I only gave three points because: This game has positive elements in the form of models and story, but there is a lot of mouse clicking, unnecessary extra actions, confusing hints in the iHelp section, due to which expectations do not match with actual results, and because of this, the enjoyment is lost from the game and it will turn from predictable and pleasant to problematic and annoying. For example, the quest with the teacher just for the sake of the pin code requires too many actions, which could and should have been reduced to 2-3 actions at most. Instead, you're not only confused about what the game wants from you, but you also end up with the fact that it was all for nothing, because it leads to nothing at all at the time of version 0.57. That is, you made at least 4-5 iterations, but you seem to understand the code, but you cannot apply it. It's annoying. Unfinished action, expectations did not coincide with the result at all. And there are quite a lot of such examples. The quest with Erika is also completely incomprehensible, even with a hint. Therefore, I consider scripts and scenarios not prepared, not logical, or too complicated. Because the game should bring pleasure, be understandable to the user, but instead, a lot of questions arise, the forums say the same thing because EVERYONE goes through it and even considers it a bug, and it turns out to be a feature of the game. It shouldn't be like that!