of all games with adult content. these graphics are so beautiful and amazing thanks to unreal engine. theres a lot of different kinky scenes to watch but theres one scene in particular that is so extremely hot which is the tentacle scene.

    if i had a job i would make sure these guys get the funding they need to progress further in its development. the potential this game has is extraordinary, the replay-ability is great, ive found myself starting over around 20+ times making sure i have found all the secrets and the juicy scenes because i did NOT wanna miss a single one.

    PLEASE help these guys continue this games development and subscribe, donate, whatever you goto do....whatever WE goto do XP.
  18. 5.00 star(s)

    mgerhold6022

    H material aside, this is actually a very fun game. The scenes are great, the character development is great. The story is interesting in its own right so it doesnt ever feel boring or dragged out. Definitely worth trying.
  19. 5.00 star(s)

    CursedChickpea

    This game has a playable story and a promising future.

    The graphics are good, though the character textures could be more detailed and realistic but physics and modeling are good enough.

    The RPG elements, like skills and personality traits, are very promising. I hope it won’t end up with boring, long conversations or pointless gameplay, it hasn’t so far...
  20. 4.00 star(s)

    ChunkyPuffs

    To call this ambitious is an understatement and F95 is a graveyard of abandoned games far less ambitious than this. I wouldn't get my hopes up for this being completed before 2030 BUT what is here I found enjoyable, and if it gets anywhere near completion this would easily be one of the best H-games out there. Currently you can only explore your family house but there is a decent amount to discover.

    To get something that looks this good with as few bugs as it has in Unreal is no small task. The sexy scenes are hot, MC looks great and is customizable with the cheat menu. The inventory can be a bit odd but its one of the only clothing systems I've seen that has this level of customization without being obnoxious to use. Love the darker mystery/horror tones and hope to see those more fleshed out.

    Now there is A LOT of work to be done and I'd hope to see things a bit further along given that its 2 years since initial release. There's some buginess with clothes showing up where they shouldn't and clipping. There's many systems in place (clothing affects nothing other than family yelling at you for being naked) and stats in the background that currently do nothing. The stats that are there and required for some scenes need rebalancing, which to the devs credit they seem to be looking into. Stamina system is just a nuisance at this point. Really would benefit from a brightness slider, could barely see anything in the intro scene. Also be aware its a beast of a download at 6GB+

    tl;dr What's here is good, its a fully 3d explorable environment with hot animated scenes and a great foundation in both story and gameplay. Has a loooong way to go, but worth playing now and certainly worth keeping eye on