20 hours of gameplay in and the only person who hasn't had sex with your "housemates" is you. You can chose to not watch those scenes ofc, because NTR is "avoidable." Most creators have learned by now that you can release one main love interest at a time to placate people; not so in this case. The storylines are interdependant and ALL of them are grindy as hell - way too grindy to have all 4 girls locked behind the same wall of effort. And what's worse is the way the dev gatekeeps: all that effort grinding results in more blue-balled interruptions and last-second "this is wrong!"s than I care to mention. Then there's the interface: I have to physically click my way out of the house through an entrance in a way that makes it feel like it takes less time to leave my actual apartment. Repeating that slow click-through of the house/locations makes the grinding SO much more tedious. Plus the layout of the house is about as intuitive as a rubix cube. I'm giving the game 2 stars, one for each saving-grace: 1) when they actually happen, the animations are beautiful. 2) the writing (deus ex blueballing aside) is actually quite good; the saving grace of grind games is there's time to make you give a damn about the characters. But my message to the dev is this: it's ok to give up the goods once in awhile, and when you're not going to give up the goods it's ok to telegraph that fact so your players aren't disappointed and sack-sore.